My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Prince Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Miner Inferno Dragon
Giant Snowball
Mega Minion Miner Inferno Dragon
Zap
Prince Inferno Dragon
Barbarian Barrel
The Log
Prince
Earthquake
Arrows
Royal Delivery
Mega Minion Prince Miner Inferno Dragon
Fireball
Mega Minion Inferno Dragon
Poison
Mega Minion
Lightning
Mega Minion Prince Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Poison Prince Golem Miner Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mega Minion Tornado Miner Fireball Poison Inferno Dragon Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Mega Minion Tornado Miner Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Golem Fireball Poison Miner
Fireball
Tornado Golem Mega Minion Miner
Tornado
Fireball Poison Golem
Poison
Golem Miner Mega Minion Tornado Prince
Prince
Poison Golem Miner
Golem
Mega Minion Fireball Poison Tornado Prince
Miner
Poison Mega Minion Fireball Prince Inferno Dragon
Inferno Dragon
Miner

Defense Synergies 1 6

Mega Minion
Tornado Miner
Fireball
Tornado Miner
Tornado
Fireball Mega Minion Poison Prince Inferno Dragon
Poison
Tornado
Prince
Tornado
Golem
Miner
Mega Minion Fireball
Inferno Dragon
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball
Inferno Dragon Mega Minion Prince
Tornado Prince Mega Minion Inferno Dragon
Prince Inferno Dragon Mega Minion
Fireball Tornado Poison Prince
Fireball Tornado Mega Minion
Mega Minion Tornado Inferno Dragon Fireball Poison
Fireball Poison
Inferno Dragon Tornado Prince
Tornado Prince Miner
Poison Mega Minion Fireball Tornado
Mega Minion Inferno Dragon Fireball Tornado Poison
Prince Fireball
Fireball Mega Minion Tornado Poison Prince
Inferno Dragon Prince
Tornado Fireball Prince Inferno Dragon
Fireball Tornado Poison Prince
Fireball Mega Minion Tornado Prince
Tornado Poison Mega Minion Fireball Inferno Dragon
Tornado Prince Inferno Dragon
Fireball Poison Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Prince
Fireball Poison Mega Minion Prince Miner Inferno Dragon
Prince
Prince Fireball Tornado
Prince Inferno Dragon
Fireball Poison Tornado
Prince Mega Minion Fireball
Prince Inferno Dragon
Mega Minion Fireball Tornado Poison Prince Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion Prince
Fireball Tornado Poison Prince
Prince Fireball
Fireball
Mega Minion Fireball Tornado Poison Prince Inferno Dragon
Poison Mega Minion Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison
Fireball Poison Tornado Miner
Fireball Poison Miner
Fireball Poison Prince
Fireball Poison
Fireball Poison Mega Minion Tornado
Tornado Poison
Fireball Poison Tornado
Fireball Poison Miner Tornado
Fireball Tornado Poison Prince
Poison Miner Fireball Tornado Prince
Fireball Poison Tornado
Poison Fireball Miner
Fireball Poison
Fireball Poison Prince
Fireball Poison
Fireball Poison
Fireball Tornado Poison
Mega Minion Fireball Poison Prince
Fireball Tornado Poison Miner
Fireball Poison Prince
Fireball Tornado Poison
Tornado Prince
Fireball Poison
Tornado Poison Fireball
Mega Minion Inferno Dragon
Fireball Poison Miner Tornado
Fireball Tornado Poison Prince Miner
Fireball Poison Miner Tornado
Poison Fireball Tornado
Mega Minion Fireball Poison
Mega Minion Fireball
Poison Fireball Miner
Fireball Poison
Prince
Fireball Poison
Fireball Prince
Fireball Poison Mega Minion Tornado
Fireball
Fireball Poison Miner Mega Minion Prince
Fireball Poison
Fireball Tornado Poison
Mega Minion Prince
Fireball Tornado Poison
Fireball Tornado Poison
Poison Fireball Tornado Prince Miner

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