My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Rascals Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Goblin Gang Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Royal Giant Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Goblin Gang Royal Giant Inferno Dragon
Giant Snowball
Archers Minions Goblin Gang Inferno Dragon
Zap
Archers Minions Goblin Gang Royal Giant Inferno Dragon
Barbarian Barrel
Archers Knight Goblin Gang
The Log
Archers Goblin Gang Royal Giant
Earthquake
Archers Goblin Gang
Arrows
Archers Minions Goblin Gang
Royal Delivery
Archers Knight Minions Goblin Gang Inferno Dragon
Fireball
Archers Minions Goblin Gang Inferno Dragon
Poison
Archers Minions Goblin Gang
Lightning
Knight Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Knight Minions Goblin Gang Fireball Inferno Dragon Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Knight Minions

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Archers Knight Minions Royal Giant
Archers
Knight Zap Royal Giant Inferno Dragon
Knight
Archers Minions Goblin Gang Zap Fireball
Minions
Knight Royal Giant Zap Inferno Dragon
Goblin Gang
Knight Royal Giant
Royal Giant
Minions Fireball Zap Archers Goblin Gang
Fireball
Zap Royal Giant Knight
Inferno Dragon
Archers Minions

Defense Synergies 4 9

Zap
Fireball Archers Knight Minions Goblin Gang Inferno Dragon
Archers
Knight Zap Minions Goblin Gang
Knight
Archers Minions Goblin Gang Zap Fireball
Minions
Knight Zap Archers
Goblin Gang
Knight Zap Archers Inferno Dragon
Royal Giant
Fireball
Zap Knight
Inferno Dragon
Zap Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Fireball
Inferno Dragon Zap Knight Minions Goblin Gang
Goblin Gang Archers Knight Minions Inferno Dragon
Inferno Dragon Knight Minions Goblin Gang
Fireball
Goblin Gang Fireball Zap Archers Minions
Minions Inferno Dragon Zap Archers Goblin Gang Fireball
Zap Fireball
Inferno Dragon Minions Goblin Gang
Knight Goblin Gang Archers
Archers Minions Goblin Gang Zap Knight Fireball
Minions Inferno Dragon Zap Archers Goblin Gang Fireball
Zap Knight Minions Goblin Gang Fireball
Fireball Zap Minions Goblin Gang
Inferno Dragon Knight Goblin Gang
Zap Goblin Gang Fireball Inferno Dragon
Knight Minions Goblin Gang Fireball
Fireball Zap Archers Knight Minions Goblin Gang
Zap Archers Knight Minions Fireball Inferno Dragon
Inferno Dragon
Goblin Gang Archers Knight Minions Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Archers Fireball
Fireball Zap Archers Knight Goblin Gang Inferno Dragon
Goblin Gang Zap Knight Minions
Goblin Gang Zap Knight Fireball
Knight Goblin Gang Inferno Dragon
Fireball Zap Archers Minions Goblin Gang
Goblin Gang Archers Knight Minions Fireball
Knight Inferno Dragon
Zap Knight Minions Fireball Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Knight Minions
Zap Fireball
Knight Goblin Gang Fireball
Archers Fireball
Goblin Gang Zap Archers Knight Minions Fireball Inferno Dragon
Minions Zap Archers Fireball Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight
Fireball Zap
Fireball
Knight Fireball
Fireball Zap
Fireball Zap Minions
Archers
Fireball Zap
Fireball Zap
Minions Goblin Gang Fireball
Zap Knight Fireball
Fireball Zap Archers
Knight Fireball
Minions Fireball
Zap Fireball
Zap Fireball
Fireball
Fireball
Minions
Zap Archers Fireball
Zap Fireball
Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Inferno Dragon
Fireball Zap
Fireball Zap
Fireball Zap
Zap Archers Fireball
Zap Minions Fireball
Fireball
Zap Fireball
Zap Fireball
Fireball
Zap Archers Minions Goblin Gang Fireball
Fireball Zap Archers
Fireball
Fireball Knight Goblin Gang
Zap Fireball
Zap Fireball
Zap Minions Goblin Gang Fireball
Zap Fireball
Zap Fireball

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