My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Rascals Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Witch Prince Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Prince
Giant Snowball
Barbarians Furnace Skeleton Army Witch
Zap
Furnace Skeleton Army Witch Prince
Barbarian Barrel
Barbarians Furnace Wizard Skeleton Army Witch Electro Wizard
The Log
Barbarians Furnace Skeleton Army Witch Prince
Earthquake
Barbarians Furnace Skeleton Army Witch
Arrows
Furnace Skeleton Army Witch
Royal Delivery
Barbarians Wizard Skeleton Army Witch Prince Electro Wizard
Fireball
Barbarians Furnace Wizard Skeleton Army Witch Electro Wizard
Poison
Barbarians Furnace Wizard Skeleton Army Witch Electro Wizard
Lightning
Furnace Wizard Witch Prince Electro Wizard
Rocket
Barbarians Furnace Wizard Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Furnace Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Skeleton Army Furnace Electro Wizard Barbarians Wizard Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Skeleton Army Furnace Electro Wizard

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Furnace
Prince
Wizard
Rage Prince
Rage
Witch Wizard Prince Electro Wizard
Skeleton Army
Witch
Rage Prince
Prince
Furnace Wizard Rage Witch Electro Wizard
Electro Wizard
Rage Prince

Defense Synergies 0 13

Barbarians
Furnace Skeleton Army
Furnace
Barbarians Skeleton Army Prince Electro Wizard
Wizard
Skeleton Army Prince Electro Wizard
Rage
Skeleton Army
Barbarians Furnace Wizard Prince Electro Wizard
Witch
Prince Electro Wizard
Prince
Furnace Wizard Skeleton Army Witch Electro Wizard
Electro Wizard
Furnace Wizard Skeleton Army Witch Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Electro Wizard
Barbarians Skeleton Army Furnace Witch Prince Electro Wizard
Barbarians Furnace Skeleton Army Witch Prince Electro Wizard
Barbarians Skeleton Army Witch Prince Furnace Electro Wizard
Barbarians Skeleton Army Prince
Skeleton Army Furnace Electro Wizard
Furnace Electro Wizard Wizard Witch
Barbarians Electro Wizard
Barbarians Witch Furnace Skeleton Army Prince
Skeleton Army Barbarians Prince Electro Wizard
Barbarians Skeleton Army Witch Electro Wizard Furnace Wizard
Furnace Wizard Witch Electro Wizard
Barbarians Furnace Skeleton Army Prince Wizard Witch Electro Wizard
Wizard Skeleton Army Barbarians Furnace Witch Prince Electro Wizard
Barbarians Skeleton Army Furnace Prince Electro Wizard
Barbarians Skeleton Army Furnace Prince Electro Wizard
Barbarians Wizard Furnace Skeleton Army Witch Prince Electro Wizard
Barbarians Furnace Wizard Skeleton Army Witch Prince Electro Wizard
Furnace Wizard Witch Barbarians Electro Wizard
Barbarians Prince Electro Wizard
Wizard Skeleton Army Barbarians Furnace Witch Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Furnace Witch Prince Electro Wizard
Electro Wizard Wizard Prince
Barbarians Skeleton Army Furnace Witch Prince Electro Wizard
Skeleton Army Prince Barbarians Electro Wizard
Barbarians Skeleton Army Witch Prince
Furnace Wizard Witch Electro Wizard
Skeleton Army Prince Barbarians Furnace Witch Electro Wizard
Barbarians Skeleton Army Prince
Electro Wizard Barbarians Skeleton Army Witch Prince
Witch Barbarians Skeleton Army
Barbarians Witch Prince
Skeleton Army Barbarians Prince Electro Wizard
Barbarians Skeleton Army Prince Wizard Witch
Wizard Barbarians Furnace Skeleton Army Witch
Barbarians Skeleton Army Witch Electro Wizard Furnace Prince
Barbarians Wizard Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Electro Wizard
Barbarians Prince
Wizard Furnace
Wizard Furnace Witch
Furnace Wizard Witch
Wizard
Wizard
Prince Electro Wizard
Wizard Prince Electro Wizard
Wizard
Furnace Prince
Furnace Wizard Witch
Furnace Wizard
Wizard Prince Electro Wizard
Wizard Witch
Prince
Wizard
Prince
Barbarians
Furnace Wizard Witch
Witch
Wizard Witch Electro Wizard
Wizard Witch Prince
Furnace Wizard Witch Electro Wizard
Electro Wizard Wizard Witch
Wizard
Electro Wizard
Prince
Wizard
Electro Wizard Barbarians Skeleton Army Witch Prince
Wizard Witch Electro Wizard
Wizard Prince Electro Wizard
Wizard
Prince
Witch Electro Wizard
Witch Electro Wizard
Witch Prince Electro Wizard

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