My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Giant Dark Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Dark Prince
Giant Snowball
Musketeer
Zap
Dark Prince
Barbarian Barrel
Musketeer Dark Prince Executioner
The Log
Mini P.E.K.K.A Musketeer Dark Prince
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Musketeer Dark Prince Executioner
Fireball
Musketeer Executioner
Poison
Musketeer Executioner
Lightning
Mini P.E.K.K.A Musketeer Dark Prince Executioner
Rocket
Musketeer Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Dark Prince Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Dark Prince Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Mini P.E.K.K.A Musketeer Dark Prince Giant Executioner Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Mini P.E.K.K.A Musketeer

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Mini P.E.K.K.A Musketeer Dark Prince Executioner
Arrows
Zap Giant Mini P.E.K.K.A Dark Prince Lightning
Mini P.E.K.K.A
Giant Zap Arrows Musketeer Dark Prince Lightning
Musketeer
Giant Zap Mini P.E.K.K.A Dark Prince
Giant
Zap Arrows Mini P.E.K.K.A Musketeer Dark Prince Lightning Executioner
Dark Prince
Giant Zap Arrows Mini P.E.K.K.A Musketeer Executioner Lightning
Executioner
Zap Giant Dark Prince
Lightning
Giant Arrows Mini P.E.K.K.A Dark Prince

Defense Synergies 1 11

Zap
Mini P.E.K.K.A Arrows Musketeer Dark Prince Executioner
Arrows
Zap Mini P.E.K.K.A Dark Prince Lightning
Mini P.E.K.K.A
Zap Arrows Musketeer Executioner
Musketeer
Zap Mini P.E.K.K.A Dark Prince
Giant
Dark Prince
Zap Arrows Musketeer Executioner
Executioner
Zap Mini P.E.K.K.A Dark Prince
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Musketeer Executioner
Mini P.E.K.K.A Zap Musketeer Dark Prince Executioner
Mini P.E.K.K.A Musketeer Dark Prince Executioner Lightning
Mini P.E.K.K.A Musketeer Dark Prince
Lightning Arrows Mini P.E.K.K.A Dark Prince
Arrows Zap Musketeer Dark Prince Executioner
Musketeer Lightning Zap Arrows Executioner
Lightning Zap Arrows Musketeer
Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A Musketeer Dark Prince
Executioner Zap Arrows Musketeer Dark Prince
Arrows Musketeer Executioner Zap
Mini P.E.K.K.A Zap Musketeer Dark Prince Lightning
Executioner Zap Arrows Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Lightning
Arrows Mini P.E.K.K.A Musketeer Dark Prince Executioner
Arrows Zap Musketeer Dark Prince Executioner
Zap Arrows Executioner Musketeer Dark Prince
Mini P.E.K.K.A Musketeer
Dark Prince Arrows Mini P.E.K.K.A Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Dark Prince
Zap Arrows Mini P.E.K.K.A Musketeer Executioner Lightning
Zap Mini P.E.K.K.A Musketeer Dark Prince Lightning
Mini P.E.K.K.A Dark Prince Lightning Zap Musketeer
Mini P.E.K.K.A Musketeer Dark Prince Executioner
Arrows Executioner Zap Musketeer
Mini P.E.K.K.A Dark Prince Musketeer Lightning
Mini P.E.K.K.A Dark Prince
Zap Lightning Mini P.E.K.K.A Dark Prince
Musketeer
Mini P.E.K.K.A Musketeer Dark Prince
Lightning Zap Arrows Dark Prince
Mini P.E.K.K.A Dark Prince Lightning Executioner
Musketeer Executioner
Zap Mini P.E.K.K.A Musketeer Dark Prince Executioner Lightning
Arrows Executioner Zap Mini P.E.K.K.A Musketeer Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Musketeer
Arrows Zap Musketeer Executioner
Lightning Arrows
Lightning Arrows Musketeer Dark Prince
Executioner Zap Arrows Dark Prince
Arrows Executioner Zap Musketeer
Arrows Musketeer Executioner
Arrows Zap Executioner Lightning
Arrows Zap Lightning
Lightning Mini P.E.K.K.A Musketeer
Lightning Zap Arrows Musketeer Dark Prince
Lightning Zap Arrows Musketeer Executioner
Lightning Musketeer Executioner
Lightning Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer Executioner
Lightning Arrows Musketeer Executioner
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A Musketeer Dark Prince Executioner
Lightning Zap Arrows
Lightning Musketeer
Lightning Arrows
Musketeer Lightning
Lightning Zap Arrows Musketeer
Zap Arrows Dark Prince Executioner
Arrows Zap Musketeer Executioner Lightning
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer Executioner
Zap Lightning Musketeer
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Musketeer
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Musketeer Dark Prince
Lightning Zap Arrows Musketeer Executioner
Arrows
Lightning Mini P.E.K.K.A Musketeer Dark Prince Executioner
Arrows Zap Musketeer Executioner Lightning
Lightning Zap Arrows
Musketeer Dark Prince Executioner
Zap Musketeer Lightning
Zap Musketeer Executioner Lightning
Lightning Zap Musketeer Dark Prince Executioner

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