My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Mediocre

2 problems Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Furnace Witch Lumberjack
Zap
Furnace Witch
Barbarian Barrel
Elite Barbarians Furnace Witch Electro Wizard Lumberjack
The Log
Elite Barbarians Furnace Witch Lumberjack
Earthquake
Furnace Witch
Arrows
Furnace Witch
Royal Delivery
Elite Barbarians Witch Electro Wizard Lumberjack
Fireball
Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Poison
Furnace Witch Electro Wizard
Lightning
Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Rocket
Elite Barbarians Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Furnace Electro Wizard Lumberjack Witch Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap The Log Furnace Electro Wizard

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Electro Wizard Furnace Witch The Log Lumberjack
Elite Barbarians
Zap Furnace The Log Lumberjack
Furnace
Zap Elite Barbarians
Rocket
Witch
Zap Lumberjack
The Log
Zap Elite Barbarians Lumberjack
Electro Wizard
Zap Lumberjack
Lumberjack
Zap Elite Barbarians Witch The Log Electro Wizard

Defense Synergies 1 15

Zap
Electro Wizard Elite Barbarians Furnace Witch The Log Lumberjack
Elite Barbarians
Zap The Log
Furnace
Zap Electro Wizard Lumberjack
Rocket
The Log
Witch
Zap The Log Electro Wizard Lumberjack
The Log
Zap Elite Barbarians Rocket Witch Electro Wizard Lumberjack
Electro Wizard
Zap Furnace Witch The Log Lumberjack
Lumberjack
Zap Furnace Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap The Log Electro Wizard
Elite Barbarians Lumberjack Zap Furnace Witch The Log Electro Wizard
Furnace Rocket Witch Lumberjack Elite Barbarians Electro Wizard
Elite Barbarians Witch Lumberjack Furnace Electro Wizard
Elite Barbarians Rocket The Log Lumberjack
The Log Zap Furnace Electro Wizard Lumberjack
Furnace Rocket Electro Wizard Zap Witch
Rocket Zap The Log Electro Wizard
Witch Elite Barbarians Furnace Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Witch Electro Wizard Zap Furnace The Log Lumberjack
Zap Furnace Witch Electro Wizard
Furnace Lumberjack Zap Elite Barbarians Rocket Witch The Log Electro Wizard
Rocket Zap Furnace Witch The Log Electro Wizard Lumberjack
Elite Barbarians Furnace Electro Wizard Lumberjack
Rocket Zap Elite Barbarians Furnace The Log Electro Wizard Lumberjack
Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Zap Elite Barbarians Furnace Witch The Log Electro Wizard Lumberjack
Zap Furnace Witch The Log Electro Wizard Lumberjack
Elite Barbarians Electro Wizard Lumberjack
Elite Barbarians Furnace Witch The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Elite Barbarians Furnace Witch Electro Wizard
Electro Wizard Zap Elite Barbarians Rocket The Log Lumberjack
Lumberjack Zap Elite Barbarians Furnace Rocket Witch The Log Electro Wizard
Rocket Lumberjack Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Witch Lumberjack
Furnace Rocket Zap Witch Electro Wizard
Rocket Elite Barbarians Furnace Witch Electro Wizard Lumberjack
Elite Barbarians Lumberjack
Zap Rocket Electro Wizard Elite Barbarians Witch The Log
Witch
Elite Barbarians Witch Lumberjack
Rocket Zap Elite Barbarians The Log Electro Wizard
Elite Barbarians Rocket Witch Lumberjack
Furnace Witch
Elite Barbarians Witch Electro Wizard Zap Furnace Rocket The Log Lumberjack
Zap Elite Barbarians Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
Zap The Log Electro Wizard
Rocket The Log
Rocket The Log
Rocket Zap Furnace The Log
Zap Furnace Rocket Witch
Furnace Witch The Log
The Log Zap
The Log Zap
Rocket Elite Barbarians Electro Wizard Lumberjack
Rocket Zap The Log Electro Wizard
Zap Rocket
Rocket Elite Barbarians The Log
Rocket
Zap Elite Barbarians Furnace The Log
Rocket Zap Furnace Witch The Log
Furnace Rocket The Log
Rocket
Rocket
Rocket Zap The Log Electro Wizard
Rocket Zap Witch The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap The Log
Zap The Log Furnace Witch
Witch
The Log Zap Witch Electro Wizard
Zap Witch The Log
Rocket Zap The Log
Elite Barbarians Zap Furnace Witch Electro Wizard
Zap Rocket Electro Wizard Witch
Elite Barbarians
Zap Rocket The Log
Zap Rocket Electro Wizard
Rocket The Log
Zap Electro Wizard Rocket Witch
Rocket Zap Witch Electro Wizard
The Log
Rocket Electro Wizard Lumberjack
The Log Zap
Rocket Zap
Elite Barbarians
Zap Elite Barbarians Rocket Witch The Log Electro Wizard
Zap Rocket Witch Electro Wizard
Zap Rocket Witch The Log Electro Wizard

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