My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Musketeer Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Musketeer Furnace Miner
Zap
Goblin Gang Furnace
Barbarian Barrel
Goblin Gang Musketeer Furnace
The Log
Goblin Gang Musketeer Furnace
Earthquake
Goblin Gang Furnace
Arrows
Goblin Gang Furnace
Royal Delivery
Goblin Gang Musketeer Miner
Fireball
Goblin Gang Musketeer Furnace
Poison
Goblin Gang Musketeer Furnace
Lightning
Ice Golem Musketeer Furnace
Rocket
Musketeer Furnace

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Fireball Furnace Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Fireball Furnace Tornado

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Tornado Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Fireball Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Goblin Gang Tornado Miner Fireball Musketeer Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Ice Golem Goblin Gang Tornado

Attack Synergies 8 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado Miner Ice Golem Musketeer Furnace
Goblin Gang
Ice Golem Miner
Ice Golem
Goblin Gang Musketeer Zap Furnace Miner
Fireball
Zap Tornado Miner
Musketeer
Ice Golem Zap Miner
Furnace
Miner Zap Ice Golem
Tornado
Zap Fireball
Miner
Zap Goblin Gang Furnace Ice Golem Fireball Musketeer

Defense Synergies 4 18

Zap
Fireball Goblin Gang Ice Golem Musketeer Furnace Tornado Miner
Goblin Gang
Musketeer Zap Ice Golem Furnace Miner
Ice Golem
Musketeer Zap Goblin Gang Fireball Furnace Tornado
Fireball
Zap Tornado Ice Golem Musketeer Miner
Musketeer
Goblin Gang Ice Golem Zap Fireball Furnace Tornado Miner
Furnace
Zap Goblin Gang Ice Golem Musketeer Tornado
Tornado
Fireball Zap Ice Golem Musketeer Furnace
Miner
Zap Goblin Gang Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ice Golem Fireball Musketeer
Zap Goblin Gang Musketeer Furnace
Goblin Gang Furnace Tornado Musketeer
Goblin Gang Musketeer Furnace
Fireball Tornado
Goblin Gang Fireball Tornado Zap Musketeer Furnace
Musketeer Furnace Tornado Zap Goblin Gang Fireball
Zap Ice Golem Fireball Musketeer
Goblin Gang Musketeer Furnace Tornado
Goblin Gang Tornado Ice Golem Musketeer Miner
Goblin Gang Zap Ice Golem Fireball Musketeer Furnace Tornado
Musketeer Zap Goblin Gang Fireball Furnace Tornado
Furnace Zap Goblin Gang Fireball Musketeer
Fireball Zap Goblin Gang Furnace Tornado
Goblin Gang Furnace
Tornado Zap Goblin Gang Fireball Furnace
Goblin Gang Fireball Musketeer Furnace Tornado
Fireball Zap Goblin Gang Musketeer Furnace Tornado
Zap Furnace Tornado Ice Golem Fireball Musketeer
Musketeer Tornado
Goblin Gang Fireball Musketeer Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Ice Golem Fireball Furnace
Fireball Zap Goblin Gang Ice Golem Musketeer Miner
Goblin Gang Zap Ice Golem Musketeer Furnace
Goblin Gang Zap Ice Golem Fireball Musketeer Tornado
Goblin Gang Musketeer
Fireball Furnace Zap Goblin Gang Ice Golem Musketeer Tornado
Goblin Gang Ice Golem Fireball Musketeer Furnace
Zap Ice Golem Fireball Tornado
Goblin Gang Musketeer
Musketeer
Zap Fireball Tornado
Goblin Gang Ice Golem Fireball
Fireball Musketeer Furnace
Goblin Gang Zap Ice Golem Fireball Musketeer Furnace Tornado
Zap Ice Golem Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Musketeer
Fireball Zap Musketeer Tornado Miner
Fireball Miner
Ice Golem Fireball Musketeer
Fireball Zap Furnace
Fireball Zap Ice Golem Musketeer Furnace Tornado
Musketeer Furnace Tornado
Fireball Zap Ice Golem Tornado
Fireball Miner Zap Tornado
Goblin Gang Fireball Musketeer Tornado
Miner Zap Fireball Musketeer Tornado
Fireball Zap Musketeer Tornado
Ice Golem Fireball Musketeer Miner
Fireball Musketeer
Zap Ice Golem Fireball Musketeer Furnace
Zap Fireball Musketeer Furnace
Fireball Musketeer Furnace
Fireball Tornado
Zap Fireball Musketeer
Zap Fireball Tornado Miner
Fireball Musketeer
Fireball Tornado
Musketeer Tornado
Zap Fireball Musketeer
Zap Ice Golem Tornado Fireball Furnace
Fireball Miner Zap Musketeer Tornado
Fireball Zap Musketeer Tornado Miner
Fireball Miner Zap Musketeer Tornado
Zap Ice Golem Fireball Musketeer Furnace Tornado
Zap Fireball Musketeer
Fireball
Zap Fireball Musketeer Miner
Zap Fireball
Fireball
Zap Goblin Gang Fireball Musketeer
Fireball Zap Musketeer Tornado
Fireball
Fireball Miner Goblin Gang Musketeer
Zap Ice Golem Fireball Musketeer
Zap Fireball Tornado
Musketeer
Zap Goblin Gang Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado
Zap Fireball Musketeer Tornado Miner

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