My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Mega Minion Giant Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Giant Balloon
Giant Snowball
Bomber Minion Horde Mega Minion Balloon
Zap
Bomber Minion Horde Balloon
Barbarian Barrel
Bomber
The Log
Bomber Mini P.E.K.K.A
Earthquake
Bomber
Arrows
Bomber Minion Horde
Royal Delivery
Bomber Minion Horde Mega Minion Mini P.E.K.K.A Balloon
Fireball
Bomber Minion Horde Mega Minion Balloon
Poison
Bomber Minion Horde Mega Minion Balloon
Lightning
Mega Minion Mini P.E.K.K.A Balloon
Rocket
Minion Horde Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber The Log Arrows Mega Minion Mini P.E.K.K.A Minion Horde Giant Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber The Log Arrows Mega Minion

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Mini P.E.K.K.A
Arrows
Giant Balloon Mega Minion Mini P.E.K.K.A
Minion Horde
Giant
Mega Minion
Giant Arrows Balloon
Mini P.E.K.K.A
Giant Bomber Arrows The Log
Giant
Bomber Arrows Mega Minion Mini P.E.K.K.A Minion Horde Balloon The Log
Balloon
Arrows Mega Minion Giant The Log
The Log
Mini P.E.K.K.A Giant Balloon

Defense Synergies 1 6

Bomber
Mini P.E.K.K.A The Log
Arrows
Mega Minion Mini P.E.K.K.A
Minion Horde
The Log
Mega Minion
Arrows The Log
Mini P.E.K.K.A
The Log Bomber Arrows
Giant
Balloon
The Log
Mini P.E.K.K.A Bomber Minion Horde Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Mega Minion The Log
Minion Horde Mini P.E.K.K.A Bomber Mega Minion The Log
Minion Horde Mini P.E.K.K.A Bomber Mega Minion
Minion Horde Mini P.E.K.K.A Bomber Mega Minion
Bomber Arrows Mini P.E.K.K.A The Log
Arrows The Log Bomber Mega Minion
Minion Horde Mega Minion Arrows
Arrows The Log
Minion Horde Mini P.E.K.K.A
Bomber Minion Horde Mini P.E.K.K.A
Minion Horde Bomber Arrows Mega Minion The Log
Arrows Minion Horde Mega Minion
Minion Horde Mini P.E.K.K.A Bomber The Log
Bomber Arrows Minion Horde Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Minion Horde
Minion Horde Mini P.E.K.K.A The Log
Minion Horde Bomber Arrows Mini P.E.K.K.A
Arrows Bomber Minion Horde Mega Minion The Log
Arrows The Log Bomber Mega Minion
Mini P.E.K.K.A
Bomber Arrows Minion Horde Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A
Bomber Arrows Mega Minion Mini P.E.K.K.A The Log
Minion Horde Mini P.E.K.K.A The Log
Mini P.E.K.K.A Minion Horde The Log
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde
Mini P.E.K.K.A Minion Horde Mega Minion
Mini P.E.K.K.A Minion Horde
Minion Horde Mega Minion Mini P.E.K.K.A The Log
Minion Horde Mega Minion
Minion Horde Mega Minion Mini P.E.K.K.A
Arrows The Log
Mini P.E.K.K.A Minion Horde
Bomber Minion Horde
Bomber Minion Horde Mega Minion Mini P.E.K.K.A The Log
Arrows Bomber Minion Horde Mega Minion Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde The Log
Arrows The Log
Arrows Minion Horde The Log
Arrows The Log
Bomber Arrows Minion Horde The Log
Arrows Minion Horde Mega Minion
Bomber Arrows Minion Horde The Log
Arrows The Log
Arrows The Log
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde The Log
Arrows
The Log
Arrows Minion Horde
Arrows The Log
Bomber Arrows Minion Horde The Log
Arrows Minion Horde The Log
Arrows
Bomber Minion Horde Mini P.E.K.K.A
Bomber Arrows Mega Minion Mini P.E.K.K.A The Log
Bomber Arrows The Log
Minion Horde The Log
Arrows
The Log
Arrows Minion Horde The Log
Arrows The Log Bomber
Minion Horde Mega Minion
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Minion Horde
Minion Horde Mega Minion
Minion Horde Mega Minion Mini P.E.K.K.A
Bomber Arrows Minion Horde The Log
Arrows Minion Horde
Minion Horde
Arrows The Log
Minion Horde
Arrows Mega Minion
Arrows The Log
Minion Horde Mega Minion Mini P.E.K.K.A
Arrows The Log Bomber
Arrows
Minion Horde Mega Minion
Minion Horde The Log
The Log

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