My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer Lava Hound

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Valkyrie Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Spear Goblins Knight Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Goblin Barrel Night Witch
Giant Snowball
Goblins Spear Goblins Goblin Barrel Night Witch
Zap
Goblins Spear Goblins Goblin Barrel Night Witch
Barbarian Barrel
Goblins Spear Goblins Knight Valkyrie Goblin Barrel Night Witch
The Log
Goblins Spear Goblins Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Goblins Spear Goblins Goblin Barrel Night Witch
Royal Delivery
Goblins Spear Goblins Knight Valkyrie Goblin Barrel Night Witch
Fireball
Goblin Barrel Night Witch
Poison
Spear Goblins Night Witch
Lightning
Knight Valkyrie Night Witch
Rocket
Valkyrie Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Valkyrie Night Witch Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Spear Goblins Arrows Knight Goblin Barrel Valkyrie Night Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Spear Goblins Arrows Knight

Attack Synergies 5 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Valkyrie
Spear Goblins
Knight Valkyrie Goblin Barrel Mega Knight
Arrows
Knight Goblin Barrel Night Witch Mega Knight
Knight
Spear Goblins Goblin Barrel Arrows Night Witch
Valkyrie
Spear Goblins Goblin Barrel Goblins
Goblin Barrel
Spear Goblins Knight Valkyrie Arrows Mega Knight
Night Witch
Arrows Knight Mega Knight
Mega Knight
Spear Goblins Arrows Goblin Barrel Night Witch

Defense Synergies 2 11

Goblins
Knight Night Witch
Spear Goblins
Knight Arrows Valkyrie Night Witch Mega Knight
Arrows
Mega Knight Spear Goblins Knight Valkyrie
Knight
Spear Goblins Goblins Arrows Night Witch
Valkyrie
Spear Goblins Arrows Night Witch
Goblin Barrel
Night Witch
Goblins Spear Goblins Knight Valkyrie Mega Knight
Mega Knight
Arrows Spear Goblins Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Valkyrie
Goblins Knight Valkyrie Night Witch Mega Knight
Mega Knight Goblins Knight Valkyrie Night Witch
Night Witch Goblins Knight Valkyrie Mega Knight
Arrows Valkyrie Mega Knight
Arrows Goblins Spear Goblins Valkyrie Night Witch Mega Knight
Spear Goblins Arrows Night Witch
Arrows Valkyrie Mega Knight
Goblins Night Witch
Knight Goblins Spear Goblins Valkyrie Night Witch Mega Knight
Goblins Valkyrie Spear Goblins Arrows Knight Night Witch Mega Knight
Arrows Spear Goblins Night Witch
Night Witch Mega Knight Knight Valkyrie
Valkyrie Mega Knight Goblins Arrows Night Witch
Knight Mega Knight
Mega Knight
Mega Knight Goblins Arrows Knight Valkyrie Night Witch
Arrows Mega Knight Goblins Spear Goblins Knight Valkyrie Night Witch
Arrows Valkyrie Spear Goblins Knight Mega Knight
Valkyrie Mega Knight Goblins Spear Goblins Arrows Knight Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight Goblins Spear Goblins
Arrows Knight Valkyrie Mega Knight
Mega Knight Goblins Spear Goblins Knight Valkyrie
Valkyrie Mega Knight Knight Night Witch
Knight Valkyrie Night Witch Mega Knight
Arrows
Goblins Spear Goblins Knight Valkyrie Night Witch
Mega Knight Knight Valkyrie
Mega Knight Goblins Spear Goblins Knight Valkyrie
Mega Knight Knight Valkyrie
Mega Knight Arrows Valkyrie
Mega Knight Knight Valkyrie Night Witch
Valkyrie Mega Knight
Goblins Spear Goblins Knight Valkyrie Night Witch
Arrows Valkyrie Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Valkyrie
Arrows
Arrows
Arrows Knight Valkyrie
Arrows Valkyrie Mega Knight
Arrows Spear Goblins
Arrows
Arrows
Arrows
Goblins Night Witch
Arrows Knight Valkyrie
Arrows
Knight
Arrows
Arrows
Spear Goblins Arrows
Arrows Mega Knight
Arrows
Night Witch
Arrows Mega Knight
Arrows Valkyrie Mega Knight
Night Witch Mega Knight
Arrows
Arrows
Arrows Valkyrie Mega Knight
Arrows
Arrows Mega Knight
Arrows
Arrows Night Witch
Night Witch
Arrows Night Witch Mega Knight
Arrows
Mega Knight
Arrows
Spear Goblins Night Witch
Arrows
Arrows
Knight Valkyrie Mega Knight
Arrows
Arrows
Mega Knight
Mega Knight

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