My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minions Goblin Gang Dark Prince Graveyard
Giant Snowball
Spear Goblins Minions Goblin Gang Graveyard
Zap
Spear Goblins Minions Goblin Gang Dark Prince Graveyard
Barbarian Barrel
Spear Goblins Goblin Gang Dark Prince Graveyard
The Log
Spear Goblins Goblin Gang Dark Prince Graveyard
Earthquake
Spear Goblins Goblin Gang Graveyard
Arrows
Spear Goblins Minions Goblin Gang Graveyard
Royal Delivery
Spear Goblins Minions Goblin Gang Dark Prince P.E.K.K.A Graveyard
Fireball
Minions Goblin Gang
Poison
Spear Goblins Minions Goblin Gang Graveyard
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Dark Prince The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Zap The Log Minions Goblin Gang Dark Prince Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Zap The Log Minions

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Zap Goblin Gang Dark Prince Graveyard
Zap
P.E.K.K.A Graveyard Spear Goblins Minions Dark Prince The Log
Minions
Zap Dark Prince P.E.K.K.A Graveyard
Goblin Gang
Spear Goblins Dark Prince P.E.K.K.A
Dark Prince
Spear Goblins Zap Minions Goblin Gang Graveyard
P.E.K.K.A
Zap Minions Goblin Gang The Log Graveyard
The Log
Zap P.E.K.K.A Graveyard
Graveyard
Zap Spear Goblins Minions Dark Prince P.E.K.K.A The Log

Defense Synergies 1 18

Spear Goblins
Zap Minions Goblin Gang Dark Prince P.E.K.K.A The Log
Zap
Spear Goblins Minions Goblin Gang Dark Prince P.E.K.K.A The Log
Minions
Spear Goblins Zap Dark Prince P.E.K.K.A The Log
Goblin Gang
Spear Goblins Zap Dark Prince P.E.K.K.A The Log
Dark Prince
Spear Goblins Zap Minions Goblin Gang The Log
P.E.K.K.A
The Log Spear Goblins Zap Minions Goblin Gang
The Log
P.E.K.K.A Spear Goblins Zap Minions Goblin Gang Dark Prince
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Minions The Log
P.E.K.K.A Zap Minions Goblin Gang Dark Prince The Log
Goblin Gang P.E.K.K.A Minions Dark Prince
P.E.K.K.A Minions Goblin Gang Dark Prince
Dark Prince P.E.K.K.A The Log
Goblin Gang The Log Spear Goblins Zap Minions Dark Prince
Minions Spear Goblins Zap Goblin Gang
Zap P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Gang
Goblin Gang Spear Goblins Dark Prince
Minions Goblin Gang Spear Goblins Zap Dark Prince The Log
Minions Spear Goblins Zap Goblin Gang
P.E.K.K.A Zap Minions Goblin Gang Dark Prince The Log
Zap Minions Goblin Gang Dark Prince P.E.K.K.A The Log
P.E.K.K.A Goblin Gang
Zap Goblin Gang P.E.K.K.A The Log
Minions Goblin Gang Dark Prince P.E.K.K.A
Spear Goblins Zap Minions Goblin Gang Dark Prince The Log
Zap The Log Spear Goblins Minions Dark Prince
P.E.K.K.A
Goblin Gang Dark Prince Spear Goblins Minions P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Spear Goblins Zap Dark Prince P.E.K.K.A
Zap Goblin Gang The Log
Goblin Gang P.E.K.K.A Spear Goblins Zap Minions Dark Prince The Log
Goblin Gang Dark Prince P.E.K.K.A Zap The Log
P.E.K.K.A Goblin Gang Dark Prince
Zap Minions Goblin Gang
Goblin Gang Dark Prince P.E.K.K.A Spear Goblins Minions
P.E.K.K.A Dark Prince
Zap P.E.K.K.A Spear Goblins Minions Dark Prince The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Minions Dark Prince
P.E.K.K.A Zap Dark Prince The Log
Dark Prince P.E.K.K.A Goblin Gang
Goblin Gang Spear Goblins Zap Minions Dark Prince P.E.K.K.A The Log
Minions Zap Dark Prince P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap The Log
The Log
Dark Prince The Log
Zap Dark Prince The Log
Spear Goblins Zap Minions
The Log
The Log Zap
The Log Zap
Minions Goblin Gang
Zap Dark Prince The Log
Zap
The Log
Minions
Zap The Log
Spear Goblins Zap The Log
The Log
Minions
Zap Dark Prince The Log
Zap The Log
Minions The Log
The Log
Zap The Log
Zap The Log Dark Prince
The Log Zap
Zap The Log
Zap The Log
Zap
Zap Minions
Zap The Log
Zap
P.E.K.K.A
The Log
Zap Spear Goblins Minions Goblin Gang Dark Prince
Zap
The Log
Goblin Gang Dark Prince
The Log Zap
Zap
Dark Prince P.E.K.K.A
Zap Minions Goblin Gang The Log
Zap
Zap Dark Prince The Log

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