My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Ice Golem Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Miner
Giant Snowball
Minions Musketeer Furnace Miner
Zap
Minions Furnace
Barbarian Barrel
Musketeer Furnace
The Log
Musketeer Furnace
Earthquake
Furnace
Arrows
Minions Furnace
Royal Delivery
Minions Musketeer Miner
Fireball
Minions Musketeer Furnace
Poison
Minions Musketeer Furnace
Lightning
Ice Golem Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Furnace Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Furnace Tornado Poison The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Ice Golem Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Minions Tornado Miner Musketeer Furnace Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Minions Tornado

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Miner Ice Golem
Ice Golem
Musketeer Minions Furnace Miner
Musketeer
Ice Golem The Log Miner
Furnace
Miner Ice Golem
Tornado
Poison The Log
Poison
Miner Tornado The Log
The Log
Musketeer Tornado Poison Miner
Miner
Minions Furnace Poison Ice Golem Musketeer The Log

Defense Synergies 3 14

Minions
Ice Golem Musketeer The Log
Ice Golem
Minions Musketeer Furnace Tornado Poison The Log
Musketeer
Ice Golem The Log Minions Furnace Tornado Miner
Furnace
Ice Golem Musketeer Tornado
Tornado
Ice Golem Musketeer Furnace Poison The Log
Poison
Ice Golem Tornado The Log
The Log
Musketeer Minions Ice Golem Tornado Poison Miner
Miner
Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Ice Golem Musketeer The Log
Minions Musketeer Furnace The Log
Furnace Tornado Minions Musketeer
Minions Musketeer Furnace
Tornado Poison The Log
Tornado The Log Minions Musketeer Furnace
Minions Musketeer Furnace Tornado Poison
Ice Golem Musketeer Poison The Log
Minions Musketeer Furnace Tornado
Tornado Ice Golem Musketeer Miner
Minions Poison Ice Golem Musketeer Furnace Tornado The Log
Minions Musketeer Furnace Tornado Poison
Furnace Minions Musketeer The Log
Minions Furnace Tornado Poison The Log
Furnace
Tornado Furnace The Log
Minions Musketeer Furnace Tornado Poison
Minions Musketeer Furnace Tornado The Log
Furnace Tornado Poison The Log Minions Ice Golem Musketeer
Musketeer Tornado
Minions Musketeer Furnace Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Ice Golem Furnace
Poison Ice Golem Musketeer The Log Miner
Minions Ice Golem Musketeer Furnace The Log
Ice Golem Musketeer Tornado The Log
Musketeer
Furnace Poison Minions Ice Golem Musketeer Tornado
Minions Ice Golem Musketeer Furnace
Minions Ice Golem Tornado Poison The Log
Musketeer
Minions Musketeer
Tornado Poison The Log
Ice Golem
Musketeer Furnace
Minions Ice Golem Musketeer Furnace Tornado Poison The Log
Minions Poison Ice Golem Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem Musketeer The Log
Poison Musketeer Tornado The Log Miner
Poison The Log Miner
Ice Golem Musketeer Poison The Log
Poison Furnace The Log
Poison Minions Ice Golem Musketeer Furnace Tornado
Musketeer Furnace Tornado Poison The Log
Poison The Log Ice Golem Tornado
Poison The Log Miner Tornado
Minions Musketeer Tornado Poison
Poison Miner Musketeer Tornado The Log
Poison Musketeer Tornado
Poison Ice Golem Musketeer The Log Miner
Minions Musketeer Poison
Ice Golem Musketeer Furnace Poison The Log
Musketeer Furnace Poison The Log
Musketeer Furnace Poison The Log
Tornado Poison
Minions
Musketeer Poison The Log
Tornado Poison The Log Miner
Minions Musketeer Poison The Log
Tornado Poison
Musketeer Tornado The Log
Musketeer Poison The Log
Ice Golem Tornado Poison The Log Furnace
Poison The Log Miner Musketeer Tornado
Musketeer Tornado Poison The Log Miner
Poison Miner Musketeer Tornado The Log
Poison Ice Golem Musketeer Furnace Tornado
Minions Musketeer Poison
Poison Musketeer The Log Miner
Poison
Poison The Log
Minions Musketeer
Poison Musketeer Tornado
The Log
Poison Miner Musketeer
The Log Ice Golem Musketeer Poison
Tornado Poison
Musketeer
Minions Musketeer Tornado Poison The Log
Musketeer Tornado Poison
Poison Musketeer Tornado The Log Miner

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