My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Godly!

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Archers Minions

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Archers Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Archers Minions Giant
Giant Snowball
Spear Goblins Bats Archers Minions
Zap
Spear Goblins Bats Archers Minions
Barbarian Barrel
Spear Goblins Archers
The Log
Spear Goblins Archers
Earthquake
Spear Goblins Archers
Arrows
Spear Goblins Bats Archers Minions
Royal Delivery
Spear Goblins Bats Archers Minions
Fireball
Archers Minions
Poison
Spear Goblins Bats Archers Minions
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Arrows

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Archers Arrows Minions Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Archers

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Giant
Bats
Giant Zap Minions
Zap
Arrows Giant Spear Goblins Bats Archers Minions
Archers
Zap Arrows Giant
Arrows
Zap Giant Archers Lightning
Minions
Giant Bats Zap
Giant
Bats Zap Arrows Minions Lightning Spear Goblins Archers
Lightning
Giant Arrows

Defense Synergies 0 12

Spear Goblins
Bats Zap Archers Arrows Minions
Bats
Spear Goblins Zap Minions
Zap
Spear Goblins Bats Archers Arrows Minions
Archers
Spear Goblins Zap Minions
Arrows
Spear Goblins Zap Lightning
Minions
Spear Goblins Bats Zap Archers
Giant
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Zap Minions
Bats Zap Minions
Bats Archers Minions Lightning
Bats Minions
Lightning Arrows
Arrows Spear Goblins Bats Zap Archers Minions
Bats Minions Lightning Spear Goblins Zap Archers Arrows
Lightning Zap Arrows
Minions
Spear Goblins Archers
Bats Archers Minions Spear Goblins Zap Arrows
Arrows Minions Spear Goblins Bats Zap Archers
Bats Zap Minions Lightning
Bats Zap Arrows Minions
Zap Lightning
Bats Arrows Minions
Arrows Spear Goblins Bats Zap Archers Minions
Zap Arrows Spear Goblins Bats Archers Minions
Spear Goblins Bats Archers Arrows Minions

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Zap Archers
Zap Archers Arrows Lightning
Spear Goblins Bats Zap Minions Lightning
Lightning Bats Zap
Arrows Bats Zap Archers Minions
Spear Goblins Bats Archers Minions Lightning
Zap Lightning Spear Goblins Bats Minions
Bats Minions
Lightning Zap Arrows
Lightning
Archers
Spear Goblins Bats Zap Archers Minions Lightning
Bats Arrows Minions Zap Archers

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap
Lightning Arrows
Lightning Arrows
Zap Arrows
Arrows Spear Goblins Bats Zap Minions
Archers Arrows
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Bats Minions
Lightning Zap Arrows
Lightning Zap Archers Arrows
Lightning
Lightning Arrows Minions
Lightning Zap Arrows
Lightning Spear Goblins Zap Arrows
Lightning Arrows
Lightning Arrows
Bats Minions Lightning
Lightning Zap Archers Arrows
Lightning Zap Arrows
Lightning Minions
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows
Arrows Zap Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Bats Zap Archers Arrows
Zap Lightning Bats Minions
Lightning
Lightning Zap Arrows
Zap Lightning Arrows
Arrows Lightning
Zap Lightning Spear Goblins Bats Archers Minions
Lightning Zap Archers Arrows
Arrows
Lightning
Arrows Zap Lightning
Lightning Zap Arrows
Zap Bats Minions Lightning
Bats Zap Lightning
Lightning Zap

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