My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Mega Minion
Zap
Goblin Gang Mortar
Barbarian Barrel
Goblin Gang Mortar
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang Mortar
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Mini P.E.K.K.A
Fireball
Goblin Gang Mortar Mega Minion
Poison
Goblin Gang Mortar Mega Minion
Lightning
Mortar Mega Minion Mini P.E.K.K.A
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Arrows Goblin Gang Mega Minion Mortar Mini P.E.K.K.A Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Arrows Goblin Gang

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Mortar Mega Minion Mini P.E.K.K.A
Goblin Gang
Mortar Mini P.E.K.K.A Mirror
Mortar
Arrows Goblin Gang Mega Minion Rocket The Log
Mega Minion
Arrows Mortar
Mini P.E.K.K.A
Arrows Goblin Gang Mirror The Log
Rocket
Mortar Mirror
Mirror
Arrows The Log Goblin Gang Mini P.E.K.K.A Rocket
The Log
Mirror Mortar Mini P.E.K.K.A

Defense Synergies 2 14

Arrows
Mirror Mortar Mega Minion Mini P.E.K.K.A
Goblin Gang
Mortar Mini P.E.K.K.A Mirror The Log
Mortar
Arrows Goblin Gang Mega Minion Mirror The Log
Mega Minion
Arrows Mortar The Log
Mini P.E.K.K.A
The Log Arrows Goblin Gang Mirror
Rocket
The Log
Mirror
Arrows Goblin Gang Mortar Mini P.E.K.K.A The Log
The Log
Mini P.E.K.K.A Goblin Gang Mortar Mega Minion Rocket Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Mortar Mega Minion The Log
Mini P.E.K.K.A Goblin Gang Mortar Mega Minion The Log
Goblin Gang Mortar Mini P.E.K.K.A Rocket Mega Minion
Mini P.E.K.K.A Goblin Gang Mortar Mega Minion
Arrows Mini P.E.K.K.A Rocket The Log
Arrows Goblin Gang The Log Mega Minion
Mega Minion Rocket Arrows Goblin Gang Mortar
Rocket Arrows The Log
Mini P.E.K.K.A Goblin Gang Mortar
Goblin Gang Mini P.E.K.K.A
Goblin Gang Arrows Mega Minion The Log
Arrows Mega Minion Goblin Gang
Mortar Mini P.E.K.K.A Goblin Gang Rocket The Log
Rocket Arrows Goblin Gang Mortar Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Goblin Gang Mortar
Rocket Goblin Gang Mortar Mini P.E.K.K.A The Log
Arrows Goblin Gang Mortar Mini P.E.K.K.A
Arrows Mortar Goblin Gang Mega Minion The Log
Arrows Mortar The Log Mega Minion
Mini P.E.K.K.A Mortar
Goblin Gang Arrows Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A
Arrows Goblin Gang Mortar Mega Minion Mini P.E.K.K.A Rocket The Log
Goblin Gang Mini P.E.K.K.A Rocket The Log
Goblin Gang Mini P.E.K.K.A Rocket The Log
Goblin Gang Mini P.E.K.K.A
Arrows Rocket Goblin Gang
Goblin Gang Mini P.E.K.K.A Rocket Mega Minion
Mini P.E.K.K.A
Rocket Mortar Mega Minion Mini P.E.K.K.A The Log
Goblin Gang Mega Minion
Mega Minion Mini P.E.K.K.A
Rocket Arrows The Log
Mini P.E.K.K.A Rocket Goblin Gang
Goblin Gang Mortar Mega Minion Mini P.E.K.K.A Rocket The Log
Arrows Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Mortar Rocket The Log
Arrows Mortar The Log
Rocket Arrows The Log
Arrows Rocket The Log
Rocket Arrows Mortar The Log
Arrows Mega Minion Rocket
Arrows Mortar The Log
Arrows The Log
Arrows The Log Mortar
Rocket Goblin Gang Mini P.E.K.K.A
Rocket Arrows Mortar The Log
Arrows Rocket
Rocket Mortar The Log
Arrows Mortar Rocket
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Arrows Mortar Rocket The Log
Arrows Mortar Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mortar Mega Minion Mini P.E.K.K.A The Log
Rocket Arrows Mortar The Log
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows Mortar The Log
Arrows The Log Mortar
Mega Minion
Arrows Mortar The Log
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Arrows
Rocket Mega Minion
Mega Minion Mini P.E.K.K.A
Arrows Mortar Rocket The Log
Rocket Arrows
Rocket Arrows The Log
Goblin Gang Rocket
Rocket Arrows Mega Minion
Arrows The Log
Goblin Gang Mega Minion Mini P.E.K.K.A Rocket
Arrows The Log Mortar
Rocket Arrows
Mega Minion
Goblin Gang Rocket The Log
Rocket
Mortar Rocket The Log

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