My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Lumberjack Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Lumberjack Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Clone Lava Hound
Giant Snowball
Minion Horde Skeleton Army Clone Lumberjack Lava Hound
Zap
Minion Horde Skeleton Army Clone Lava Hound
Barbarian Barrel
Wizard Skeleton Army Clone Lumberjack
The Log
Skeleton Army Clone Lumberjack
Earthquake
Skeleton Army Clone
Arrows
Minion Horde Skeleton Army Clone Lava Hound
Royal Delivery
Minion Horde Wizard Skeleton Army Clone Lumberjack Lava Hound
Fireball
Minion Horde Wizard Skeleton Army Clone Lumberjack Lava Hound
Poison
Minion Horde Wizard Skeleton Army Clone Lava Hound
Lightning
Wizard Lumberjack
Rocket
Minion Horde Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Clone Tornado

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Clone Tornado Lumberjack Minion Horde Wizard Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Skeleton Army Clone Tornado

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Lumberjack
Minion Horde
Lava Hound Clone Lumberjack
Wizard
Tornado Lumberjack
Skeleton Army
Clone Lava Hound
Clone
Skeleton Army Lava Hound Minion Horde Lumberjack
Tornado
Wizard
Lumberjack
Arrows Minion Horde Wizard Clone Lava Hound
Lava Hound
Arrows Minion Horde Clone Skeleton Army Lumberjack

Defense Synergies 1 6

Arrows
Tornado Lumberjack
Minion Horde
Tornado
Wizard
Tornado Skeleton Army Lumberjack
Skeleton Army
Wizard Lumberjack
Clone
Tornado
Wizard Arrows Minion Horde
Lumberjack
Arrows Wizard Skeleton Army
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Skeleton Army Lumberjack
Minion Horde Skeleton Army Tornado Lumberjack
Minion Horde Skeleton Army Lumberjack
Arrows Skeleton Army Tornado Lumberjack
Arrows Skeleton Army Tornado Lumberjack
Minion Horde Tornado Arrows Wizard
Arrows
Minion Horde Skeleton Army Tornado Lumberjack
Skeleton Army Tornado Minion Horde Lumberjack
Minion Horde Skeleton Army Arrows Wizard Tornado Lumberjack
Arrows Minion Horde Wizard Tornado
Minion Horde Skeleton Army Lumberjack Wizard
Wizard Skeleton Army Arrows Minion Horde Tornado Lumberjack
Skeleton Army Minion Horde Lumberjack
Minion Horde Skeleton Army Tornado Lumberjack
Minion Horde Wizard Arrows Skeleton Army Tornado Lumberjack
Arrows Minion Horde Wizard Skeleton Army Tornado Lumberjack
Arrows Wizard Tornado Lumberjack
Tornado Lumberjack
Wizard Skeleton Army Arrows Minion Horde Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack
Arrows Wizard Lumberjack
Skeleton Army Lumberjack Minion Horde
Skeleton Army Lumberjack Minion Horde Tornado
Minion Horde Skeleton Army Lumberjack
Arrows Wizard Minion Horde Tornado
Skeleton Army Minion Horde Lumberjack
Minion Horde Skeleton Army Lumberjack
Minion Horde Skeleton Army Tornado
Minion Horde Skeleton Army
Minion Horde Lumberjack
Skeleton Army Arrows Tornado
Skeleton Army Minion Horde Wizard Lumberjack
Wizard Minion Horde Skeleton Army
Skeleton Army Minion Horde Tornado Lumberjack
Arrows Minion Horde Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Tornado
Arrows Minion Horde
Arrows
Wizard Arrows Minion Horde
Arrows Wizard Minion Horde Tornado
Arrows Minion Horde Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Minion Horde Tornado Lumberjack
Arrows Minion Horde Wizard Tornado
Arrows Wizard Tornado
Arrows Minion Horde
Arrows
Arrows Minion Horde Wizard
Arrows Minion Horde Wizard
Arrows Tornado
Minion Horde
Arrows Wizard
Arrows Wizard Tornado
Minion Horde
Arrows Wizard Tornado
Tornado
Arrows Minion Horde
Arrows Tornado Wizard
Minion Horde
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Tornado
Arrows Minion Horde Wizard Tornado
Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard
Arrows Minion Horde
Minion Horde
Arrows Wizard
Minion Horde Skeleton Army
Arrows Wizard Tornado
Arrows
Minion Horde Wizard Lumberjack
Arrows Wizard
Arrows Tornado
Minion Horde
Minion Horde Tornado
Tornado
Tornado

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