My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Sparky
Giant Snowball
Fire Spirit
Zap
Fire Spirit Sparky
Barbarian Barrel
Fire Spirit Wizard Sparky
The Log
Fire Spirit Mini P.E.K.K.A Sparky
Earthquake
Arrows
Fire Spirit
Royal Delivery
Fire Spirit Mini P.E.K.K.A Wizard Sparky
Fireball
Wizard Sparky
Poison
Wizard Sparky
Lightning
Mini P.E.K.K.A Wizard Sparky
Rocket
Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Wizard Tornado Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mini P.E.K.K.A Tornado Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Tornado Fireball Mini P.E.K.K.A Giant Wizard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Tornado Fireball

Attack Synergies 10 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Mini P.E.K.K.A Giant Sparky
Zap
Fireball Giant Tornado Sparky Fire Spirit Mini P.E.K.K.A
Fireball
Zap Tornado Giant Sparky
Mini P.E.K.K.A
Giant Sparky Fire Spirit Zap Wizard Tornado
Giant
Zap Mini P.E.K.K.A Sparky Fire Spirit Fireball Wizard Tornado
Wizard
Tornado Mini P.E.K.K.A Giant Sparky
Tornado
Zap Fireball Wizard Sparky Mini P.E.K.K.A Giant
Sparky
Zap Mini P.E.K.K.A Giant Tornado Fire Spirit Fireball Wizard

Defense Synergies 5 10

Fire Spirit
Zap Mini P.E.K.K.A Tornado Sparky
Zap
Fireball Mini P.E.K.K.A Fire Spirit Tornado Sparky
Fireball
Zap Tornado Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Fire Spirit Fireball Wizard Tornado
Giant
Wizard
Tornado Mini P.E.K.K.A
Tornado
Fireball Wizard Sparky Fire Spirit Zap Mini P.E.K.K.A Sparky
Sparky
Tornado Fire Spirit Zap Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Wizard Sparky
Mini P.E.K.K.A Sparky Zap
Mini P.E.K.K.A Tornado Sparky Fire Spirit
Mini P.E.K.K.A Sparky
Fireball Mini P.E.K.K.A Tornado Sparky
Fireball Tornado Fire Spirit Zap
Tornado Fire Spirit Zap Fireball Wizard
Zap Fireball Sparky
Mini P.E.K.K.A Sparky Tornado
Tornado Fire Spirit Mini P.E.K.K.A Sparky
Zap Fireball Wizard Tornado
Zap Fireball Wizard Tornado
Mini P.E.K.K.A Sparky Fire Spirit Zap Fireball Wizard
Fire Spirit Fireball Wizard Sparky Zap Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Sparky
Tornado Zap Fireball Mini P.E.K.K.A Sparky
Wizard Sparky Fireball Mini P.E.K.K.A Tornado
Fire Spirit Fireball Zap Wizard Tornado
Zap Wizard Tornado Fire Spirit Fireball
Mini P.E.K.K.A Sparky Tornado
Wizard Fire Spirit Fireball Mini P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Fireball Sparky
Fireball Zap Mini P.E.K.K.A Wizard
Zap Mini P.E.K.K.A Sparky
Mini P.E.K.K.A Zap Fireball Tornado Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Fireball Wizard Zap Tornado
Mini P.E.K.K.A Sparky Fireball
Mini P.E.K.K.A Sparky
Zap Fireball Mini P.E.K.K.A Tornado Sparky
Sparky
Mini P.E.K.K.A Sparky
Zap Fireball Tornado
Mini P.E.K.K.A Fireball Wizard Sparky
Wizard Fireball Sparky
Sparky Zap Fireball Mini P.E.K.K.A Tornado
Zap Fireball Mini P.E.K.K.A Wizard Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Sparky
Fireball Zap Tornado
Fireball Sparky
Fireball Sparky
Fireball Wizard Fire Spirit Zap Sparky
Fireball Wizard Fire Spirit Zap Tornado
Fire Spirit Wizard Tornado Sparky
Fireball Fire Spirit Zap Wizard Tornado
Fireball Zap Wizard Tornado
Fire Spirit Fireball Mini P.E.K.K.A Tornado Sparky
Zap Fireball Wizard Tornado Sparky
Fireball Fire Spirit Zap Wizard Tornado
Fire Spirit Fireball Sparky
Fireball
Zap Fireball Sparky
Zap Fireball Wizard Sparky
Fireball Wizard Sparky
Fireball Tornado Sparky
Mini P.E.K.K.A Sparky
Fire Spirit Zap Fireball Mini P.E.K.K.A Wizard Sparky
Fire Spirit Zap Fireball Wizard Tornado
Fireball Sparky
Fireball Wizard Tornado
Tornado Sparky
Zap Fireball
Zap Tornado Fire Spirit Fireball Wizard Sparky
Fireball Zap Wizard Tornado Sparky
Fireball Zap Wizard Tornado Sparky
Fireball Zap Tornado Sparky
Fire Spirit Zap Fireball Wizard Tornado Sparky
Zap Fireball Wizard
Fireball Mini P.E.K.K.A Sparky
Zap Fireball Wizard Sparky
Zap Fireball Sparky
Sparky
Fireball Wizard Sparky
Zap Fire Spirit Fireball
Fireball Fire Spirit Zap Wizard Tornado
Fireball
Fireball Mini P.E.K.K.A Wizard Sparky
Zap Fireball Wizard
Zap Fireball Tornado Sparky
Sparky
Zap Fireball Tornado Sparky
Zap Fireball Tornado
Zap Fireball Tornado Sparky

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