My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Musketeer Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Hog Rider Skeleton Army
Giant Snowball
Goblin Gang Barbarians Minion Horde Musketeer Hog Rider Skeleton Army Princess
Zap
Goblin Gang Minion Horde Skeleton Army Princess
Barbarian Barrel
Goblin Gang Barbarians Musketeer Skeleton Army Princess
The Log
Goblin Gang Barbarians Musketeer Hog Rider Skeleton Army Princess
Earthquake
Goblin Gang Barbarians Hog Rider Skeleton Army
Arrows
Goblin Gang Minion Horde Skeleton Army Princess
Royal Delivery
Goblin Gang Barbarians Minion Horde Musketeer Hog Rider Skeleton Army Princess
Fireball
Goblin Gang Barbarians Minion Horde Musketeer Hog Rider Skeleton Army Princess
Poison
Goblin Gang Barbarians Minion Horde Musketeer Skeleton Army Princess
Lightning
Musketeer
Rocket
Barbarians Minion Horde Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Skeleton Army Princess Fireball Musketeer Hog Rider Barbarians Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Gang Skeleton Army Princess Fireball

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Hog Rider Princess
Barbarians
Hog Rider
Minion Horde
Hog Rider
Fireball
Hog Rider Princess
Musketeer
Hog Rider
Hog Rider
Goblin Gang Fireball Musketeer Barbarians Minion Horde Princess
Skeleton Army
Princess
Goblin Gang Fireball Hog Rider

Defense Synergies 1 9

Goblin Gang
Musketeer Barbarians Skeleton Army Princess
Barbarians
Goblin Gang Minion Horde Skeleton Army
Minion Horde
Barbarians
Fireball
Musketeer Princess
Musketeer
Goblin Gang Fireball Skeleton Army
Hog Rider
Skeleton Army
Goblin Gang Barbarians Musketeer Princess
Princess
Goblin Gang Fireball Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Musketeer
Barbarians Minion Horde Skeleton Army Goblin Gang Musketeer
Goblin Gang Barbarians Minion Horde Skeleton Army Musketeer
Barbarians Minion Horde Skeleton Army Goblin Gang Musketeer
Barbarians Fireball Skeleton Army Princess
Goblin Gang Fireball Skeleton Army Musketeer
Minion Horde Musketeer Goblin Gang Fireball Princess
Barbarians Fireball Musketeer
Barbarians Minion Horde Goblin Gang Musketeer Skeleton Army Princess
Goblin Gang Skeleton Army Barbarians Minion Horde Musketeer
Goblin Gang Barbarians Minion Horde Skeleton Army Fireball Musketeer Princess
Minion Horde Musketeer Goblin Gang Fireball Princess
Barbarians Minion Horde Skeleton Army Goblin Gang Fireball Musketeer
Fireball Skeleton Army Goblin Gang Barbarians Minion Horde Princess
Barbarians Skeleton Army Goblin Gang Minion Horde
Barbarians Minion Horde Skeleton Army Goblin Gang Fireball
Barbarians Minion Horde Goblin Gang Fireball Musketeer Skeleton Army
Fireball Goblin Gang Barbarians Minion Horde Musketeer Skeleton Army
Barbarians Fireball Musketeer Princess
Barbarians Musketeer
Goblin Gang Skeleton Army Barbarians Minion Horde Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Skeleton Army Fireball
Fireball Goblin Gang Musketeer
Goblin Gang Barbarians Skeleton Army Minion Horde Musketeer
Goblin Gang Skeleton Army Barbarians Minion Horde Fireball Musketeer
Barbarians Goblin Gang Minion Horde Musketeer Skeleton Army
Fireball Goblin Gang Minion Horde Musketeer Princess
Goblin Gang Skeleton Army Barbarians Minion Horde Fireball Musketeer
Barbarians Minion Horde Skeleton Army
Minion Horde Barbarians Fireball Skeleton Army
Goblin Gang Barbarians Minion Horde Musketeer Skeleton Army
Barbarians Minion Horde Musketeer
Skeleton Army Barbarians Fireball
Barbarians Skeleton Army Goblin Gang Minion Horde Fireball
Barbarians Minion Horde Fireball Musketeer Skeleton Army Princess
Goblin Gang Barbarians Skeleton Army Minion Horde Fireball Musketeer
Barbarians Minion Horde Fireball Musketeer Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Minion Horde Musketeer
Fireball Musketeer Princess
Minion Horde Fireball
Barbarians Fireball Musketeer
Fireball Minion Horde
Fireball Minion Horde Musketeer Princess
Minion Horde Musketeer Princess
Fireball Princess
Fireball
Goblin Gang Minion Horde Fireball Musketeer
Minion Horde Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball Musketeer Princess
Minion Horde Fireball Musketeer Princess
Princess Fireball Musketeer
Minion Horde Fireball Musketeer Princess
Minion Horde Fireball Musketeer Princess
Fireball
Minion Horde
Fireball Musketeer Princess
Fireball Princess
Minion Horde Fireball Musketeer
Fireball Princess
Musketeer
Barbarians Minion Horde Fireball Musketeer
Fireball Princess
Minion Horde
Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball Musketeer
Minion Horde Fireball Musketeer Princess
Minion Horde Fireball Musketeer
Minion Horde Fireball
Minion Horde Fireball Musketeer
Minion Horde Fireball Princess
Minion Horde
Fireball Princess
Minion Horde Goblin Gang Barbarians Fireball Musketeer Skeleton Army Princess
Fireball Musketeer Princess
Fireball
Fireball Goblin Gang Minion Horde Musketeer Princess
Fireball Musketeer Princess
Fireball
Minion Horde Musketeer
Goblin Gang Minion Horde Fireball Musketeer Princess
Fireball Musketeer Princess
Fireball Musketeer Princess

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