My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Barbarians Hog Rider Princess
Zap
Minions Princess
Barbarian Barrel
Barbarians Princess Ice Wizard
The Log
Barbarians Mini P.E.K.K.A Hog Rider Princess
Earthquake
Barbarians Hog Rider
Arrows
Minions Princess
Royal Delivery
Minions Barbarians Mini P.E.K.K.A Hog Rider Princess Ice Wizard
Fireball
Minions Barbarians Hog Rider Princess Ice Wizard
Poison
Minions Barbarians Princess Ice Wizard
Lightning
Mini P.E.K.K.A Ice Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Freeze Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Freeze Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Princess Ice Wizard Mini P.E.K.K.A Hog Rider Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Minions Princess Ice Wizard

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Minions Mini P.E.K.K.A Freeze Princess Ice Wizard
Minions
Hog Rider Zap Mini P.E.K.K.A
Barbarians
Hog Rider
Mini P.E.K.K.A
Zap Minions Hog Rider Princess Ice Wizard
Hog Rider
Zap Minions Freeze Barbarians Mini P.E.K.K.A Princess
Freeze
Hog Rider Zap
Princess
Zap Mini P.E.K.K.A Hog Rider
Ice Wizard
Zap Mini P.E.K.K.A

Defense Synergies 1 10

Zap
Mini P.E.K.K.A Minions Barbarians Princess Ice Wizard
Minions
Zap Freeze Ice Wizard
Barbarians
Zap
Mini P.E.K.K.A
Zap Freeze Princess Ice Wizard
Hog Rider
Freeze
Minions Mini P.E.K.K.A
Princess
Zap Mini P.E.K.K.A Ice Wizard
Ice Wizard
Zap Minions Mini P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions
Barbarians Mini P.E.K.K.A Zap Minions Ice Wizard
Barbarians Mini P.E.K.K.A Minions Freeze Ice Wizard
Barbarians Mini P.E.K.K.A Minions Ice Wizard
Barbarians Mini P.E.K.K.A Princess
Freeze Zap Minions Ice Wizard
Minions Zap Freeze Princess Ice Wizard
Zap Barbarians
Barbarians Mini P.E.K.K.A Minions Princess Ice Wizard
Barbarians Mini P.E.K.K.A Ice Wizard
Minions Barbarians Ice Wizard Zap Freeze Princess
Minions Zap Princess Ice Wizard
Barbarians Mini P.E.K.K.A Zap Minions Freeze Ice Wizard
Zap Minions Barbarians Mini P.E.K.K.A Freeze Princess
Barbarians Mini P.E.K.K.A
Barbarians Zap Mini P.E.K.K.A Freeze
Barbarians Minions Mini P.E.K.K.A
Zap Minions Barbarians Ice Wizard
Zap Freeze Minions Barbarians Princess Ice Wizard
Barbarians Mini P.E.K.K.A
Minions Barbarians Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Zap
Zap Mini P.E.K.K.A
Barbarians Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A Zap Barbarians
Barbarians Mini P.E.K.K.A
Zap Minions Freeze Princess Ice Wizard
Mini P.E.K.K.A Minions Barbarians Ice Wizard
Mini P.E.K.K.A Barbarians
Zap Freeze Minions Barbarians Mini P.E.K.K.A
Barbarians
Minions Barbarians Mini P.E.K.K.A
Zap Barbarians
Barbarians Mini P.E.K.K.A
Barbarians Princess
Barbarians Zap Minions Mini P.E.K.K.A Freeze
Minions Zap Barbarians Mini P.E.K.K.A Freeze Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Freeze
Zap Princess Ice Wizard
Barbarians Freeze
Zap
Zap Minions Freeze Princess Ice Wizard
Princess
Zap Freeze Princess Ice Wizard
Zap
Minions Mini P.E.K.K.A
Zap Princess
Zap Princess
Princess
Minions Freeze Princess
Princess Zap
Zap Princess
Princess
Freeze
Minions Mini P.E.K.K.A
Zap Mini P.E.K.K.A Princess
Zap Princess
Minions
Princess
Zap Barbarians
Zap Freeze Princess Ice Wizard
Zap Princess Ice Wizard
Zap Princess
Zap
Zap Princess Ice Wizard
Zap Minions Freeze
Mini P.E.K.K.A
Zap
Zap Freeze Princess
Princess
Zap Minions Barbarians Freeze Princess
Zap Princess Ice Wizard
Freeze
Mini P.E.K.K.A Princess
Zap Princess
Zap
Zap Minions Freeze Princess
Zap Princess
Zap Freeze Princess

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