My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Executioner P.E.K.K.A Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Lumberjack Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Graveyard
Giant Snowball
Skeleton Army Lumberjack Graveyard
Zap
Skeleton Army Graveyard
Barbarian Barrel
Tesla Skeleton Army Executioner Electro Wizard Lumberjack Graveyard
The Log
Skeleton Army Lumberjack Graveyard
Earthquake
Tesla Skeleton Army Graveyard
Arrows
Skeleton Army Graveyard
Royal Delivery
Skeleton Army Executioner P.E.K.K.A Electro Wizard Lumberjack Graveyard
Fireball
Tesla Skeleton Army Executioner Electro Wizard Lumberjack
Poison
Skeleton Army Executioner Electro Wizard Graveyard
Lightning
Tesla Executioner Electro Wizard Lumberjack
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Skeleton Army Tesla Electro Wizard Lumberjack Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Skeleton Army Tesla Electro Wizard

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
P.E.K.K.A Electro Wizard Graveyard Executioner Lumberjack
Tesla
Skeleton Army
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Electro Wizard Executioner Lumberjack Graveyard
Electro Wizard
Zap P.E.K.K.A Graveyard Lumberjack
Lumberjack
Zap P.E.K.K.A Electro Wizard Graveyard
Graveyard
Zap Electro Wizard P.E.K.K.A Lumberjack

Defense Synergies 1 13

Zap
Electro Wizard Tesla Skeleton Army Executioner P.E.K.K.A Lumberjack
Tesla
Zap Skeleton Army Electro Wizard
Skeleton Army
Zap Tesla Executioner Electro Wizard Lumberjack
Executioner
Zap Skeleton Army Lumberjack
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Tesla Skeleton Army P.E.K.K.A Lumberjack
Lumberjack
Zap Skeleton Army Executioner Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Executioner Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap Tesla Executioner Electro Wizard
Tesla Skeleton Army P.E.K.K.A Lumberjack Executioner Electro Wizard
Tesla Skeleton Army P.E.K.K.A Lumberjack Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack
Skeleton Army Zap Tesla Executioner Electro Wizard Lumberjack
Tesla Electro Wizard Zap Executioner
Zap Tesla P.E.K.K.A Electro Wizard
Tesla P.E.K.K.A Skeleton Army Lumberjack
Skeleton Army Tesla Electro Wizard Lumberjack
Skeleton Army Executioner Electro Wizard Zap Tesla Lumberjack
Tesla Executioner Zap Electro Wizard
Tesla Skeleton Army P.E.K.K.A Lumberjack Zap Electro Wizard
Skeleton Army Executioner Zap Tesla P.E.K.K.A Electro Wizard Lumberjack
Skeleton Army P.E.K.K.A Tesla Electro Wizard Lumberjack
Skeleton Army Zap Tesla P.E.K.K.A Electro Wizard Lumberjack
Tesla Skeleton Army Executioner P.E.K.K.A Electro Wizard Lumberjack
Tesla Zap Skeleton Army Executioner Electro Wizard Lumberjack
Zap Executioner Tesla Electro Wizard Lumberjack
P.E.K.K.A Tesla Electro Wizard Lumberjack
Skeleton Army Tesla Executioner P.E.K.K.A Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap Tesla P.E.K.K.A Electro Wizard
Electro Wizard Zap Tesla Executioner Lumberjack
Skeleton Army P.E.K.K.A Lumberjack Zap Electro Wizard
Skeleton Army P.E.K.K.A Lumberjack Zap Tesla Electro Wizard
P.E.K.K.A Tesla Skeleton Army Executioner Lumberjack
Executioner Zap Tesla Electro Wizard
Skeleton Army P.E.K.K.A Tesla Electro Wizard Lumberjack
P.E.K.K.A Tesla Skeleton Army Lumberjack
Zap P.E.K.K.A Electro Wizard Skeleton Army
P.E.K.K.A Tesla Skeleton Army
P.E.K.K.A Tesla Lumberjack
Skeleton Army P.E.K.K.A Zap Electro Wizard
Skeleton Army P.E.K.K.A Tesla Executioner Lumberjack
Tesla Skeleton Army Executioner
Tesla Skeleton Army Electro Wizard Zap Executioner P.E.K.K.A Lumberjack
Executioner Zap Tesla P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap Executioner Electro Wizard
Executioner Zap
Executioner Zap
Executioner
Zap Executioner
Zap
Electro Wizard Lumberjack
Zap Electro Wizard
Zap Executioner
Executioner
Zap
Zap Executioner
Executioner
Zap Executioner Electro Wizard
Zap
Zap
Zap Executioner
Zap Executioner Electro Wizard
Zap
Zap
Zap Executioner Electro Wizard
Zap Electro Wizard
Zap
Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard Skeleton Army
Zap Executioner Electro Wizard
Executioner Electro Wizard Lumberjack
Zap Executioner
Zap
Executioner P.E.K.K.A
Zap Electro Wizard
Zap Executioner Electro Wizard
Zap Executioner Electro Wizard

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