My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Baby Dragon Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Baby Dragon Golem Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon Night Witch
Giant Snowball
Goblin Hut Baby Dragon Inferno Dragon Night Witch
Zap
Goblin Hut Inferno Dragon Night Witch
Barbarian Barrel
Valkyrie Goblin Hut Night Witch
The Log
Goblin Hut
Earthquake
Goblin Hut
Arrows
Goblin Hut Night Witch
Royal Delivery
Valkyrie Goblin Hut Baby Dragon Inferno Dragon Night Witch
Fireball
Goblin Hut Baby Dragon Inferno Dragon Night Witch
Poison
Goblin Hut Night Witch
Lightning
Valkyrie Goblin Hut Baby Dragon Inferno Dragon Night Witch
Rocket
Valkyrie Goblin Hut Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon Golem Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fireball Valkyrie Baby Dragon Inferno Dragon Night Witch Goblin Hut Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Zap Fireball Valkyrie Baby Dragon

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Valkyrie Goblin Hut Baby Dragon Golem Night Witch
Fireball
Zap Golem Baby Dragon
Valkyrie
Zap Goblin Hut Baby Dragon
Goblin Hut
Zap Valkyrie Baby Dragon Golem
Baby Dragon
Golem Zap Fireball Valkyrie Goblin Hut Inferno Dragon
Golem
Fireball Baby Dragon Night Witch Zap Goblin Hut
Inferno Dragon
Baby Dragon
Night Witch
Golem Zap

Defense Synergies 1 12

Zap
Fireball Valkyrie Goblin Hut Baby Dragon Inferno Dragon Night Witch
Fireball
Zap Valkyrie Goblin Hut
Valkyrie
Zap Fireball Goblin Hut Baby Dragon Night Witch
Goblin Hut
Zap Fireball Valkyrie Baby Dragon
Baby Dragon
Zap Valkyrie Goblin Hut Inferno Dragon
Golem
Inferno Dragon
Zap Baby Dragon
Night Witch
Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Goblin Hut Baby Dragon
Inferno Dragon Zap Valkyrie Goblin Hut Night Witch
Goblin Hut Valkyrie Inferno Dragon Night Witch
Goblin Hut Inferno Dragon Night Witch Valkyrie
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon Night Witch
Inferno Dragon Zap Fireball Goblin Hut Baby Dragon Night Witch
Zap Fireball Valkyrie Baby Dragon
Inferno Dragon Goblin Hut Night Witch
Valkyrie Night Witch
Valkyrie Zap Fireball Goblin Hut Baby Dragon Night Witch
Inferno Dragon Zap Fireball Goblin Hut Baby Dragon Night Witch
Goblin Hut Night Witch Zap Fireball Valkyrie
Fireball Valkyrie Zap Goblin Hut Baby Dragon Night Witch
Inferno Dragon Goblin Hut
Zap Fireball Goblin Hut Inferno Dragon
Fireball Valkyrie Goblin Hut Night Witch
Fireball Zap Valkyrie Goblin Hut Baby Dragon Night Witch
Zap Valkyrie Baby Dragon Fireball Goblin Hut Inferno Dragon
Goblin Hut Inferno Dragon
Valkyrie Fireball Baby Dragon Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Goblin Hut
Fireball Zap Valkyrie Baby Dragon Inferno Dragon
Zap Valkyrie Goblin Hut
Valkyrie Zap Fireball Night Witch
Valkyrie Goblin Hut Inferno Dragon Night Witch
Fireball Zap Goblin Hut Baby Dragon
Fireball Valkyrie Goblin Hut Night Witch
Valkyrie Inferno Dragon
Zap Fireball Valkyrie Goblin Hut Baby Dragon Inferno Dragon
Goblin Hut Inferno Dragon
Inferno Dragon Valkyrie Goblin Hut
Zap Fireball Valkyrie
Fireball Valkyrie Night Witch
Fireball Valkyrie Baby Dragon
Goblin Hut Zap Fireball Valkyrie Baby Dragon Inferno Dragon Night Witch
Valkyrie Zap Fireball Goblin Hut Baby Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Valkyrie
Fireball Zap Valkyrie Baby Dragon
Fireball Zap Baby Dragon
Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap
Fireball Night Witch
Zap Fireball Valkyrie
Fireball Zap Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball Baby Dragon
Zap Fireball Goblin Hut Baby Dragon
Zap Fireball Goblin Hut Baby Dragon
Fireball Goblin Hut Baby Dragon
Fireball
Night Witch
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Fireball Baby Dragon Night Witch
Fireball
Zap Fireball Baby Dragon
Zap Fireball Valkyrie Baby Dragon
Inferno Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Fireball Zap Baby Dragon
Zap Fireball Baby Dragon Night Witch
Zap Fireball Goblin Hut
Fireball Night Witch
Zap Fireball Night Witch
Zap Fireball
Fireball
Zap Fireball Goblin Hut Night Witch
Fireball Zap Baby Dragon
Fireball
Fireball Valkyrie Baby Dragon
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon
Zap Fireball
Zap Fireball Baby Dragon

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