My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Great!

2 problems 2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Fire Spirit Goblin Gang
Zap
Fire Spirit Goblin Gang
Barbarian Barrel
Fire Spirit Goblin Gang Elite Barbarians Valkyrie Executioner Electro Wizard
The Log
Fire Spirit Goblin Gang Elite Barbarians Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Executioner Electro Wizard
Fireball
Goblin Gang Elite Barbarians Executioner Electro Wizard
Poison
Goblin Gang Executioner Electro Wizard
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Executioner Electro Wizard
Rocket
Elite Barbarians Valkyrie Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Valkyrie Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Goblin Gang Mini P.E.K.K.A Valkyrie Electro Wizard Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Goblin Gang Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Zap Elite Barbarians Mini P.E.K.K.A
Zap
Elite Barbarians Electro Wizard Fire Spirit Mini P.E.K.K.A Valkyrie Executioner
Goblin Gang
Mini P.E.K.K.A Valkyrie
Elite Barbarians
Zap Valkyrie Fire Spirit
Mini P.E.K.K.A
Fire Spirit Zap Goblin Gang Valkyrie Electro Wizard
Valkyrie
Fire Spirit Elite Barbarians Zap Goblin Gang Mini P.E.K.K.A Executioner Electro Wizard
Executioner
Zap Valkyrie
Electro Wizard
Zap Mini P.E.K.K.A Valkyrie

Defense Synergies 4 16

Fire Spirit
Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Zap
Mini P.E.K.K.A Electro Wizard Fire Spirit Goblin Gang Elite Barbarians Valkyrie Executioner
Goblin Gang
Zap Mini P.E.K.K.A Valkyrie Electro Wizard
Elite Barbarians
Valkyrie Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Electro Wizard Fire Spirit Goblin Gang Elite Barbarians Valkyrie Executioner
Valkyrie
Elite Barbarians Fire Spirit Zap Goblin Gang Mini P.E.K.K.A Executioner Electro Wizard
Executioner
Zap Mini P.E.K.K.A Valkyrie
Electro Wizard
Zap Mini P.E.K.K.A Fire Spirit Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Executioner Electro Wizard
Elite Barbarians Mini P.E.K.K.A Zap Goblin Gang Valkyrie Executioner Electro Wizard
Goblin Gang Mini P.E.K.K.A Fire Spirit Elite Barbarians Valkyrie Executioner Electro Wizard
Elite Barbarians Mini P.E.K.K.A Goblin Gang Valkyrie Electro Wizard
Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang Fire Spirit Zap Valkyrie Executioner Electro Wizard
Electro Wizard Fire Spirit Zap Goblin Gang Executioner
Zap Valkyrie Electro Wizard
Mini P.E.K.K.A Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Fire Spirit Mini P.E.K.K.A Valkyrie Electro Wizard
Goblin Gang Valkyrie Executioner Electro Wizard Zap
Executioner Zap Goblin Gang Electro Wizard
Mini P.E.K.K.A Fire Spirit Zap Goblin Gang Elite Barbarians Valkyrie Electro Wizard
Fire Spirit Valkyrie Executioner Zap Goblin Gang Mini P.E.K.K.A Electro Wizard
Elite Barbarians Mini P.E.K.K.A Goblin Gang Electro Wizard
Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A Electro Wizard
Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Executioner Electro Wizard
Fire Spirit Zap Goblin Gang Elite Barbarians Valkyrie Executioner Electro Wizard
Zap Valkyrie Executioner Fire Spirit Electro Wizard
Mini P.E.K.K.A Elite Barbarians Electro Wizard
Goblin Gang Valkyrie Fire Spirit Elite Barbarians Mini P.E.K.K.A Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Valkyrie Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Executioner
Goblin Gang Zap Elite Barbarians Mini P.E.K.K.A Valkyrie Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Zap Elite Barbarians Electro Wizard
Goblin Gang Elite Barbarians Mini P.E.K.K.A Valkyrie Executioner
Fire Spirit Executioner Zap Goblin Gang Electro Wizard
Goblin Gang Mini P.E.K.K.A Elite Barbarians Valkyrie Electro Wizard
Mini P.E.K.K.A Elite Barbarians Valkyrie
Zap Electro Wizard Elite Barbarians Mini P.E.K.K.A Valkyrie
Goblin Gang
Elite Barbarians Mini P.E.K.K.A Valkyrie
Zap Elite Barbarians Valkyrie Electro Wizard
Elite Barbarians Mini P.E.K.K.A Goblin Gang Valkyrie Executioner
Valkyrie Executioner
Goblin Gang Elite Barbarians Electro Wizard Zap Mini P.E.K.K.A Valkyrie Executioner
Valkyrie Executioner Zap Elite Barbarians Mini P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Executioner Electro Wizard
Valkyrie
Executioner Fire Spirit Zap Valkyrie
Executioner Fire Spirit Zap
Fire Spirit Executioner
Fire Spirit Zap Executioner
Zap
Fire Spirit Goblin Gang Elite Barbarians Mini P.E.K.K.A Electro Wizard
Zap Valkyrie Electro Wizard
Fire Spirit Zap Executioner
Fire Spirit Elite Barbarians Executioner
Zap Elite Barbarians
Zap Executioner
Executioner
Mini P.E.K.K.A
Fire Spirit Zap Mini P.E.K.K.A Executioner Electro Wizard
Fire Spirit Zap Valkyrie
Zap
Zap Fire Spirit Valkyrie Executioner
Zap Executioner Electro Wizard
Zap
Zap
Elite Barbarians Fire Spirit Zap Executioner Electro Wizard
Zap Electro Wizard
Elite Barbarians Mini P.E.K.K.A
Zap
Zap Electro Wizard
Zap Electro Wizard Fire Spirit Goblin Gang
Fire Spirit Zap Executioner Electro Wizard
Goblin Gang Mini P.E.K.K.A Valkyrie Executioner Electro Wizard
Zap Executioner
Zap
Elite Barbarians Executioner
Zap Goblin Gang Elite Barbarians Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Electro Wizard

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