My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Graveyard
Giant Snowball
Bomber Witch Graveyard
Zap
Bomber Witch Graveyard
Barbarian Barrel
Bomber Witch Graveyard
The Log
Bomber Mini P.E.K.K.A Witch Graveyard
Earthquake
Bomber Witch Graveyard
Arrows
Bomber Witch Graveyard
Royal Delivery
Bomber Mini P.E.K.K.A Witch Graveyard
Fireball
Bomber Witch
Poison
Bomber Witch Graveyard
Lightning
Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Tornado Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Tornado Mini P.E.K.K.A Freeze Giant Witch Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Arrows Tornado Mini P.E.K.K.A

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Mini P.E.K.K.A Graveyard
Arrows
Giant Graveyard Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Giant Bomber Arrows Tornado Graveyard
Giant
Bomber Arrows Mini P.E.K.K.A Graveyard Tornado Witch
Tornado
Mini P.E.K.K.A Giant Freeze Witch Graveyard
Freeze
Graveyard Arrows Tornado
Witch
Giant Tornado Graveyard
Graveyard
Arrows Giant Freeze Bomber Mini P.E.K.K.A Tornado Witch

Defense Synergies 0 8

Bomber
Mini P.E.K.K.A Tornado
Arrows
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A
Bomber Arrows Tornado Freeze Witch
Giant
Tornado
Bomber Arrows Mini P.E.K.K.A Witch
Freeze
Mini P.E.K.K.A
Witch
Mini P.E.K.K.A Tornado
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber
Mini P.E.K.K.A Bomber Witch
Mini P.E.K.K.A Tornado Witch Bomber Freeze
Mini P.E.K.K.A Witch Bomber
Bomber Arrows Mini P.E.K.K.A Tornado
Arrows Tornado Freeze Bomber
Tornado Arrows Freeze Witch
Arrows
Mini P.E.K.K.A Witch Tornado
Tornado Bomber Mini P.E.K.K.A
Witch Bomber Arrows Tornado Freeze
Arrows Tornado Witch
Mini P.E.K.K.A Bomber Freeze Witch
Bomber Arrows Mini P.E.K.K.A Tornado Freeze Witch
Mini P.E.K.K.A
Tornado Mini P.E.K.K.A Freeze
Bomber Arrows Mini P.E.K.K.A Tornado Witch
Arrows Bomber Tornado Witch
Arrows Tornado Freeze Witch Bomber
Mini P.E.K.K.A Tornado
Bomber Arrows Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Witch
Bomber Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Witch
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A Witch
Arrows Tornado Freeze Witch
Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Freeze Mini P.E.K.K.A Tornado Witch
Witch
Mini P.E.K.K.A Witch
Arrows Tornado
Mini P.E.K.K.A Witch
Bomber Witch
Witch Bomber Mini P.E.K.K.A Tornado Freeze
Arrows Bomber Mini P.E.K.K.A Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Tornado
Arrows
Arrows Freeze
Bomber Arrows
Arrows Tornado Freeze Witch
Bomber Arrows Tornado Witch
Arrows Tornado Freeze
Arrows Tornado
Mini P.E.K.K.A Tornado
Arrows Tornado
Arrows Tornado
Arrows Freeze
Arrows
Bomber Arrows Witch
Arrows
Arrows Tornado Freeze
Bomber Mini P.E.K.K.A
Bomber Arrows Mini P.E.K.K.A
Bomber Arrows Tornado Witch
Arrows Tornado
Tornado
Arrows
Arrows Tornado Freeze Bomber Witch
Witch
Arrows Tornado Witch
Arrows Tornado Witch
Arrows Tornado
Arrows Tornado Witch
Freeze Witch
Mini P.E.K.K.A
Bomber Arrows
Arrows Freeze
Arrows
Freeze Witch
Arrows Tornado Witch
Freeze
Arrows
Mini P.E.K.K.A
Arrows Bomber
Arrows Tornado
Tornado Freeze Witch
Tornado Witch
Tornado Freeze Witch

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