My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Rascals Lumberjack

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Three Musketeers P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Three Musketeers Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Three Musketeers Graveyard
Giant Snowball
Minion Horde Three Musketeers Graveyard
Zap
Minion Horde Three Musketeers Graveyard
Barbarian Barrel
Elite Barbarians Wizard Three Musketeers Graveyard
The Log
Elite Barbarians Three Musketeers Graveyard
Earthquake
Graveyard
Arrows
Minion Horde Graveyard
Royal Delivery
Minion Horde Elite Barbarians Wizard Three Musketeers P.E.K.K.A Graveyard
Fireball
Minion Horde Elite Barbarians Wizard Three Musketeers
Poison
Minion Horde Wizard Three Musketeers Graveyard
Lightning
Elite Barbarians Wizard Three Musketeers
Rocket
Minion Horde Elite Barbarians Wizard Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Freeze Minion Horde Wizard Graveyard Elite Barbarians P.E.K.K.A Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Freeze Minion Horde Wizard

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Freeze
Elite Barbarians
Fireball Wizard Three Musketeers Graveyard
Fireball
Graveyard Elite Barbarians Freeze
Wizard
Elite Barbarians P.E.K.K.A
Three Musketeers
Elite Barbarians Graveyard
Freeze
Graveyard Minion Horde Fireball
P.E.K.K.A
Wizard Graveyard
Graveyard
Fireball Freeze Elite Barbarians Three Musketeers P.E.K.K.A

Defense Synergies 0 5

Minion Horde
Freeze
Elite Barbarians
Wizard
Fireball
Freeze
Wizard
Elite Barbarians Freeze P.E.K.K.A
Three Musketeers
Freeze
Minion Horde Fireball Wizard
P.E.K.K.A
Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard
Minion Horde Elite Barbarians P.E.K.K.A Three Musketeers
Minion Horde Three Musketeers P.E.K.K.A Elite Barbarians Freeze
Minion Horde Elite Barbarians Three Musketeers P.E.K.K.A
Elite Barbarians Fireball P.E.K.K.A
Fireball Freeze
Minion Horde Three Musketeers Fireball Wizard Freeze
Fireball P.E.K.K.A
Minion Horde Three Musketeers P.E.K.K.A Elite Barbarians
Elite Barbarians Minion Horde
Minion Horde Fireball Wizard Freeze
Minion Horde Three Musketeers Fireball Wizard
Minion Horde P.E.K.K.A Elite Barbarians Fireball Wizard Three Musketeers Freeze
Fireball Wizard Three Musketeers Minion Horde Freeze P.E.K.K.A
Elite Barbarians P.E.K.K.A Minion Horde Three Musketeers
Minion Horde Elite Barbarians Fireball Three Musketeers Freeze P.E.K.K.A
Minion Horde Wizard Three Musketeers Elite Barbarians Fireball P.E.K.K.A
Fireball Minion Horde Elite Barbarians Wizard Three Musketeers
Wizard Freeze Fireball
P.E.K.K.A Elite Barbarians Three Musketeers
Wizard Minion Horde Elite Barbarians Fireball P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Fireball P.E.K.K.A
Fireball Elite Barbarians Wizard
P.E.K.K.A Minion Horde Elite Barbarians
P.E.K.K.A Minion Horde Elite Barbarians Fireball
P.E.K.K.A Minion Horde Elite Barbarians Three Musketeers
Fireball Wizard Minion Horde Three Musketeers Freeze
P.E.K.K.A Minion Horde Elite Barbarians Fireball
P.E.K.K.A Minion Horde Elite Barbarians
Minion Horde Freeze P.E.K.K.A Elite Barbarians Fireball
P.E.K.K.A Minion Horde Three Musketeers
P.E.K.K.A Minion Horde Elite Barbarians
P.E.K.K.A Elite Barbarians Fireball
Elite Barbarians P.E.K.K.A Minion Horde Fireball Wizard Three Musketeers
Wizard Minion Horde Fireball Three Musketeers
Elite Barbarians Minion Horde Fireball Three Musketeers Freeze P.E.K.K.A
Minion Horde Elite Barbarians Fireball Wizard Freeze P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze
Fireball
Minion Horde Fireball
Fireball Freeze
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde Freeze
Minion Horde Wizard
Fireball Wizard Freeze
Fireball Wizard
Minion Horde Elite Barbarians Fireball Three Musketeers
Minion Horde Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball Three Musketeers
Minion Horde Fireball Freeze
Elite Barbarians Fireball
Minion Horde Fireball Wizard Three Musketeers
Minion Horde Fireball Wizard Three Musketeers
Fireball Three Musketeers Freeze
Minion Horde
Fireball Wizard Three Musketeers
Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Freeze Fireball Wizard
Minion Horde
Fireball Wizard
Fireball Wizard
Fireball
Elite Barbarians Minion Horde Fireball Wizard
Minion Horde Fireball Wizard Freeze
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Freeze
P.E.K.K.A Minion Horde
Fireball Wizard
Minion Horde Fireball Freeze
Fireball Wizard Three Musketeers
Freeze
Fireball
Fireball Minion Horde Wizard Three Musketeers
Fireball Wizard
Fireball
Minion Horde Elite Barbarians Three Musketeers P.E.K.K.A
Minion Horde Elite Barbarians Fireball Freeze
Fireball
Fireball Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: