My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Elite Barbarians Miner
Giant Snowball
Bomber Musketeer Miner
Zap
Bomber
Barbarian Barrel
Bomber Elite Barbarians Musketeer Valkyrie
The Log
Bomber Elite Barbarians Musketeer
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Elite Barbarians Musketeer Valkyrie Miner
Fireball
Bomber Elite Barbarians Musketeer
Poison
Bomber Musketeer
Lightning
Elite Barbarians Musketeer Valkyrie
Rocket
Elite Barbarians Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Valkyrie Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Rage The Log Tornado Miner Musketeer Valkyrie Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Rage The Log Tornado

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Elite Barbarians Valkyrie Miner
Elite Barbarians
Valkyrie Rage Bomber The Log
Musketeer
Valkyrie The Log Miner
Valkyrie
Elite Barbarians Musketeer Bomber Tornado
Rage
Elite Barbarians
Tornado
Valkyrie The Log
The Log
Elite Barbarians Musketeer Tornado Miner
Miner
Bomber Musketeer The Log

Defense Synergies 3 11

Bomber
Valkyrie Tornado The Log Miner
Elite Barbarians
Valkyrie The Log
Musketeer
Valkyrie The Log Tornado Miner
Valkyrie
Elite Barbarians Musketeer Bomber Tornado The Log
Rage
Tornado
Bomber Musketeer Valkyrie The Log
The Log
Musketeer Bomber Elite Barbarians Valkyrie Tornado Miner
Miner
Bomber Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Musketeer Valkyrie The Log
Elite Barbarians Bomber Musketeer Valkyrie The Log
Tornado Bomber Elite Barbarians Musketeer Valkyrie
Elite Barbarians Bomber Musketeer Valkyrie
Bomber Elite Barbarians Valkyrie Tornado The Log
Tornado The Log Bomber Musketeer Valkyrie
Musketeer Tornado
Musketeer Valkyrie The Log
Elite Barbarians Musketeer Tornado
Elite Barbarians Tornado Bomber Musketeer Valkyrie Miner
Valkyrie Bomber Musketeer Tornado The Log
Musketeer Tornado
Bomber Elite Barbarians Musketeer Valkyrie The Log
Bomber Valkyrie Tornado The Log
Elite Barbarians
Tornado Elite Barbarians The Log
Bomber Elite Barbarians Musketeer Valkyrie Tornado
Bomber Elite Barbarians Musketeer Valkyrie Tornado The Log
Valkyrie Tornado The Log Bomber Musketeer
Elite Barbarians Musketeer Tornado
Bomber Valkyrie Elite Barbarians Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Bomber Elite Barbarians Musketeer Valkyrie The Log Miner
Elite Barbarians Musketeer Valkyrie The Log
Valkyrie Elite Barbarians Musketeer Tornado The Log
Elite Barbarians Musketeer Valkyrie
Musketeer Tornado
Elite Barbarians Musketeer Valkyrie
Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Tornado The Log
Musketeer
Elite Barbarians Musketeer Valkyrie
Elite Barbarians Valkyrie Tornado The Log
Elite Barbarians Valkyrie
Bomber Musketeer Valkyrie
Elite Barbarians Bomber Musketeer Valkyrie Tornado The Log
Valkyrie Bomber Elite Barbarians Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Valkyrie The Log
Musketeer Tornado The Log Miner
The Log Miner
Musketeer Valkyrie The Log
Bomber Valkyrie The Log
Musketeer Tornado
Bomber Musketeer Tornado The Log
The Log Tornado
The Log Miner Tornado
Elite Barbarians Musketeer Tornado
Miner Musketeer Valkyrie Tornado The Log
Musketeer Tornado
Elite Barbarians Musketeer The Log Miner
Musketeer
Elite Barbarians Musketeer The Log
Bomber Musketeer The Log
Musketeer The Log
Tornado
Bomber
Bomber Musketeer The Log
Bomber Valkyrie Tornado The Log Miner
Musketeer The Log
Tornado
Musketeer Tornado The Log
Musketeer The Log
Tornado The Log Bomber Valkyrie
The Log Miner Musketeer Tornado
Musketeer Tornado The Log Miner
Miner Musketeer Tornado The Log
Elite Barbarians Musketeer Tornado
Musketeer
Elite Barbarians
Bomber Musketeer The Log Miner
The Log
Musketeer
Musketeer Tornado
The Log
Miner Musketeer Valkyrie
The Log Bomber Musketeer
Tornado
Elite Barbarians Musketeer
Elite Barbarians Musketeer Tornado The Log
Musketeer Tornado
Musketeer Tornado The Log Miner

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