My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Godly!

2 problems 6 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde Musketeer Goblin Hut Inferno Tower Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Minion Horde Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Minion Horde Elite Barbarians
Giant Snowball
Goblin Gang Barbarians Minion Horde Musketeer Goblin Hut Baby Dragon
Zap
Goblin Gang Minion Horde Goblin Hut Inferno Tower
Barbarian Barrel
Goblin Gang Barbarians Elite Barbarians Musketeer Goblin Hut Inferno Tower
The Log
Goblin Gang Barbarians Elite Barbarians Musketeer Goblin Hut
Earthquake
Goblin Gang Barbarians Goblin Hut Inferno Tower
Arrows
Goblin Gang Minion Horde Goblin Hut
Royal Delivery
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Baby Dragon
Fireball
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Inferno Tower Baby Dragon
Poison
Goblin Gang Barbarians Minion Horde Musketeer Goblin Hut Inferno Tower
Lightning
Elite Barbarians Musketeer Goblin Hut Inferno Tower Baby Dragon
Rocket
Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Minion Horde Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Musketeer Baby Dragon Barbarians Minion Horde Goblin Hut Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Goblin Gang Musketeer Baby Dragon Barbarians

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Hut Baby Dragon
Barbarians
Minion Horde
Elite Barbarians
Musketeer
Goblin Hut Baby Dragon
Goblin Hut
Goblin Gang Musketeer Baby Dragon
Inferno Tower
Baby Dragon
Goblin Gang Musketeer Goblin Hut

Defense Synergies 2 10

Goblin Gang
Musketeer Inferno Tower Barbarians Goblin Hut
Barbarians
Goblin Gang Minion Horde
Minion Horde
Barbarians Inferno Tower
Elite Barbarians
Musketeer
Goblin Gang Goblin Hut Inferno Tower Baby Dragon
Goblin Hut
Goblin Gang Musketeer Inferno Tower Baby Dragon
Inferno Tower
Goblin Gang Minion Horde Musketeer Goblin Hut Baby Dragon
Baby Dragon
Musketeer Goblin Hut Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Musketeer Goblin Hut Inferno Tower Baby Dragon
Barbarians Minion Horde Elite Barbarians Inferno Tower Goblin Gang Musketeer Goblin Hut
Goblin Gang Barbarians Minion Horde Goblin Hut Inferno Tower Elite Barbarians Musketeer
Barbarians Minion Horde Elite Barbarians Goblin Hut Inferno Tower Goblin Gang Musketeer
Barbarians Elite Barbarians
Goblin Gang Musketeer Baby Dragon
Minion Horde Musketeer Inferno Tower Goblin Gang Goblin Hut Baby Dragon
Barbarians Musketeer Inferno Tower Baby Dragon
Barbarians Minion Horde Inferno Tower Goblin Gang Elite Barbarians Musketeer Goblin Hut
Goblin Gang Elite Barbarians Barbarians Minion Horde Musketeer Inferno Tower
Goblin Gang Barbarians Minion Horde Musketeer Goblin Hut Baby Dragon
Minion Horde Musketeer Inferno Tower Goblin Gang Goblin Hut Baby Dragon
Barbarians Minion Horde Goblin Hut Inferno Tower Goblin Gang Elite Barbarians Musketeer
Goblin Gang Barbarians Minion Horde Goblin Hut Baby Dragon
Barbarians Elite Barbarians Inferno Tower Goblin Gang Minion Horde Goblin Hut
Barbarians Minion Horde Inferno Tower Goblin Gang Elite Barbarians Goblin Hut
Barbarians Minion Horde Goblin Gang Elite Barbarians Musketeer Goblin Hut Inferno Tower
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Baby Dragon
Baby Dragon Barbarians Musketeer Goblin Hut
Barbarians Elite Barbarians Musketeer Goblin Hut Inferno Tower
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Elite Barbarians Goblin Hut Inferno Tower
Goblin Gang Elite Barbarians Musketeer Baby Dragon
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Inferno Tower
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Inferno Tower
Barbarians Inferno Tower Goblin Gang Minion Horde Elite Barbarians Musketeer Goblin Hut
Goblin Gang Minion Horde Musketeer Goblin Hut Baby Dragon
Goblin Gang Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Inferno Tower
Inferno Tower Barbarians Minion Horde Elite Barbarians
Minion Horde Barbarians Elite Barbarians Goblin Hut Inferno Tower Baby Dragon
Inferno Tower Goblin Gang Barbarians Minion Horde Musketeer Goblin Hut
Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Inferno Tower
Barbarians Elite Barbarians
Barbarians Elite Barbarians Goblin Gang Minion Horde Inferno Tower
Barbarians Minion Horde Musketeer Baby Dragon
Goblin Gang Barbarians Elite Barbarians Goblin Hut Inferno Tower Minion Horde Musketeer Baby Dragon
Barbarians Minion Horde Elite Barbarians Musketeer Goblin Hut Inferno Tower Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Musketeer Baby Dragon
Musketeer Baby Dragon
Minion Horde Goblin Hut Baby Dragon
Barbarians Musketeer
Minion Horde Baby Dragon
Minion Horde Musketeer Baby Dragon
Minion Horde Musketeer Baby Dragon
Baby Dragon
Goblin Gang Minion Horde Elite Barbarians Musketeer
Minion Horde Musketeer
Musketeer Baby Dragon
Elite Barbarians Musketeer Goblin Hut Baby Dragon
Minion Horde Musketeer Baby Dragon
Elite Barbarians Musketeer Goblin Hut Baby Dragon
Minion Horde Musketeer Goblin Hut Baby Dragon
Minion Horde Musketeer Goblin Hut Baby Dragon
Minion Horde
Musketeer Baby Dragon
Baby Dragon
Minion Horde Musketeer Baby Dragon
Musketeer
Barbarians Minion Horde Musketeer Baby Dragon
Baby Dragon
Minion Horde
Musketeer Baby Dragon
Musketeer Baby Dragon
Musketeer Baby Dragon
Elite Barbarians Minion Horde Musketeer Baby Dragon
Minion Horde Musketeer Goblin Hut
Minion Horde Elite Barbarians
Minion Horde Musketeer
Minion Horde
Minion Horde
Minion Horde Goblin Gang Barbarians Musketeer Goblin Hut
Musketeer Baby Dragon
Goblin Gang Minion Horde Musketeer Baby Dragon
Musketeer Baby Dragon
Minion Horde Elite Barbarians Musketeer
Goblin Gang Minion Horde Elite Barbarians Musketeer Baby Dragon
Musketeer
Musketeer Baby Dragon

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