My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Wizard Electro Wizard Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Lava Hound
Giant Snowball
Minion Horde Lava Hound
Zap
Minion Horde Lava Hound
Barbarian Barrel
Ice Wizard Electro Wizard
The Log
Mini P.E.K.K.A
Earthquake
Arrows
Minion Horde Lava Hound
Royal Delivery
Minion Horde Mini P.E.K.K.A Ice Wizard Electro Wizard Lava Hound
Fireball
Minion Horde Ice Wizard Electro Wizard Lava Hound
Poison
Minion Horde Ice Wizard Electro Wizard Lava Hound
Lightning
Mini P.E.K.K.A Ice Wizard Electro Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Rocket Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Rocket The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Rocket Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Ice Wizard Electro Wizard Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Ice Wizard Mini P.E.K.K.A Electro Wizard Minion Horde Rocket Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Ice Wizard Mini P.E.K.K.A

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Minion Horde Mini P.E.K.K.A The Log Ice Wizard Lava Hound
Minion Horde
Lava Hound Zap
Mini P.E.K.K.A
Zap The Log Ice Wizard Electro Wizard
Rocket
Lava Hound
The Log
Zap Mini P.E.K.K.A
Ice Wizard
Zap Mini P.E.K.K.A
Electro Wizard
Zap Mini P.E.K.K.A
Lava Hound
Minion Horde Zap Rocket

Defense Synergies 4 9

Zap
Mini P.E.K.K.A Electro Wizard Minion Horde The Log Ice Wizard
Minion Horde
Zap The Log Ice Wizard
Mini P.E.K.K.A
Zap The Log Electro Wizard Ice Wizard
Rocket
The Log
The Log
Mini P.E.K.K.A Zap Minion Horde Rocket Ice Wizard Electro Wizard
Ice Wizard
Zap Minion Horde Mini P.E.K.K.A The Log
Electro Wizard
Zap Mini P.E.K.K.A The Log
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Minion Horde The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Zap The Log Ice Wizard Electro Wizard
Minion Horde Mini P.E.K.K.A Rocket Ice Wizard Electro Wizard
Minion Horde Mini P.E.K.K.A Ice Wizard Electro Wizard
Mini P.E.K.K.A Rocket The Log
The Log Zap Ice Wizard Electro Wizard
Minion Horde Rocket Electro Wizard Zap Ice Wizard
Rocket Zap The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Ice Wizard
Minion Horde Mini P.E.K.K.A Ice Wizard Electro Wizard
Minion Horde Ice Wizard Electro Wizard Zap The Log
Minion Horde Zap Ice Wizard Electro Wizard
Minion Horde Mini P.E.K.K.A Zap Rocket The Log Ice Wizard Electro Wizard
Rocket Zap Minion Horde Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Minion Horde Electro Wizard
Minion Horde Rocket Zap Mini P.E.K.K.A The Log Electro Wizard
Minion Horde Mini P.E.K.K.A Electro Wizard
Zap Minion Horde The Log Ice Wizard Electro Wizard
Zap The Log Ice Wizard Electro Wizard
Mini P.E.K.K.A Electro Wizard
Minion Horde Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Electro Wizard
Electro Wizard Zap Mini P.E.K.K.A Rocket The Log
Zap Minion Horde Mini P.E.K.K.A Rocket The Log Electro Wizard
Mini P.E.K.K.A Rocket Zap Minion Horde The Log Electro Wizard
Minion Horde Mini P.E.K.K.A
Rocket Zap Minion Horde Ice Wizard Electro Wizard
Mini P.E.K.K.A Rocket Minion Horde Ice Wizard Electro Wizard
Mini P.E.K.K.A Minion Horde
Zap Minion Horde Rocket Electro Wizard Mini P.E.K.K.A The Log
Minion Horde
Minion Horde Mini P.E.K.K.A
Rocket Zap The Log Electro Wizard
Mini P.E.K.K.A Rocket Minion Horde
Minion Horde
Electro Wizard Zap Minion Horde Mini P.E.K.K.A Rocket The Log
Zap Minion Horde Mini P.E.K.K.A The Log Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket The Log
Zap The Log Ice Wizard Electro Wizard
Rocket Minion Horde The Log
Rocket The Log
Rocket Zap Minion Horde The Log
Zap Minion Horde Rocket Ice Wizard
Minion Horde The Log
The Log Zap Ice Wizard
The Log Zap
Rocket Minion Horde Mini P.E.K.K.A Electro Wizard
Rocket Zap Minion Horde The Log Electro Wizard
Zap Rocket
Rocket The Log
Minion Horde Rocket
Zap The Log
Rocket Zap Minion Horde The Log
Minion Horde Rocket The Log
Rocket
Minion Horde Mini P.E.K.K.A Rocket
Rocket Zap Mini P.E.K.K.A The Log Electro Wizard
Rocket Zap The Log
Rocket Minion Horde The Log
Rocket
Rocket The Log
Rocket Zap Minion Horde The Log
Zap The Log Ice Wizard
Minion Horde
The Log Zap Ice Wizard Electro Wizard
Zap The Log
Rocket Zap The Log
Zap Minion Horde Ice Wizard Electro Wizard
Zap Rocket Electro Wizard Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde Rocket The Log
Zap Rocket Minion Horde Electro Wizard
Minion Horde
Rocket The Log
Zap Minion Horde Electro Wizard Rocket
Rocket Zap Ice Wizard Electro Wizard
The Log
Minion Horde Mini P.E.K.K.A Rocket Electro Wizard
The Log Zap
Rocket Zap
Minion Horde
Zap Minion Horde Rocket The Log Electro Wizard
Zap Rocket Electro Wizard
Zap Rocket The Log Electro Wizard

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