My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Graveyard
Giant Snowball
Archers Baby Dragon Graveyard
Zap
Archers Inferno Tower Graveyard
Barbarian Barrel
Archers Inferno Tower Graveyard
The Log
Archers Mini P.E.K.K.A Graveyard
Earthquake
Archers Inferno Tower Graveyard
Arrows
Archers Graveyard
Royal Delivery
Archers Mini P.E.K.K.A Baby Dragon Graveyard
Fireball
Archers Inferno Tower Baby Dragon
Poison
Archers Inferno Tower Graveyard
Lightning
Mini P.E.K.K.A Inferno Tower Baby Dragon
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Baby Dragon Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Mini P.E.K.K.A Baby Dragon Freeze Inferno Tower Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Arrows Mini P.E.K.K.A

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Mini P.E.K.K.A Baby Dragon Graveyard
Arrows
Graveyard Archers Mini P.E.K.K.A Freeze
Mini P.E.K.K.A
Archers Arrows Baby Dragon The Log Graveyard
Inferno Tower
Baby Dragon
Graveyard Archers Mini P.E.K.K.A
Freeze
Graveyard Arrows
The Log
Mini P.E.K.K.A Graveyard
Graveyard
Arrows Baby Dragon Freeze Archers Mini P.E.K.K.A The Log

Defense Synergies 2 10

Archers
Mini P.E.K.K.A Inferno Tower Baby Dragon The Log
Arrows
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
The Log Archers Arrows Baby Dragon Freeze
Inferno Tower
The Log Archers Arrows Baby Dragon
Baby Dragon
Archers Mini P.E.K.K.A Inferno Tower The Log
Freeze
Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Inferno Tower Archers Baby Dragon
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower Archers Freeze
Mini P.E.K.K.A Inferno Tower
Arrows Mini P.E.K.K.A The Log
Arrows Freeze The Log Archers Baby Dragon
Inferno Tower Archers Arrows Baby Dragon Freeze
Arrows Inferno Tower Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower
Archers Mini P.E.K.K.A Inferno Tower
Archers Arrows Baby Dragon Freeze The Log
Arrows Inferno Tower Archers Baby Dragon
Mini P.E.K.K.A Inferno Tower Freeze The Log
Arrows Mini P.E.K.K.A Baby Dragon Freeze The Log
Mini P.E.K.K.A Inferno Tower
Inferno Tower Mini P.E.K.K.A Freeze The Log
Arrows Mini P.E.K.K.A Inferno Tower
Arrows Archers Baby Dragon The Log
Arrows Baby Dragon Freeze The Log Archers
Mini P.E.K.K.A Inferno Tower
Archers Arrows Mini P.E.K.K.A Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Archers Inferno Tower
Archers Arrows Mini P.E.K.K.A Baby Dragon The Log
Mini P.E.K.K.A Inferno Tower The Log
Mini P.E.K.K.A Inferno Tower The Log
Inferno Tower Mini P.E.K.K.A
Arrows Archers Baby Dragon Freeze
Mini P.E.K.K.A Archers Inferno Tower
Mini P.E.K.K.A Inferno Tower
Freeze Mini P.E.K.K.A Inferno Tower Baby Dragon The Log
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Arrows The Log
Mini P.E.K.K.A Inferno Tower
Archers Baby Dragon
Inferno Tower Archers Mini P.E.K.K.A Baby Dragon Freeze The Log
Arrows Archers Mini P.E.K.K.A Inferno Tower Baby Dragon Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Freeze The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Freeze The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon Freeze
Archers Arrows Baby Dragon The Log
Arrows The Log Baby Dragon Freeze
Arrows The Log
Mini P.E.K.K.A
Arrows The Log
Archers Arrows Baby Dragon
Baby Dragon The Log
Arrows Baby Dragon Freeze
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Freeze
Mini P.E.K.K.A
Archers Arrows Mini P.E.K.K.A Baby Dragon The Log
Arrows Baby Dragon The Log
Baby Dragon The Log
Arrows
The Log
Arrows Baby Dragon The Log
Arrows Freeze The Log Baby Dragon
Arrows The Log Baby Dragon
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Archers Arrows Baby Dragon
Freeze
Mini P.E.K.K.A
Arrows The Log
Arrows Freeze
Arrows The Log
Archers Freeze
Archers Arrows Baby Dragon
Freeze
Arrows The Log
Mini P.E.K.K.A Baby Dragon
Arrows The Log Baby Dragon
Arrows
Baby Dragon Freeze The Log
Baby Dragon Freeze The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: