My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Knight Mortar

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers
Giant Snowball
Goblins Archers
Zap
Goblins Archers Mortar
Barbarian Barrel
Goblins Archers Knight Mortar Tesla
The Log
Goblins Archers
Earthquake
Archers Mortar Tesla
Arrows
Goblins Archers
Royal Delivery
Goblins Archers Knight
Fireball
Archers Mortar Tesla
Poison
Archers Mortar
Lightning
Knight Mortar Tesla
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Archers Arrows Knight Mortar Tesla Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Archers Arrows

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Archers
Archers
Knight Goblins Arrows Mortar
Arrows
Archers Knight Mortar
Knight
Archers Mortar Arrows The Log
Mortar
Knight Archers Arrows Rocket The Log
Tesla
Rocket
Mortar
The Log
Knight Mortar

Defense Synergies 3 16

Goblins
Archers Knight Mortar Tesla The Log
Archers
Knight Goblins Mortar Tesla The Log
Arrows
Knight Mortar Tesla
Knight
Archers Tesla Goblins Arrows Mortar The Log
Mortar
Goblins Archers Arrows Knight Tesla The Log
Tesla
Knight The Log Goblins Archers Arrows Mortar
Rocket
The Log
The Log
Tesla Goblins Archers Knight Mortar Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Mortar Tesla The Log
Goblins Knight Mortar Tesla The Log
Mortar Tesla Rocket Goblins Archers Knight
Tesla Goblins Knight Mortar
Arrows Rocket The Log
Arrows The Log Goblins Archers Tesla
Tesla Rocket Archers Arrows Mortar
Rocket Arrows Tesla The Log
Tesla Goblins Mortar
Knight Goblins Archers Tesla
Goblins Archers Arrows Knight Tesla The Log
Arrows Tesla Archers
Mortar Tesla Knight Rocket The Log
Rocket Goblins Arrows Mortar Tesla The Log
Knight Mortar Tesla
Rocket Mortar Tesla The Log
Tesla Goblins Arrows Knight Mortar
Arrows Mortar Tesla Goblins Archers Knight The Log
Arrows Mortar The Log Archers Knight Tesla
Mortar Tesla
Goblins Archers Arrows Knight Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Archers Tesla
Archers Arrows Knight Mortar Tesla Rocket The Log
Goblins Knight Rocket The Log
Rocket Knight Tesla The Log
Knight Tesla
Arrows Rocket Archers Tesla
Rocket Goblins Archers Knight Tesla
Knight Tesla
Rocket Goblins Knight Mortar The Log
Tesla
Knight Tesla
Rocket Arrows The Log
Rocket Knight Tesla
Archers Tesla
Tesla Goblins Archers Knight Mortar Rocket The Log
Arrows Archers Tesla The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Rocket The Log
Arrows Mortar The Log
Rocket Arrows The Log
Arrows Knight Rocket The Log
Rocket Arrows Mortar The Log
Arrows Rocket
Archers Arrows Mortar The Log
Arrows The Log
Arrows The Log Mortar
Rocket Goblins
Rocket Arrows Knight Mortar The Log
Archers Arrows Rocket
Rocket Knight Mortar The Log
Arrows Mortar Rocket
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Arrows Mortar Rocket The Log
Arrows Mortar Rocket
Rocket
Rocket Archers Arrows Mortar The Log
Rocket Arrows Mortar The Log
Rocket The Log
Rocket Arrows
Rocket The Log
Rocket Arrows Mortar The Log
Arrows The Log Mortar
Arrows Mortar The Log
Arrows Mortar The Log
Rocket Arrows Mortar The Log
Archers Arrows
Rocket
Arrows Mortar Rocket The Log
Rocket Arrows
Rocket Arrows The Log
Archers Rocket
Rocket Archers Arrows
Arrows The Log
Knight Rocket
Arrows The Log Mortar
Rocket Arrows
Rocket The Log
Rocket
Mortar Rocket The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: