My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Giant Balloon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant Balloon
Giant Snowball
Goblin Gang Mega Minion Balloon
Zap
Goblin Gang Balloon
Barbarian Barrel
Goblin Gang
The Log
Goblin Gang Mini P.E.K.K.A
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Mini P.E.K.K.A Balloon Bowler
Fireball
Goblin Gang Mega Minion Balloon Bowler
Poison
Goblin Gang Mega Minion Balloon
Lightning
Mega Minion Mini P.E.K.K.A Balloon Bowler
Rocket
Balloon Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A Bowler

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A Giant Balloon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Mega Minion

Attack Synergies 8 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mega Minion Giant Balloon Mini P.E.K.K.A Bowler
Arrows
Zap Giant Balloon Mega Minion Mini P.E.K.K.A Bowler
Goblin Gang
Mini P.E.K.K.A Giant Balloon Bowler
Mega Minion
Zap Giant Arrows Balloon Bowler
Mini P.E.K.K.A
Giant Zap Arrows Goblin Gang Bowler
Giant
Zap Arrows Mega Minion Mini P.E.K.K.A Goblin Gang Balloon Bowler
Balloon
Zap Arrows Goblin Gang Mega Minion Giant
Bowler
Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A Giant

Defense Synergies 2 8

Zap
Mega Minion Mini P.E.K.K.A Arrows Goblin Gang Bowler
Arrows
Zap Mega Minion Mini P.E.K.K.A Bowler
Goblin Gang
Zap Mini P.E.K.K.A
Mega Minion
Zap Arrows
Mini P.E.K.K.A
Zap Arrows Goblin Gang Bowler
Giant
Balloon
Bowler
Zap Arrows Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Mega Minion
Mini P.E.K.K.A Zap Goblin Gang Mega Minion
Goblin Gang Mini P.E.K.K.A Bowler Mega Minion
Mini P.E.K.K.A Goblin Gang Mega Minion Bowler
Arrows Mini P.E.K.K.A Bowler
Arrows Goblin Gang Bowler Zap Mega Minion
Mega Minion Zap Arrows Goblin Gang
Bowler Zap Arrows
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Bowler
Goblin Gang Zap Arrows Mega Minion Bowler
Arrows Mega Minion Zap Goblin Gang
Mini P.E.K.K.A Bowler Zap Goblin Gang
Bowler Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Zap Goblin Gang Mini P.E.K.K.A Bowler
Arrows Goblin Gang Mini P.E.K.K.A Bowler
Arrows Zap Goblin Gang Mega Minion Bowler
Zap Arrows Mega Minion Bowler
Mini P.E.K.K.A
Goblin Gang Bowler Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Bowler
Zap Arrows Goblin Gang Mega Minion Mini P.E.K.K.A Bowler
Goblin Gang Zap Mini P.E.K.K.A Bowler
Goblin Gang Mini P.E.K.K.A Bowler Zap
Goblin Gang Mini P.E.K.K.A Bowler
Arrows Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Mega Minion Bowler
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A
Goblin Gang Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap Arrows Bowler
Mini P.E.K.K.A Bowler Goblin Gang
Bowler
Goblin Gang Zap Mega Minion Mini P.E.K.K.A Bowler
Arrows Bowler Zap Mega Minion Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Bowler
Arrows
Arrows
Zap Arrows Bowler
Arrows Zap Mega Minion
Arrows Bowler
Arrows Zap Bowler
Arrows Zap
Goblin Gang Mini P.E.K.K.A Bowler
Zap Arrows Bowler
Zap Arrows
Bowler
Arrows
Zap Arrows
Zap Arrows Bowler
Arrows Bowler
Arrows
Mini P.E.K.K.A
Zap Arrows Mega Minion Mini P.E.K.K.A Bowler
Zap Arrows Bowler
Bowler
Arrows
Bowler
Zap Arrows
Zap Arrows Bowler
Mega Minion
Arrows Zap Bowler
Zap Arrows Bowler
Zap Arrows
Zap Arrows
Zap Mega Minion
Mega Minion Mini P.E.K.K.A Bowler
Zap Arrows
Zap Arrows
Arrows Bowler
Zap Goblin Gang
Zap Arrows Mega Minion
Arrows
Goblin Gang Mega Minion Mini P.E.K.K.A Bowler
Arrows Zap Bowler
Zap Arrows
Mega Minion
Zap Goblin Gang Bowler
Zap
Zap Bowler

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