My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon Executioner Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Balloon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Skeleton Army Balloon
Giant Snowball
Goblin Gang Minion Horde Skeleton Army Balloon Lumberjack
Zap
Goblin Gang Minion Horde Skeleton Army Balloon
Barbarian Barrel
Goblin Gang Skeleton Army Executioner Lumberjack
The Log
Goblin Gang Skeleton Army Lumberjack
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army
Royal Delivery
Goblin Gang Minion Horde Skeleton Army Balloon Executioner Lumberjack
Fireball
Goblin Gang Minion Horde Skeleton Army Balloon Executioner Lumberjack
Poison
Goblin Gang Minion Horde Skeleton Army Balloon Executioner
Lightning
Balloon Executioner Lumberjack
Rocket
Minion Horde Balloon Executioner

Against air swarms

Spells and units that can counter air swarms.

Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Fireball Lumberjack Minion Horde Balloon Executioner Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Skeleton Army Fireball Lumberjack

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Balloon Golem
Minion Horde
Golem Lumberjack
Fireball
Golem
Skeleton Army
Balloon
Lumberjack Goblin Gang Executioner Golem
Executioner
Balloon Golem
Golem
Fireball Goblin Gang Minion Horde Balloon Executioner Lumberjack
Lumberjack
Balloon Minion Horde Golem

Defense Synergies 0 6

Goblin Gang
Skeleton Army Lumberjack
Minion Horde
Fireball
Lumberjack
Skeleton Army
Goblin Gang Executioner Lumberjack
Balloon
Executioner
Skeleton Army Lumberjack
Golem
Lumberjack
Goblin Gang Fireball Skeleton Army Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Executioner
Minion Horde Skeleton Army Lumberjack Goblin Gang Executioner
Goblin Gang Minion Horde Skeleton Army Lumberjack Executioner
Minion Horde Skeleton Army Lumberjack Goblin Gang
Fireball Skeleton Army Lumberjack
Goblin Gang Fireball Skeleton Army Executioner Lumberjack
Minion Horde Goblin Gang Fireball Executioner
Fireball
Minion Horde Goblin Gang Skeleton Army Lumberjack
Goblin Gang Skeleton Army Minion Horde Lumberjack
Goblin Gang Minion Horde Skeleton Army Executioner Fireball Lumberjack
Minion Horde Executioner Goblin Gang Fireball
Minion Horde Skeleton Army Lumberjack Goblin Gang Fireball
Fireball Skeleton Army Executioner Goblin Gang Minion Horde Lumberjack
Skeleton Army Goblin Gang Minion Horde Lumberjack
Minion Horde Skeleton Army Goblin Gang Fireball Lumberjack
Minion Horde Goblin Gang Fireball Skeleton Army Executioner Lumberjack
Fireball Goblin Gang Minion Horde Skeleton Army Executioner Lumberjack
Executioner Fireball Lumberjack
Lumberjack
Goblin Gang Skeleton Army Minion Horde Fireball Executioner Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Lumberjack Fireball
Fireball Goblin Gang Executioner Lumberjack
Goblin Gang Skeleton Army Lumberjack Minion Horde
Goblin Gang Skeleton Army Lumberjack Minion Horde Fireball
Goblin Gang Minion Horde Skeleton Army Executioner Lumberjack
Fireball Executioner Goblin Gang Minion Horde
Goblin Gang Skeleton Army Minion Horde Fireball Lumberjack
Minion Horde Skeleton Army Lumberjack
Minion Horde Fireball Skeleton Army
Goblin Gang Minion Horde Skeleton Army
Minion Horde Lumberjack
Skeleton Army Fireball
Skeleton Army Goblin Gang Minion Horde Fireball Executioner Lumberjack
Minion Horde Fireball Skeleton Army Executioner
Goblin Gang Skeleton Army Minion Horde Fireball Executioner Lumberjack
Executioner Minion Horde Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Executioner
Minion Horde Fireball
Fireball
Fireball Executioner Minion Horde
Fireball Executioner Minion Horde
Minion Horde Executioner
Fireball Executioner
Fireball
Goblin Gang Minion Horde Fireball Lumberjack
Minion Horde Fireball
Fireball Executioner
Fireball Executioner
Minion Horde Fireball
Fireball
Minion Horde Fireball Executioner
Minion Horde Fireball Executioner
Fireball
Minion Horde
Fireball Executioner
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball
Fireball Executioner
Minion Horde
Fireball Executioner
Fireball
Fireball
Minion Horde Fireball Executioner
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Goblin Gang Fireball Skeleton Army
Fireball Executioner
Fireball
Fireball Goblin Gang Minion Horde Executioner Lumberjack
Fireball Executioner
Fireball
Minion Horde Executioner
Goblin Gang Minion Horde Fireball
Fireball Executioner
Fireball Executioner

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