My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Hut Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Goblin Hut Witch Balloon Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon Inferno Dragon
Giant Snowball
Archers Goblin Hut Witch Balloon Inferno Dragon
Zap
Archers Goblin Hut Witch Balloon Inferno Dragon
Barbarian Barrel
Archers Goblin Hut Witch
The Log
Archers Goblin Hut Witch
Earthquake
Archers Goblin Hut Witch
Arrows
Archers Goblin Hut Witch
Royal Delivery
Archers Goblin Hut Witch Balloon Inferno Dragon
Fireball
Archers Goblin Hut Witch Balloon Inferno Dragon
Poison
Archers Goblin Hut Witch Balloon
Lightning
Goblin Hut Witch Balloon Inferno Dragon
Rocket
Goblin Hut Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Archers Poison Inferno Dragon Goblin Hut Witch Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Archers Poison Inferno Dragon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Goblin Hut Balloon Inferno Dragon Mega Knight
Goblin Hut
Archers Balloon Mega Knight
Rage
Witch Balloon
Poison
Balloon Mega Knight
Witch
Rage Mega Knight
Balloon
Rage Archers Goblin Hut Poison Mega Knight
Inferno Dragon
Mega Knight Archers
Mega Knight
Inferno Dragon Archers Goblin Hut Poison Witch Balloon

Defense Synergies 0 6

Archers
Goblin Hut Witch Mega Knight
Goblin Hut
Archers
Rage
Poison
Mega Knight
Witch
Archers Mega Knight
Balloon
Inferno Dragon
Mega Knight
Mega Knight
Archers Poison Witch Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut
Inferno Dragon Goblin Hut Witch Mega Knight
Goblin Hut Witch Mega Knight Archers Inferno Dragon
Goblin Hut Witch Inferno Dragon Mega Knight
Poison Mega Knight
Archers Mega Knight
Inferno Dragon Archers Goblin Hut Poison Witch
Poison Mega Knight
Witch Inferno Dragon Goblin Hut
Archers Mega Knight
Archers Poison Witch Goblin Hut Mega Knight
Inferno Dragon Archers Goblin Hut Poison Witch
Goblin Hut Mega Knight Witch
Mega Knight Goblin Hut Poison Witch
Inferno Dragon Goblin Hut Mega Knight
Goblin Hut Inferno Dragon Mega Knight
Mega Knight Goblin Hut Poison Witch
Mega Knight Archers Goblin Hut Witch
Poison Witch Archers Goblin Hut Inferno Dragon Mega Knight
Goblin Hut Inferno Dragon
Mega Knight Archers Poison Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Archers Goblin Hut Witch
Poison Archers Inferno Dragon Mega Knight
Mega Knight Goblin Hut Witch
Mega Knight
Goblin Hut Witch Inferno Dragon Mega Knight
Poison Archers Goblin Hut Witch
Archers Goblin Hut Witch
Mega Knight Inferno Dragon
Mega Knight Goblin Hut Poison Witch Inferno Dragon
Witch Goblin Hut Inferno Dragon
Inferno Dragon Mega Knight Goblin Hut Witch
Mega Knight Poison
Mega Knight Witch
Archers Witch Mega Knight
Goblin Hut Witch Archers Poison Inferno Dragon
Poison Mega Knight Archers Goblin Hut Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison
Goblin Hut Poison
Poison
Poison Mega Knight
Poison Witch
Archers Poison Witch
Poison
Poison
Poison
Poison
Poison Archers
Poison Goblin Hut
Poison
Goblin Hut Poison
Goblin Hut Poison Witch
Goblin Hut Poison Mega Knight
Poison
Archers Poison Mega Knight
Poison Witch Mega Knight
Poison Mega Knight
Poison
Poison
Poison Witch Mega Knight
Witch Inferno Dragon
Poison Witch
Poison Witch Mega Knight
Poison
Poison Archers Witch
Goblin Hut Poison Witch
Poison Mega Knight
Poison
Mega Knight
Poison
Archers Goblin Hut Witch
Poison Archers Witch
Poison Mega Knight
Poison
Poison
Mega Knight
Poison Witch
Poison Witch
Poison Witch Mega Knight

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