My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals Royal Ghost Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Minion Horde

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Goblin Barrel
Giant Snowball
Goblin Gang Minion Horde Furnace Goblin Barrel
Zap
Goblin Gang Minion Horde Furnace Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Furnace Goblin Barrel
The Log
Goblin Gang Furnace Goblin Barrel
Earthquake
Goblin Gang Furnace Goblin Barrel
Arrows
Goblin Gang Minion Horde Furnace Goblin Barrel
Royal Delivery
Knight Goblin Gang Minion Horde Goblin Barrel
Fireball
Goblin Gang Minion Horde Furnace Goblin Barrel
Poison
Goblin Gang Minion Horde Furnace
Lightning
Knight Furnace
Rocket
Minion Horde Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Fireball Furnace Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Knight Goblin Gang Goblin Barrel Fireball Furnace Minion Horde

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Knight Goblin Gang

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Goblin Barrel Minion Horde Fireball Furnace The Log
Goblin Gang
Knight Goblin Barrel Mirror
Minion Horde
Knight Mirror
Fireball
Mirror Knight The Log
Furnace
Knight Mirror Goblin Barrel
Mirror
Fireball Goblin Barrel The Log Goblin Gang Minion Horde Furnace
Goblin Barrel
Knight Goblin Gang Mirror Furnace
The Log
Mirror Knight Fireball

Defense Synergies 5 9

Knight
Goblin Gang Minion Horde Fireball Furnace The Log
Goblin Gang
Knight Furnace Mirror The Log
Minion Horde
Mirror Knight The Log
Fireball
Mirror The Log Knight
Furnace
Mirror Knight Goblin Gang
Mirror
Minion Horde Fireball Furnace Goblin Gang The Log
Goblin Barrel
The Log
Fireball Knight Goblin Gang Minion Horde Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde Fireball The Log
Minion Horde Knight Goblin Gang Furnace The Log
Goblin Gang Minion Horde Furnace Knight
Minion Horde Knight Goblin Gang Furnace
Fireball The Log
Goblin Gang Fireball The Log Furnace
Minion Horde Furnace Goblin Gang Fireball
Fireball The Log
Minion Horde Goblin Gang Furnace
Knight Goblin Gang Minion Horde
Goblin Gang Minion Horde Knight Fireball Furnace The Log
Minion Horde Goblin Gang Fireball Furnace
Minion Horde Furnace Knight Goblin Gang Fireball The Log
Fireball Goblin Gang Minion Horde Furnace The Log
Knight Goblin Gang Minion Horde Furnace
Minion Horde Goblin Gang Fireball Furnace The Log
Minion Horde Knight Goblin Gang Fireball Furnace
Fireball Knight Goblin Gang Minion Horde Furnace The Log
Furnace The Log Knight Fireball
Goblin Gang Knight Minion Horde Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball Furnace
Fireball Knight Goblin Gang The Log
Goblin Gang Knight Minion Horde Furnace The Log
Goblin Gang Knight Minion Horde Fireball The Log
Knight Goblin Gang Minion Horde
Fireball Furnace Goblin Gang Minion Horde
Goblin Gang Knight Minion Horde Fireball Furnace
Knight Minion Horde
Minion Horde Knight Fireball The Log
Goblin Gang Minion Horde
Knight Minion Horde
Fireball The Log
Knight Goblin Gang Minion Horde Fireball
Minion Horde Fireball Furnace
Goblin Gang Knight Minion Horde Fireball Furnace The Log
Minion Horde Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Minion Horde The Log
Fireball The Log
Minion Horde Fireball The Log
Knight Fireball The Log
Fireball Minion Horde Furnace The Log
Fireball Minion Horde Furnace
Minion Horde Furnace The Log
Fireball The Log
Fireball The Log
Goblin Gang Minion Horde Fireball
Knight Minion Horde Fireball The Log
Fireball
Knight Fireball The Log
Minion Horde Fireball
Fireball Furnace The Log
Minion Horde Fireball Furnace The Log
Minion Horde Fireball Furnace The Log
Fireball
Minion Horde
Fireball The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
The Log Fireball Furnace
Minion Horde
Fireball The Log
Fireball The Log
Fireball The Log
Minion Horde Fireball Furnace
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball The Log
Minion Horde Fireball
Minion Horde
Fireball The Log
Minion Horde Goblin Gang Fireball
Fireball
The Log Fireball
Fireball Knight Goblin Gang Minion Horde
The Log Fireball
Fireball
Minion Horde
Goblin Gang Minion Horde Fireball The Log
Fireball
Fireball The Log

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