My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Lumberjack
Zap
Barbarian Barrel
Executioner Ice Wizard Lumberjack
The Log
Mini P.E.K.K.A Lumberjack
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Executioner P.E.K.K.A Ice Wizard Lumberjack
Fireball
Executioner Ice Wizard Lumberjack
Poison
Executioner Ice Wizard
Lightning
Mini P.E.K.K.A Executioner Ice Wizard Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Executioner P.E.K.K.A Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Ice Wizard Mini P.E.K.K.A Lumberjack Executioner Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Zap Ice Wizard Mini P.E.K.K.A

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror P.E.K.K.A Mini P.E.K.K.A Executioner Ice Wizard Lumberjack
Mini P.E.K.K.A
Zap Mirror Lightning Ice Wizard Lumberjack
Mirror
Zap Mini P.E.K.K.A Lightning Lumberjack
Executioner
Zap P.E.K.K.A
Lightning
Mini P.E.K.K.A Mirror
P.E.K.K.A
Zap Executioner Ice Wizard Lumberjack
Ice Wizard
Zap Mini P.E.K.K.A P.E.K.K.A Lumberjack
Lumberjack
Zap Mini P.E.K.K.A Mirror P.E.K.K.A Ice Wizard

Defense Synergies 2 13

Zap
Mini P.E.K.K.A Mirror Executioner P.E.K.K.A Ice Wizard Lumberjack
Mini P.E.K.K.A
Zap Mirror Executioner Ice Wizard
Mirror
Zap Mini P.E.K.K.A Executioner Ice Wizard Lumberjack
Executioner
Zap Mini P.E.K.K.A Mirror Lumberjack
Lightning
P.E.K.K.A
Zap Ice Wizard
Ice Wizard
Zap Mini P.E.K.K.A Mirror P.E.K.K.A Lumberjack
Lumberjack
Zap Mirror Executioner Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Executioner
Mini P.E.K.K.A P.E.K.K.A Lumberjack Zap Executioner Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Executioner Lightning Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Ice Wizard
Lightning Mini P.E.K.K.A P.E.K.K.A Lumberjack
Zap Executioner Ice Wizard Lumberjack
Lightning Zap Executioner Ice Wizard
Lightning Zap P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Ice Wizard Lumberjack
Mini P.E.K.K.A Ice Wizard Lumberjack
Executioner Ice Wizard Zap Lumberjack
Executioner Zap Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Lumberjack Zap Lightning Ice Wizard
Executioner Zap Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Zap Mini P.E.K.K.A Lightning P.E.K.K.A Lumberjack
Mini P.E.K.K.A Executioner P.E.K.K.A Lumberjack
Zap Executioner Ice Wizard Lumberjack
Zap Executioner Ice Wizard Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Mini P.E.K.K.A Executioner P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Zap P.E.K.K.A
Zap Mini P.E.K.K.A Executioner Lightning Lumberjack
P.E.K.K.A Lumberjack Zap Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning P.E.K.K.A Lumberjack Zap
P.E.K.K.A Mini P.E.K.K.A Executioner Lumberjack
Executioner Zap Ice Wizard
Mini P.E.K.K.A P.E.K.K.A Lightning Ice Wizard Lumberjack
Mini P.E.K.K.A P.E.K.K.A Lumberjack
Zap Lightning P.E.K.K.A Mini P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Lumberjack
Lightning P.E.K.K.A Zap
Mini P.E.K.K.A Lightning P.E.K.K.A Executioner Lumberjack
Executioner
Zap Mini P.E.K.K.A Executioner Lightning P.E.K.K.A Lumberjack
Executioner Zap Mini P.E.K.K.A P.E.K.K.A Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Executioner Ice Wizard
Lightning
Lightning
Executioner Zap
Executioner Zap Ice Wizard
Executioner
Zap Executioner Lightning Ice Wizard
Zap Lightning
Lightning Mini P.E.K.K.A Lumberjack
Lightning Zap
Lightning Zap Executioner
Lightning Executioner
Lightning
Lightning Zap
Lightning Zap Executioner
Lightning Executioner
Lightning
Mini P.E.K.K.A Lightning
Lightning Zap Mini P.E.K.K.A Executioner
Lightning Zap
Lightning
Lightning
Lightning
Lightning Zap
Zap Executioner Ice Wizard
Zap Executioner Lightning Ice Wizard
Lightning Zap
Lightning Zap
Lightning Zap Executioner Ice Wizard
Zap Lightning
Lightning Mini P.E.K.K.A
Lightning Zap
Zap Lightning
P.E.K.K.A
Lightning
Zap Lightning
Lightning Zap Executioner Ice Wizard
Lightning Mini P.E.K.K.A Executioner Lumberjack
Zap Executioner Lightning
Lightning Zap
Executioner P.E.K.K.A
Zap Lightning
Zap Executioner Lightning
Lightning Zap Executioner

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