My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Prince Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians Prince Inferno Dragon
Giant Snowball
Goblin Gang Minion Horde Inferno Dragon
Zap
Goblin Gang Minion Horde Prince Inferno Dragon
Barbarian Barrel
Goblin Gang Elite Barbarians Valkyrie
The Log
Goblin Gang Elite Barbarians Prince
Earthquake
Goblin Gang
Arrows
Goblin Gang Minion Horde
Royal Delivery
Goblin Gang Minion Horde Elite Barbarians Valkyrie Prince Inferno Dragon
Fireball
Goblin Gang Minion Horde Elite Barbarians Inferno Dragon
Poison
Goblin Gang Minion Horde
Lightning
Elite Barbarians Valkyrie Prince Inferno Dragon
Rocket
Minion Horde Elite Barbarians Valkyrie Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Prince Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Valkyrie Inferno Dragon Minion Horde Prince Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Valkyrie Inferno Dragon

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Prince
Minion Horde
Prince
Elite Barbarians
Valkyrie Fireball
Fireball
Elite Barbarians
Valkyrie
Elite Barbarians Prince Goblin Gang
Rocket
Prince
Valkyrie Goblin Gang Minion Horde
Inferno Dragon

Defense Synergies 1 5

Goblin Gang
Valkyrie Prince Inferno Dragon
Minion Horde
Elite Barbarians
Valkyrie
Fireball
Valkyrie
Valkyrie
Elite Barbarians Goblin Gang Fireball Prince
Rocket
Prince
Goblin Gang Valkyrie
Inferno Dragon
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Fireball Valkyrie
Minion Horde Elite Barbarians Inferno Dragon Goblin Gang Valkyrie Prince
Goblin Gang Minion Horde Rocket Prince Elite Barbarians Valkyrie Inferno Dragon
Minion Horde Elite Barbarians Prince Inferno Dragon Goblin Gang Valkyrie
Elite Barbarians Fireball Valkyrie Rocket Prince
Goblin Gang Fireball Valkyrie
Minion Horde Rocket Inferno Dragon Goblin Gang Fireball
Rocket Fireball Valkyrie
Minion Horde Inferno Dragon Goblin Gang Elite Barbarians Prince
Goblin Gang Elite Barbarians Minion Horde Valkyrie Prince
Goblin Gang Minion Horde Valkyrie Fireball
Minion Horde Inferno Dragon Goblin Gang Fireball
Minion Horde Prince Goblin Gang Elite Barbarians Fireball Valkyrie Rocket
Fireball Valkyrie Rocket Goblin Gang Minion Horde Prince
Elite Barbarians Inferno Dragon Goblin Gang Minion Horde Prince
Minion Horde Rocket Goblin Gang Elite Barbarians Fireball Prince Inferno Dragon
Minion Horde Goblin Gang Elite Barbarians Fireball Valkyrie Prince
Fireball Goblin Gang Minion Horde Elite Barbarians Valkyrie Prince
Valkyrie Fireball Inferno Dragon
Elite Barbarians Prince Inferno Dragon
Goblin Gang Valkyrie Minion Horde Elite Barbarians Fireball Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Elite Barbarians Fireball Prince
Fireball Goblin Gang Elite Barbarians Valkyrie Rocket Prince Inferno Dragon
Goblin Gang Minion Horde Elite Barbarians Valkyrie Rocket Prince
Goblin Gang Valkyrie Rocket Prince Minion Horde Elite Barbarians Fireball
Goblin Gang Minion Horde Elite Barbarians Valkyrie Prince Inferno Dragon
Fireball Rocket Goblin Gang Minion Horde
Goblin Gang Rocket Prince Minion Horde Elite Barbarians Fireball Valkyrie
Minion Horde Elite Barbarians Valkyrie Prince Inferno Dragon
Minion Horde Rocket Elite Barbarians Fireball Valkyrie Prince Inferno Dragon
Goblin Gang Minion Horde Inferno Dragon
Inferno Dragon Minion Horde Elite Barbarians Valkyrie Prince
Rocket Elite Barbarians Fireball Valkyrie Prince
Elite Barbarians Rocket Prince Goblin Gang Minion Horde Fireball Valkyrie
Minion Horde Fireball Valkyrie
Goblin Gang Elite Barbarians Minion Horde Fireball Valkyrie Rocket Prince Inferno Dragon
Valkyrie Minion Horde Elite Barbarians Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Rocket
Fireball
Rocket Minion Horde Fireball
Fireball Valkyrie Rocket Prince
Fireball Rocket Minion Horde Valkyrie
Fireball Minion Horde Rocket
Minion Horde
Fireball
Fireball
Rocket Goblin Gang Minion Horde Elite Barbarians Fireball Prince
Rocket Minion Horde Fireball Valkyrie Prince
Fireball Rocket
Rocket Elite Barbarians Fireball
Minion Horde Fireball Rocket
Elite Barbarians Fireball Prince
Rocket Minion Horde Fireball
Minion Horde Fireball Rocket
Fireball Rocket
Minion Horde Rocket
Rocket Fireball Prince
Rocket Fireball Valkyrie
Rocket Minion Horde Fireball Prince
Rocket Fireball
Rocket Prince
Rocket Minion Horde Fireball
Fireball Valkyrie
Minion Horde Inferno Dragon
Fireball
Fireball Prince
Fireball Rocket
Elite Barbarians Minion Horde Fireball
Rocket Minion Horde Fireball
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Rocket
Rocket Minion Horde Fireball
Minion Horde Prince
Rocket Fireball
Minion Horde Goblin Gang Fireball Rocket Prince
Fireball Rocket
Fireball
Fireball Goblin Gang Minion Horde Valkyrie Rocket Prince
Fireball
Rocket Fireball
Minion Horde Elite Barbarians Prince
Goblin Gang Minion Horde Elite Barbarians Fireball Rocket
Fireball Rocket
Fireball Rocket Prince

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