My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Golem Lumberjack Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Clone Sparky
Giant Snowball
Goblin Gang Clone Witch Lumberjack
Zap
Goblin Gang Clone Witch Sparky
Barbarian Barrel
Goblin Gang Clone Witch Lumberjack Sparky
The Log
Goblin Gang Clone Witch Lumberjack Sparky
Earthquake
Goblin Gang Clone Witch
Arrows
Goblin Gang Clone Witch
Royal Delivery
Goblin Gang Clone Witch Lumberjack Sparky
Fireball
Goblin Gang Clone Witch Lumberjack Sparky
Poison
Goblin Gang Clone Witch Sparky
Lightning
Witch Lumberjack Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Gang Clone Lumberjack Witch Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Gang Clone

Attack Synergies 3 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Sparky Witch Golem Lumberjack
Goblin Gang
Mirror Clone Golem Sparky
Mirror
Zap Goblin Gang Lumberjack Sparky
Clone
Golem Goblin Gang Witch Lumberjack Sparky
Witch
Zap Clone Golem Lumberjack
Golem
Clone Zap Goblin Gang Witch Lumberjack Sparky
Lumberjack
Zap Mirror Clone Witch Golem Sparky
Sparky
Zap Goblin Gang Mirror Clone Golem Lumberjack

Defense Synergies 1 10

Zap
Mirror Goblin Gang Witch Lumberjack Sparky
Goblin Gang
Zap Mirror Lumberjack Sparky
Mirror
Zap Goblin Gang Lumberjack Sparky
Clone
Witch
Zap Lumberjack
Golem
Lumberjack
Zap Goblin Gang Mirror Witch
Sparky
Zap Goblin Gang Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Sparky
Lumberjack Sparky Zap Goblin Gang Witch
Goblin Gang Witch Lumberjack Sparky
Witch Lumberjack Sparky Goblin Gang
Lumberjack Sparky
Goblin Gang Zap Lumberjack
Zap Goblin Gang Witch
Zap Sparky
Witch Sparky Goblin Gang Lumberjack
Goblin Gang Lumberjack Sparky
Goblin Gang Witch Zap Lumberjack
Zap Goblin Gang Witch
Lumberjack Sparky Zap Goblin Gang Witch
Sparky Zap Goblin Gang Witch Lumberjack
Sparky Goblin Gang Lumberjack
Zap Goblin Gang Lumberjack Sparky
Sparky Goblin Gang Witch Lumberjack
Zap Goblin Gang Witch Lumberjack
Zap Witch Lumberjack
Sparky Lumberjack
Goblin Gang Witch Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Zap Witch Sparky
Zap Goblin Gang Lumberjack
Goblin Gang Lumberjack Zap Witch Sparky
Goblin Gang Lumberjack Zap Sparky
Goblin Gang Witch Lumberjack Sparky
Zap Goblin Gang Witch
Goblin Gang Sparky Witch Lumberjack
Lumberjack Sparky
Zap Witch Sparky
Witch Goblin Gang Sparky
Witch Lumberjack Sparky
Zap
Goblin Gang Witch Lumberjack Sparky
Witch Sparky
Goblin Gang Witch Sparky Zap Lumberjack
Zap Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Sparky
Zap
Sparky
Sparky
Zap Sparky
Zap Witch
Witch Sparky
Zap
Zap
Goblin Gang Lumberjack Sparky
Zap Sparky
Zap
Sparky
Zap Sparky
Zap Witch Sparky
Sparky
Sparky
Sparky
Zap Sparky
Zap Witch
Sparky
Sparky
Zap
Zap Witch Sparky
Witch
Zap Witch Sparky
Zap Witch Sparky
Zap Sparky
Zap Witch Sparky
Zap Witch
Sparky
Zap Sparky
Zap Sparky
Sparky
Sparky
Zap Goblin Gang Witch
Zap Witch
Goblin Gang Lumberjack Sparky
Zap
Zap Sparky
Sparky
Zap Goblin Gang Witch Sparky
Zap Witch
Zap Witch Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: