My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Barbarians Minion Horde Witch
Zap
Minion Horde Royal Giant Inferno Tower Witch
Barbarian Barrel
Barbarians Inferno Tower Witch Electro Wizard
The Log
Barbarians Royal Giant Witch
Earthquake
Barbarians Inferno Tower Witch
Arrows
Minion Horde Witch
Royal Delivery
Barbarians Minion Horde Witch Electro Wizard
Fireball
Barbarians Minion Horde Inferno Tower Witch Electro Wizard
Poison
Barbarians Minion Horde Inferno Tower Witch Electro Wizard
Lightning
Inferno Tower Witch Electro Wizard
Rocket
Barbarians Minion Horde Inferno Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Rage

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fireball Electro Wizard Barbarians Minion Horde Inferno Tower Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Rage Fireball Electro Wizard Barbarians

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Rage Royal Giant
Royal Giant
Fireball Minion Horde Witch Electro Wizard
Fireball
Royal Giant Electro Wizard
Inferno Tower
Rage
Minion Horde Witch Electro Wizard
Witch
Rage Royal Giant
Electro Wizard
Royal Giant Fireball Rage

Defense Synergies 1 5

Barbarians
Minion Horde
Minion Horde
Barbarians Inferno Tower
Royal Giant
Fireball
Inferno Tower Electro Wizard
Inferno Tower
Electro Wizard Minion Horde Fireball
Rage
Witch
Electro Wizard
Electro Wizard
Inferno Tower Fireball Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Inferno Tower Electro Wizard
Barbarians Minion Horde Inferno Tower Witch Electro Wizard
Barbarians Minion Horde Inferno Tower Witch Electro Wizard
Barbarians Minion Horde Inferno Tower Witch Electro Wizard
Barbarians Fireball
Fireball Electro Wizard
Minion Horde Inferno Tower Electro Wizard Fireball Witch
Barbarians Fireball Inferno Tower Electro Wizard
Barbarians Minion Horde Inferno Tower Witch
Barbarians Minion Horde Inferno Tower Electro Wizard
Barbarians Minion Horde Witch Electro Wizard Fireball
Minion Horde Inferno Tower Fireball Witch Electro Wizard
Barbarians Minion Horde Inferno Tower Fireball Witch Electro Wizard
Fireball Barbarians Minion Horde Witch Electro Wizard
Barbarians Inferno Tower Minion Horde Electro Wizard
Barbarians Minion Horde Inferno Tower Fireball Electro Wizard
Barbarians Minion Horde Fireball Inferno Tower Witch Electro Wizard
Fireball Barbarians Minion Horde Witch Electro Wizard
Witch Barbarians Fireball Electro Wizard
Barbarians Inferno Tower Electro Wizard
Barbarians Minion Horde Fireball Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Inferno Tower Witch Electro Wizard
Fireball Electro Wizard
Barbarians Minion Horde Inferno Tower Witch Electro Wizard
Barbarians Minion Horde Fireball Inferno Tower Electro Wizard
Barbarians Inferno Tower Minion Horde Witch
Fireball Minion Horde Witch Electro Wizard
Barbarians Minion Horde Fireball Inferno Tower Witch Electro Wizard
Inferno Tower Barbarians Minion Horde
Minion Horde Electro Wizard Barbarians Fireball Inferno Tower Witch
Inferno Tower Witch Barbarians Minion Horde
Barbarians Minion Horde Inferno Tower Witch
Barbarians Fireball Electro Wizard
Barbarians Minion Horde Fireball Inferno Tower Witch
Barbarians Minion Horde Fireball Witch
Barbarians Inferno Tower Witch Electro Wizard Minion Horde Fireball
Barbarians Minion Horde Fireball Inferno Tower Witch Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Electro Wizard
Minion Horde Fireball
Barbarians Fireball
Fireball Minion Horde
Fireball Minion Horde Witch
Minion Horde Witch
Fireball
Fireball
Minion Horde Fireball Electro Wizard
Minion Horde Fireball Electro Wizard
Fireball
Fireball
Minion Horde Fireball
Fireball
Minion Horde Fireball Witch
Minion Horde Fireball
Fireball
Minion Horde
Fireball Electro Wizard
Fireball Witch
Minion Horde Fireball
Fireball
Barbarians Minion Horde Fireball
Fireball Witch
Minion Horde Witch
Fireball Witch Electro Wizard
Fireball Witch
Fireball
Minion Horde Fireball Witch Electro Wizard
Electro Wizard Minion Horde Fireball Witch
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball
Minion Horde Electro Wizard Barbarians Fireball Witch
Fireball Witch Electro Wizard
Fireball
Fireball Minion Horde Electro Wizard
Fireball
Fireball
Minion Horde
Minion Horde Fireball Witch Electro Wizard
Fireball Witch Electro Wizard
Fireball Witch Electro Wizard

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