My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Guards Inferno Dragon
Giant Snowball
Goblin Gang Guards Princess Inferno Dragon
Zap
Goblin Gang Guards Princess Inferno Dragon
Barbarian Barrel
Goblin Gang Elite Barbarians Guards Princess
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Guards Princess
Earthquake
Goblin Gang Guards
Arrows
Goblin Gang Guards Princess
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Guards Princess Inferno Dragon
Fireball
Goblin Gang Elite Barbarians Princess Inferno Dragon
Poison
Goblin Gang Guards Princess
Lightning
Elite Barbarians Mini P.E.K.K.A Inferno Dragon
Rocket
Elite Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Princess Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Goblin Gang Guards Princess Mini P.E.K.K.A Inferno Dragon Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Goblin Gang Guards Princess

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mini P.E.K.K.A Guards Princess Mega Knight
Goblin Gang
Mini P.E.K.K.A Princess
Elite Barbarians
Zap Mega Knight
Mini P.E.K.K.A
Zap Goblin Gang Princess Mega Knight
Guards
Zap
Princess
Zap Goblin Gang Mini P.E.K.K.A Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Zap Elite Barbarians Mini P.E.K.K.A Princess

Defense Synergies 2 16

Zap
Mini P.E.K.K.A Mega Knight Goblin Gang Elite Barbarians Guards Princess Inferno Dragon
Goblin Gang
Zap Mini P.E.K.K.A Guards Princess Inferno Dragon
Elite Barbarians
Zap Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Zap Goblin Gang Elite Barbarians Guards Princess
Guards
Zap Goblin Gang Mini P.E.K.K.A Princess
Princess
Zap Goblin Gang Mini P.E.K.K.A Guards Mega Knight
Inferno Dragon
Zap Goblin Gang Mega Knight
Mega Knight
Zap Elite Barbarians Princess Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Zap Goblin Gang Mega Knight
Goblin Gang Mini P.E.K.K.A Mega Knight Elite Barbarians Inferno Dragon
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Goblin Gang Guards Mega Knight
Elite Barbarians Mini P.E.K.K.A Princess Mega Knight
Goblin Gang Zap Guards Mega Knight
Inferno Dragon Zap Goblin Gang Princess
Zap Mega Knight
Mini P.E.K.K.A Inferno Dragon Goblin Gang Elite Barbarians Princess
Goblin Gang Elite Barbarians Guards Mini P.E.K.K.A Mega Knight
Goblin Gang Guards Zap Princess Mega Knight
Inferno Dragon Zap Goblin Gang Princess
Mini P.E.K.K.A Mega Knight Zap Goblin Gang Elite Barbarians Guards
Mega Knight Zap Goblin Gang Mini P.E.K.K.A Guards Princess
Elite Barbarians Mini P.E.K.K.A Inferno Dragon Goblin Gang Mega Knight
Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Mega Knight Goblin Gang Elite Barbarians Mini P.E.K.K.A
Mega Knight Zap Goblin Gang Elite Barbarians Guards
Zap Guards Princess Inferno Dragon Mega Knight
Mini P.E.K.K.A Elite Barbarians Inferno Dragon
Goblin Gang Mega Knight Elite Barbarians Mini P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Guards Mega Knight Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Mini P.E.K.K.A Inferno Dragon Mega Knight
Goblin Gang Guards Mega Knight Zap Elite Barbarians Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Guards Mega Knight Zap Elite Barbarians
Goblin Gang Elite Barbarians Mini P.E.K.K.A Guards Inferno Dragon Mega Knight
Zap Goblin Gang Princess
Goblin Gang Mini P.E.K.K.A Guards Elite Barbarians
Mini P.E.K.K.A Mega Knight Elite Barbarians Inferno Dragon
Zap Mega Knight Elite Barbarians Mini P.E.K.K.A Inferno Dragon
Goblin Gang Guards Inferno Dragon
Inferno Dragon Mega Knight Elite Barbarians Mini P.E.K.K.A Guards
Mega Knight Zap Elite Barbarians Guards
Elite Barbarians Mini P.E.K.K.A Mega Knight Goblin Gang Guards
Princess Mega Knight
Goblin Gang Elite Barbarians Guards Zap Mini P.E.K.K.A Inferno Dragon
Mega Knight Zap Elite Barbarians Mini P.E.K.K.A Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Guards
Zap Princess
Guards
Zap Mega Knight
Zap Princess
Princess
Zap Princess
Zap
Goblin Gang Elite Barbarians Mini P.E.K.K.A Guards
Zap Princess
Zap Princess
Elite Barbarians Princess
Princess
Princess Zap Elite Barbarians
Zap Princess
Princess Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Princess Mega Knight
Zap Princess Mega Knight
Mega Knight
Princess
Zap
Zap Princess Mega Knight
Inferno Dragon
Zap Princess
Zap Princess Mega Knight
Zap
Elite Barbarians Zap Princess
Zap Guards
Elite Barbarians Mini P.E.K.K.A
Zap Mega Knight
Zap Princess
Mega Knight
Princess
Zap Goblin Gang Guards Princess
Zap Princess
Goblin Gang Mini P.E.K.K.A Princess Mega Knight
Zap Princess
Zap
Elite Barbarians Mega Knight
Zap Goblin Gang Elite Barbarians Guards Princess
Zap Princess
Zap Princess Mega Knight

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