My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Archers Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Battle Ram Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Battle Ram
Giant Snowball
Fire Spirit Archers Battle Ram Furnace
Zap
Fire Spirit Archers Battle Ram Furnace
Barbarian Barrel
Fire Spirit Archers Elite Barbarians Battle Ram Furnace
The Log
Fire Spirit Archers Elite Barbarians Battle Ram Furnace
Earthquake
Archers Furnace
Arrows
Fire Spirit Archers Furnace
Royal Delivery
Fire Spirit Archers Elite Barbarians Battle Ram
Fireball
Archers Elite Barbarians Battle Ram Furnace
Poison
Archers Furnace
Lightning
Elite Barbarians Battle Ram Furnace
Rocket
Elite Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Fireball Furnace The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap The Log Archers Fireball Battle Ram Furnace Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Fire Spirit Zap The Log Archers

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Elite Barbarians Battle Ram Furnace
Zap
Elite Barbarians Fireball Battle Ram Fire Spirit Archers Furnace The Log
Archers
Zap Elite Barbarians Battle Ram
Elite Barbarians
Zap Fire Spirit Archers Fireball Battle Ram Furnace The Log
Fireball
Zap Elite Barbarians Battle Ram The Log
Battle Ram
Zap The Log Fire Spirit Archers Elite Barbarians Fireball Furnace
Furnace
Fire Spirit Zap Elite Barbarians Battle Ram
The Log
Battle Ram Zap Elite Barbarians Fireball

Defense Synergies 2 9

Fire Spirit
Zap The Log
Zap
Fireball Fire Spirit Archers Elite Barbarians Furnace The Log
Archers
Zap Furnace The Log
Elite Barbarians
Zap The Log
Fireball
Zap The Log
Battle Ram
Furnace
Zap Archers
The Log
Fireball Fire Spirit Zap Archers Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball The Log
Elite Barbarians Zap Furnace The Log
Furnace Fire Spirit Archers Elite Barbarians
Elite Barbarians Furnace
Elite Barbarians Fireball The Log
Fireball The Log Fire Spirit Zap Archers Furnace
Furnace Fire Spirit Zap Archers Fireball
Zap Fireball The Log
Elite Barbarians Furnace
Elite Barbarians Fire Spirit Archers
Archers Zap Fireball Furnace The Log
Zap Archers Fireball Furnace
Furnace Fire Spirit Zap Elite Barbarians Fireball The Log
Fire Spirit Fireball Zap Furnace The Log
Elite Barbarians Furnace
Zap Elite Barbarians Fireball Furnace The Log
Elite Barbarians Fireball Furnace
Fire Spirit Fireball Zap Archers Elite Barbarians Furnace The Log
Zap Furnace The Log Fire Spirit Archers Fireball
Elite Barbarians
Fire Spirit Archers Elite Barbarians Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Elite Barbarians Fireball Furnace
Fireball Zap Archers Elite Barbarians The Log
Zap Elite Barbarians Furnace The Log
Zap Elite Barbarians Fireball The Log
Elite Barbarians
Fire Spirit Fireball Furnace Zap Archers
Archers Elite Barbarians Fireball Furnace
Elite Barbarians
Zap Elite Barbarians Fireball The Log
Elite Barbarians
Zap Elite Barbarians Fireball The Log
Elite Barbarians Fireball
Archers Fireball Furnace
Elite Barbarians Zap Archers Fireball Furnace The Log
Zap Archers Elite Barbarians Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Fire Spirit Zap Furnace The Log
Fireball Fire Spirit Zap Furnace
Fire Spirit Archers Furnace The Log
Fireball The Log Fire Spirit Zap
Fireball The Log Zap
Fire Spirit Elite Barbarians Fireball
Zap Fireball The Log
Fireball Fire Spirit Zap Archers
Fire Spirit Elite Barbarians Fireball The Log
Fireball
Zap Elite Barbarians Fireball Furnace The Log
Zap Fireball Furnace The Log
Fireball Furnace The Log
Fireball
Fire Spirit Zap Archers Fireball The Log
Fire Spirit Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Fire Spirit Fireball Furnace
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Elite Barbarians Fire Spirit Zap Archers Fireball Furnace
Zap Fireball
Elite Barbarians Fireball
Zap Fireball The Log
Zap Fireball
Fireball The Log
Zap Fire Spirit Archers Fireball
Fireball Fire Spirit Zap Archers
The Log Fireball
Fireball
The Log Zap Fireball
Zap Fireball
Elite Barbarians
Zap Elite Barbarians Fireball The Log
Zap Fireball
Zap Fireball The Log

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