My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Princess Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Army Inferno Dragon Graveyard
Giant Snowball
Goblin Gang Skeleton Army Princess Inferno Dragon Graveyard
Zap
Goblin Gang Skeleton Army Princess Inferno Dragon Graveyard
Barbarian Barrel
Goblin Gang Skeleton Army Princess Graveyard
The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army Princess Graveyard
Earthquake
Goblin Gang Skeleton Army Graveyard
Arrows
Goblin Gang Skeleton Army Princess Graveyard
Royal Delivery
Goblin Gang Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon Graveyard
Fireball
Goblin Gang Skeleton Army Princess Inferno Dragon
Poison
Goblin Gang Skeleton Army Princess Graveyard
Lightning
Mini P.E.K.K.A Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army Princess Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Skeleton Army Princess Fireball Mini P.E.K.K.A Inferno Dragon Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Skeleton Army Princess

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Graveyard Mini P.E.K.K.A Princess
Goblin Gang
Mini P.E.K.K.A Princess
Fireball
Zap Graveyard Princess
Mini P.E.K.K.A
Zap Goblin Gang Princess Graveyard
Skeleton Army
Princess
Zap Goblin Gang Fireball Mini P.E.K.K.A
Inferno Dragon
Graveyard
Zap Fireball Mini P.E.K.K.A

Defense Synergies 2 14

Zap
Fireball Mini P.E.K.K.A Goblin Gang Skeleton Army Princess Inferno Dragon
Goblin Gang
Zap Mini P.E.K.K.A Skeleton Army Princess Inferno Dragon
Fireball
Zap Mini P.E.K.K.A Princess
Mini P.E.K.K.A
Zap Goblin Gang Fireball Skeleton Army Princess
Skeleton Army
Zap Goblin Gang Mini P.E.K.K.A Princess Inferno Dragon
Princess
Zap Goblin Gang Fireball Mini P.E.K.K.A Skeleton Army
Inferno Dragon
Zap Goblin Gang Skeleton Army
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball
Mini P.E.K.K.A Skeleton Army Inferno Dragon Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Skeleton Army Inferno Dragon
Mini P.E.K.K.A Skeleton Army Inferno Dragon Goblin Gang
Fireball Mini P.E.K.K.A Skeleton Army Princess
Goblin Gang Fireball Skeleton Army Zap
Inferno Dragon Zap Goblin Gang Fireball Princess
Zap Fireball
Mini P.E.K.K.A Inferno Dragon Goblin Gang Skeleton Army Princess
Goblin Gang Skeleton Army Mini P.E.K.K.A
Goblin Gang Skeleton Army Zap Fireball Princess
Inferno Dragon Zap Goblin Gang Fireball Princess
Mini P.E.K.K.A Skeleton Army Zap Goblin Gang Fireball
Fireball Skeleton Army Zap Goblin Gang Mini P.E.K.K.A Princess
Mini P.E.K.K.A Skeleton Army Inferno Dragon Goblin Gang
Skeleton Army Zap Goblin Gang Fireball Mini P.E.K.K.A Inferno Dragon
Goblin Gang Fireball Mini P.E.K.K.A Skeleton Army
Fireball Zap Goblin Gang Skeleton Army
Zap Fireball Princess Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Zap Fireball
Fireball Zap Goblin Gang Mini P.E.K.K.A Inferno Dragon
Goblin Gang Skeleton Army Zap Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Skeleton Army Zap Fireball
Goblin Gang Mini P.E.K.K.A Skeleton Army Inferno Dragon
Fireball Zap Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Skeleton Army Fireball
Mini P.E.K.K.A Skeleton Army Inferno Dragon
Zap Fireball Mini P.E.K.K.A Skeleton Army Inferno Dragon
Goblin Gang Skeleton Army Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Skeleton Army Zap Fireball
Mini P.E.K.K.A Skeleton Army Goblin Gang Fireball
Fireball Skeleton Army Princess
Goblin Gang Skeleton Army Zap Fireball Mini P.E.K.K.A Inferno Dragon
Zap Fireball Mini P.E.K.K.A Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess
Fireball Zap Princess
Fireball
Fireball
Fireball Zap
Fireball Zap Princess
Princess
Fireball Zap Princess
Fireball Zap
Goblin Gang Fireball Mini P.E.K.K.A
Zap Fireball Princess
Fireball Zap Princess
Fireball Princess
Fireball Princess
Princess Zap Fireball
Zap Fireball Princess
Fireball Princess
Fireball
Mini P.E.K.K.A
Zap Fireball Mini P.E.K.K.A Princess
Zap Fireball Princess
Fireball
Fireball Princess
Zap Fireball
Zap Fireball Princess
Inferno Dragon
Fireball Zap Princess
Fireball Zap Princess
Fireball Zap
Zap Fireball Princess
Zap Fireball
Fireball Mini P.E.K.K.A
Zap Fireball
Zap Fireball Princess
Fireball Princess
Zap Goblin Gang Fireball Skeleton Army Princess
Fireball Zap Princess
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Princess
Zap Fireball Princess
Zap Fireball
Zap Goblin Gang Fireball Princess
Zap Fireball Princess
Zap Fireball Princess

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