My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Rascals The Log Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Miner
Giant Snowball
Miner
Zap
Barbarian Barrel
Elite Barbarians Executioner Electro Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner Miner Electro Wizard
Fireball
Elite Barbarians Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Elite Barbarians Executioner Electro Wizard
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap The Log Miner Electro Wizard Giant Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap The Log Miner

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Giant Mirror Miner Electro Wizard Executioner The Log
Elite Barbarians
Zap The Log
Giant
Zap Miner Executioner The Log Electro Wizard
Mirror
Zap The Log Miner
Executioner
Zap Giant The Log Miner
The Log
Mirror Zap Elite Barbarians Giant Executioner Miner
Miner
Zap Giant Mirror Executioner The Log Electro Wizard
Electro Wizard
Zap Giant Miner

Defense Synergies 2 11

Zap
Mirror Electro Wizard Elite Barbarians Executioner The Log Miner
Elite Barbarians
Zap The Log
Giant
Mirror
Zap Executioner The Log Electro Wizard
Executioner
Zap Mirror The Log
The Log
Zap Elite Barbarians Mirror Executioner Miner Electro Wizard
Miner
Zap The Log
Electro Wizard
Zap Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Executioner The Log Electro Wizard
Elite Barbarians Zap Executioner The Log Electro Wizard
Elite Barbarians Executioner Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians The Log
The Log Zap Executioner Electro Wizard
Electro Wizard Zap Executioner
Zap The Log Electro Wizard
Elite Barbarians
Elite Barbarians Miner Electro Wizard
Executioner Electro Wizard Zap The Log
Executioner Zap Electro Wizard
Zap Elite Barbarians The Log Electro Wizard
Executioner Zap The Log Electro Wizard
Elite Barbarians Electro Wizard
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Executioner Electro Wizard
Zap Elite Barbarians Executioner The Log Electro Wizard
Zap Executioner The Log Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Electro Wizard
Electro Wizard Zap Elite Barbarians Executioner The Log Miner
Zap Elite Barbarians The Log Electro Wizard
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Executioner
Executioner Zap Electro Wizard
Elite Barbarians Electro Wizard
Elite Barbarians
Zap Electro Wizard Elite Barbarians The Log
Elite Barbarians
Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Executioner
Executioner
Elite Barbarians Electro Wizard Zap Executioner The Log
Executioner Zap Elite Barbarians The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Executioner The Log Miner Electro Wizard
The Log Miner
The Log
Executioner Zap The Log
Executioner Zap
Executioner The Log
The Log Zap Executioner
The Log Miner Zap
Elite Barbarians Electro Wizard
Miner Zap The Log Electro Wizard
Zap Executioner
Elite Barbarians Executioner The Log Miner
Zap Elite Barbarians The Log
Zap Executioner The Log
Executioner The Log
Zap Executioner The Log Electro Wizard
Zap The Log Miner
The Log
The Log
Zap The Log
Zap The Log Executioner
The Log Miner Zap Executioner Electro Wizard
Zap The Log Miner
Miner Zap The Log
Elite Barbarians Zap Executioner Electro Wizard
Zap Electro Wizard
Elite Barbarians
Zap The Log Miner
Zap Electro Wizard
The Log
Zap Electro Wizard
Zap Executioner Electro Wizard
The Log
Miner Executioner Electro Wizard
The Log Zap Executioner
Zap
Elite Barbarians Executioner
Zap Elite Barbarians The Log Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner The Log Miner Electro Wizard

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