My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Dart Goblin Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Fire Spirit Minions Dart Goblin Hog Rider
Zap
Fire Spirit Minions Dart Goblin
Barbarian Barrel
Fire Spirit Dart Goblin Valkyrie
The Log
Fire Spirit Dart Goblin Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Minions Dart Goblin
Royal Delivery
Fire Spirit Minions Dart Goblin Valkyrie Hog Rider
Fireball
Minions Dart Goblin Hog Rider
Poison
Minions Dart Goblin
Lightning
Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Valkyrie Tornado Freeze

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Tornado Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Minions Dart Goblin Tornado Valkyrie Hog Rider Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Zap Minions Dart Goblin

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Zap
Zap
Hog Rider Tornado Fire Spirit Minions Dart Goblin Valkyrie Freeze
Minions
Hog Rider Zap Valkyrie
Dart Goblin
Valkyrie Zap Hog Rider
Valkyrie
Fire Spirit Dart Goblin Hog Rider Zap Minions Tornado
Hog Rider
Fire Spirit Zap Minions Valkyrie Freeze Dart Goblin Tornado
Tornado
Zap Valkyrie Hog Rider Freeze
Freeze
Hog Rider Zap Tornado

Defense Synergies 1 13

Fire Spirit
Zap Valkyrie Tornado
Zap
Fire Spirit Minions Dart Goblin Valkyrie Tornado
Minions
Valkyrie Zap Dart Goblin Freeze
Dart Goblin
Zap Minions Valkyrie Tornado
Valkyrie
Minions Fire Spirit Zap Dart Goblin Tornado Freeze
Hog Rider
Tornado
Fire Spirit Zap Dart Goblin Valkyrie
Freeze
Minions Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin Valkyrie
Zap Minions Dart Goblin Valkyrie
Tornado Fire Spirit Minions Dart Goblin Valkyrie Freeze
Minions Dart Goblin Valkyrie
Valkyrie Tornado
Tornado Freeze Fire Spirit Zap Minions Dart Goblin Valkyrie
Minions Dart Goblin Tornado Fire Spirit Zap Freeze
Zap Dart Goblin Valkyrie
Minions Tornado
Tornado Fire Spirit Dart Goblin Valkyrie
Minions Dart Goblin Valkyrie Zap Tornado Freeze
Minions Zap Dart Goblin Tornado
Fire Spirit Zap Minions Valkyrie Freeze
Fire Spirit Valkyrie Zap Minions Dart Goblin Tornado Freeze
Tornado Zap Freeze
Minions Valkyrie Tornado
Fire Spirit Zap Minions Dart Goblin Valkyrie Tornado
Zap Valkyrie Tornado Freeze Fire Spirit Minions Dart Goblin
Dart Goblin Tornado
Valkyrie Fire Spirit Minions Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap
Zap Valkyrie
Zap Minions Valkyrie
Valkyrie Zap Tornado
Valkyrie
Fire Spirit Zap Minions Dart Goblin Tornado Freeze
Minions Dart Goblin Valkyrie
Valkyrie
Zap Freeze Minions Valkyrie Tornado
Dart Goblin
Minions Dart Goblin Valkyrie
Zap Valkyrie Tornado
Valkyrie
Dart Goblin Valkyrie
Zap Minions Dart Goblin Valkyrie Tornado Freeze
Minions Valkyrie Zap Dart Goblin Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Freeze
Zap Dart Goblin Tornado
Dart Goblin
Dart Goblin Valkyrie Freeze
Fire Spirit Zap Valkyrie
Fire Spirit Zap Minions Dart Goblin Tornado Freeze
Fire Spirit Dart Goblin Tornado
Fire Spirit Zap Dart Goblin Tornado Freeze
Zap Dart Goblin Tornado
Fire Spirit Minions Tornado
Zap Dart Goblin Valkyrie Tornado
Fire Spirit Zap Dart Goblin Tornado
Fire Spirit Dart Goblin
Minions Dart Goblin Freeze
Zap Dart Goblin
Zap Dart Goblin
Dart Goblin
Tornado Freeze
Minions
Fire Spirit Zap Dart Goblin
Fire Spirit Zap Dart Goblin Valkyrie Tornado
Minions
Tornado
Tornado
Zap
Zap Tornado Freeze Fire Spirit Valkyrie
Zap Dart Goblin Tornado
Zap Tornado
Zap Dart Goblin Tornado
Fire Spirit Zap Dart Goblin Tornado
Zap Minions Dart Goblin Freeze
Zap Dart Goblin
Zap Freeze
Zap Fire Spirit Minions Dart Goblin Freeze
Fire Spirit Zap Dart Goblin Tornado
Freeze
Dart Goblin Valkyrie
Zap Dart Goblin
Zap Tornado
Dart Goblin
Zap Minions Dart Goblin Tornado Freeze
Zap Dart Goblin Tornado
Zap Dart Goblin Tornado Freeze

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