My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Giant Night Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Night Witch Sparky
Giant Snowball
Minions Goblin Gang Furnace Night Witch
Zap
Minions Goblin Gang Furnace Night Witch Sparky
Barbarian Barrel
Goblin Gang Furnace Night Witch Sparky
The Log
Goblin Gang Furnace Sparky
Earthquake
Goblin Gang Furnace
Arrows
Minions Goblin Gang Furnace Night Witch
Royal Delivery
Minions Goblin Gang Night Witch Sparky
Fireball
Minions Goblin Gang Furnace Night Witch Sparky
Poison
Minions Goblin Gang Furnace Night Witch Sparky
Lightning
Furnace Night Witch Sparky
Rocket
Furnace Night Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Furnace The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Night Witch Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Goblin Gang Furnace Night Witch Giant Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Goblin Gang

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Giant Sparky Night Witch
Minions
Giant Sparky
Goblin Gang
Giant Sparky
Furnace
Giant Sparky
Giant
Arrows Minions Night Witch Sparky Goblin Gang Furnace The Log
The Log
Giant Sparky
Night Witch
Giant Arrows
Sparky
Arrows Giant Minions Goblin Gang Furnace The Log

Defense Synergies 0 8

Arrows
Furnace Sparky
Minions
The Log
Goblin Gang
Furnace The Log Sparky
Furnace
Arrows Goblin Gang
Giant
The Log
Minions Goblin Gang Night Witch Sparky
Night Witch
The Log
Sparky
Arrows Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions The Log Sparky
Sparky Minions Goblin Gang Furnace The Log Night Witch
Goblin Gang Furnace Sparky Minions Night Witch
Night Witch Sparky Minions Goblin Gang Furnace
Arrows The Log Sparky
Arrows Goblin Gang The Log Minions Furnace Night Witch
Minions Furnace Arrows Goblin Gang Night Witch
Arrows The Log Sparky
Sparky Minions Goblin Gang Furnace Night Witch
Goblin Gang Night Witch Sparky
Minions Goblin Gang Arrows Furnace The Log Night Witch
Arrows Minions Goblin Gang Furnace Night Witch
Furnace Night Witch Sparky Minions Goblin Gang The Log
Sparky Arrows Minions Goblin Gang Furnace The Log Night Witch
Sparky Goblin Gang Furnace
Goblin Gang Furnace The Log Sparky
Sparky Arrows Minions Goblin Gang Furnace Night Witch
Arrows Minions Goblin Gang Furnace The Log Night Witch
Arrows Furnace The Log Minions
Sparky
Goblin Gang Arrows Minions Furnace The Log Night Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Furnace Sparky
Arrows Goblin Gang The Log
Goblin Gang Minions Furnace The Log Sparky
Goblin Gang The Log Night Witch Sparky
Goblin Gang Night Witch Sparky
Arrows Furnace Minions Goblin Gang
Goblin Gang Sparky Minions Furnace Night Witch
Sparky
Minions The Log Sparky
Goblin Gang Sparky
Minions Sparky
Arrows The Log
Goblin Gang Night Witch Sparky
Furnace Sparky
Goblin Gang Sparky Minions Furnace The Log Night Witch
Arrows Minions The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Sparky
Arrows The Log
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Furnace The Log Sparky
Arrows Minions Furnace
Arrows Furnace The Log Sparky
Arrows The Log
Arrows The Log
Minions Goblin Gang Night Witch Sparky
Arrows The Log Sparky
Arrows
The Log Sparky
Arrows Minions
Arrows Furnace The Log Sparky
Arrows Furnace The Log Sparky
Arrows Furnace The Log Sparky
Arrows Sparky
Minions Night Witch Sparky
Arrows The Log Sparky
Arrows The Log
Minions The Log Night Witch Sparky
Arrows
The Log Sparky
Arrows The Log
Arrows The Log Furnace Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Furnace Night Witch Sparky
Minions
Night Witch Sparky
Arrows The Log Night Witch Sparky
Arrows Sparky
Sparky
Arrows The Log Sparky
Minions Goblin Gang Night Witch
Arrows
Arrows The Log
Goblin Gang Sparky
Arrows The Log
Arrows Sparky
Sparky
Minions Goblin Gang The Log Sparky
The Log Sparky

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