My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Godly!

1 problems Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Furnace Goblin Barrel
Zap
Goblin Gang Furnace Goblin Barrel
Barbarian Barrel
Ice Spirit Knight Goblin Gang Furnace Goblin Barrel
The Log
Ice Spirit Goblin Gang Hog Rider Furnace Goblin Barrel
Earthquake
Goblin Gang Hog Rider Furnace Goblin Barrel
Arrows
Ice Spirit Goblin Gang Furnace Goblin Barrel
Royal Delivery
Ice Spirit Knight Goblin Gang Hog Rider Goblin Barrel
Fireball
Goblin Gang Hog Rider Furnace Goblin Barrel
Poison
Goblin Gang Furnace
Lightning
Knight Furnace
Rocket
Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball Furnace

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Knight Goblin Gang Goblin Barrel Fireball Hog Rider Furnace

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Knight Goblin Gang

Attack Synergies 12 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Hog Rider Goblin Barrel Furnace
Zap
Ice Spirit Fireball Hog Rider Knight Furnace
Knight
Ice Spirit Goblin Gang Hog Rider Goblin Barrel Zap Fireball Furnace
Goblin Gang
Knight Hog Rider Goblin Barrel
Fireball
Zap Hog Rider Knight
Hog Rider
Ice Spirit Zap Knight Goblin Gang Fireball Furnace Goblin Barrel
Furnace
Ice Spirit Zap Knight Hog Rider Goblin Barrel
Goblin Barrel
Ice Spirit Knight Goblin Gang Hog Rider Furnace

Defense Synergies 4 9

Ice Spirit
Zap Goblin Gang Knight Fireball Furnace
Zap
Ice Spirit Fireball Knight Goblin Gang Furnace
Knight
Goblin Gang Ice Spirit Zap Fireball Furnace
Goblin Gang
Ice Spirit Knight Zap Furnace
Fireball
Zap Ice Spirit Knight
Hog Rider
Furnace
Ice Spirit Zap Knight Goblin Gang
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball
Ice Spirit Zap Knight Goblin Gang Furnace
Goblin Gang Furnace Knight
Knight Goblin Gang Furnace
Fireball
Goblin Gang Fireball Zap Furnace
Furnace Ice Spirit Zap Goblin Gang Fireball
Zap Fireball
Goblin Gang Furnace
Knight Goblin Gang Ice Spirit
Goblin Gang Zap Knight Fireball Furnace
Zap Goblin Gang Fireball Furnace
Furnace Ice Spirit Zap Knight Goblin Gang Fireball
Fireball Ice Spirit Zap Goblin Gang Furnace
Knight Goblin Gang Furnace
Ice Spirit Zap Goblin Gang Fireball Furnace
Knight Goblin Gang Fireball Furnace
Ice Spirit Fireball Zap Knight Goblin Gang Furnace
Zap Furnace Ice Spirit Knight Fireball
Goblin Gang Knight Fireball Furnace

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Fireball Furnace
Fireball Zap Knight Goblin Gang
Goblin Gang Ice Spirit Zap Knight Furnace
Goblin Gang Zap Knight Fireball
Knight Goblin Gang
Fireball Furnace Ice Spirit Zap Goblin Gang
Goblin Gang Knight Fireball Furnace
Knight
Zap Ice Spirit Knight Fireball
Goblin Gang
Knight
Zap Fireball
Knight Goblin Gang Fireball
Fireball Furnace
Goblin Gang Ice Spirit Zap Knight Fireball Furnace
Zap Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Zap Furnace
Fireball Ice Spirit Zap Furnace
Furnace
Fireball Ice Spirit Zap
Fireball Zap
Goblin Gang Fireball
Zap Knight Fireball
Fireball Zap
Knight Fireball
Fireball
Zap Fireball Furnace
Zap Fireball Furnace
Fireball Furnace
Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Zap Fireball
Zap Ice Spirit Fireball Furnace
Fireball Zap
Fireball Zap
Fireball Zap
Zap Fireball Furnace
Zap Ice Spirit Fireball
Fireball
Zap Fireball
Zap Ice Spirit Fireball
Fireball
Zap Ice Spirit Goblin Gang Fireball
Fireball Zap
Fireball
Fireball Knight Goblin Gang
Zap Fireball
Zap Fireball
Zap Ice Spirit Goblin Gang Fireball
Zap Fireball
Zap Fireball

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