My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Mega Minion P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider
Giant Snowball
Bats Mega Minion Hog Rider
Zap
Bats
Barbarian Barrel
Ice Spirit
The Log
Ice Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit Bats
Royal Delivery
Ice Spirit Bats Mega Minion Hog Rider P.E.K.K.A
Fireball
Mega Minion Hog Rider
Poison
Bats Mega Minion
Lightning
Mega Minion
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Arrows Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Arrows Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Arrows Mega Minion Freeze P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap Arrows Mega Minion Hog Rider Freeze P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Bats Zap Arrows

Attack Synergies 11 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider P.E.K.K.A Bats Mega Minion
Bats
Hog Rider Ice Spirit Zap Mega Minion P.E.K.K.A
Zap
Ice Spirit Arrows Mega Minion Hog Rider P.E.K.K.A Bats Freeze
Arrows
Zap Hog Rider P.E.K.K.A Mega Minion Freeze
Mega Minion
Zap Ice Spirit Bats Arrows
Hog Rider
Ice Spirit Bats Zap Arrows Freeze
Freeze
Hog Rider Zap Arrows
P.E.K.K.A
Ice Spirit Zap Arrows Bats

Defense Synergies 2 11

Ice Spirit
Zap Bats Mega Minion P.E.K.K.A
Bats
Ice Spirit Zap Freeze P.E.K.K.A
Zap
Ice Spirit Mega Minion Bats Arrows P.E.K.K.A
Arrows
Zap Mega Minion P.E.K.K.A
Mega Minion
Zap Ice Spirit Arrows Freeze
Hog Rider
Freeze
Bats Mega Minion
P.E.K.K.A
Ice Spirit Bats Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion
P.E.K.K.A Ice Spirit Bats Zap Mega Minion
P.E.K.K.A Bats Mega Minion Freeze
P.E.K.K.A Bats Mega Minion
Arrows P.E.K.K.A
Arrows Freeze Bats Zap Mega Minion
Bats Mega Minion Ice Spirit Zap Arrows Freeze
Zap Arrows P.E.K.K.A
P.E.K.K.A
Ice Spirit
Bats Zap Arrows Mega Minion Freeze
Arrows Mega Minion Bats Zap
P.E.K.K.A Ice Spirit Bats Zap Freeze
Ice Spirit Bats Zap Arrows Mega Minion Freeze P.E.K.K.A
P.E.K.K.A
Ice Spirit Zap Freeze P.E.K.K.A
Bats Arrows P.E.K.K.A
Ice Spirit Arrows Bats Zap Mega Minion
Zap Arrows Freeze Ice Spirit Bats Mega Minion
P.E.K.K.A
Bats Arrows P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A
Zap Arrows Mega Minion
P.E.K.K.A Ice Spirit Bats Zap
P.E.K.K.A Bats Zap
P.E.K.K.A
Arrows Ice Spirit Bats Zap Freeze
P.E.K.K.A Bats Mega Minion
P.E.K.K.A
Zap Freeze P.E.K.K.A Ice Spirit Bats Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Bats Mega Minion
P.E.K.K.A Zap Arrows
P.E.K.K.A
Ice Spirit Bats Zap Mega Minion Freeze P.E.K.K.A
Bats Arrows Zap Mega Minion Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze
Arrows Zap
Arrows
Arrows Freeze
Zap Arrows
Arrows Ice Spirit Bats Zap Mega Minion Freeze
Arrows
Arrows Ice Spirit Zap Freeze
Arrows Zap
Bats
Zap Arrows
Zap Arrows
Arrows Freeze
Zap Arrows
Zap Arrows
Arrows
Arrows Freeze
Bats
Zap Arrows Mega Minion
Zap Arrows
Arrows
Zap Arrows
Zap Arrows Freeze Ice Spirit
Mega Minion
Arrows Zap
Zap Arrows
Zap Arrows
Bats Zap Arrows
Zap Ice Spirit Bats Mega Minion Freeze
Mega Minion
Zap Arrows
Zap Ice Spirit Arrows Freeze
P.E.K.K.A
Arrows
Zap Ice Spirit Bats Freeze
Zap Arrows Mega Minion
Freeze
Arrows
Mega Minion
Arrows Zap
Zap Arrows
Mega Minion P.E.K.K.A
Zap Ice Spirit Bats Freeze
Bats Zap
Zap Freeze

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