My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Fire Spirit Goblin Gang Baby Dragon
Zap
Fire Spirit Goblin Gang
Barbarian Barrel
Fire Spirit Goblin Gang Valkyrie Wizard
The Log
Fire Spirit Goblin Gang
Earthquake
Goblin Gang
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Valkyrie Wizard Baby Dragon
Fireball
Goblin Gang Wizard Baby Dragon
Poison
Goblin Gang Wizard
Lightning
Valkyrie Wizard Baby Dragon
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Wizard Rocket Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Valkyrie Wizard Rocket Tornado Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Valkyrie Rocket Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Goblin Gang Tornado Fireball Valkyrie Baby Dragon Wizard Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Fire Spirit Goblin Gang Tornado Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Baby Dragon
Goblin Gang
Valkyrie Baby Dragon
Fireball
Tornado Baby Dragon
Valkyrie
Fire Spirit Goblin Gang Wizard Tornado Baby Dragon
Wizard
Tornado Valkyrie
Rocket
Tornado
Tornado
Fireball Wizard Rocket Baby Dragon Valkyrie
Baby Dragon
Tornado Fire Spirit Goblin Gang Fireball Valkyrie

Defense Synergies 3 8

Fire Spirit
Valkyrie Tornado
Goblin Gang
Valkyrie
Fireball
Tornado Valkyrie
Valkyrie
Fire Spirit Goblin Gang Fireball Wizard Tornado Baby Dragon
Wizard
Tornado Valkyrie
Rocket
Tornado
Tornado
Fireball Wizard Rocket Fire Spirit Valkyrie Baby Dragon
Baby Dragon
Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Fireball Valkyrie Wizard Baby Dragon
Goblin Gang Valkyrie
Goblin Gang Rocket Tornado Fire Spirit Valkyrie
Goblin Gang Valkyrie
Fireball Valkyrie Rocket Tornado
Goblin Gang Fireball Tornado Fire Spirit Valkyrie Baby Dragon
Rocket Tornado Fire Spirit Goblin Gang Fireball Wizard Baby Dragon
Rocket Fireball Valkyrie Baby Dragon
Goblin Gang Tornado
Goblin Gang Tornado Fire Spirit Valkyrie
Goblin Gang Valkyrie Fireball Wizard Tornado Baby Dragon
Goblin Gang Fireball Wizard Tornado Baby Dragon
Fire Spirit Goblin Gang Fireball Valkyrie Wizard Rocket
Fire Spirit Fireball Valkyrie Wizard Rocket Goblin Gang Tornado Baby Dragon
Goblin Gang
Rocket Tornado Goblin Gang Fireball
Wizard Goblin Gang Fireball Valkyrie Tornado
Fire Spirit Fireball Goblin Gang Valkyrie Wizard Tornado Baby Dragon
Valkyrie Wizard Tornado Baby Dragon Fire Spirit Fireball
Tornado
Goblin Gang Valkyrie Wizard Fire Spirit Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball
Fireball Goblin Gang Valkyrie Wizard Rocket Baby Dragon
Goblin Gang Valkyrie Rocket
Goblin Gang Valkyrie Rocket Fireball Tornado
Goblin Gang Valkyrie
Fire Spirit Fireball Wizard Rocket Goblin Gang Tornado Baby Dragon
Goblin Gang Rocket Fireball Valkyrie
Valkyrie
Rocket Fireball Valkyrie Tornado Baby Dragon
Goblin Gang
Valkyrie
Rocket Fireball Valkyrie Tornado
Rocket Goblin Gang Fireball Valkyrie Wizard
Wizard Fireball Valkyrie Baby Dragon
Goblin Gang Fireball Valkyrie Rocket Tornado Baby Dragon
Valkyrie Fireball Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Rocket Baby Dragon
Fireball Tornado Baby Dragon
Rocket Fireball Baby Dragon
Fireball Valkyrie Rocket
Fireball Wizard Rocket Fire Spirit Valkyrie Baby Dragon
Fireball Wizard Fire Spirit Rocket Tornado Baby Dragon
Fire Spirit Wizard Tornado Baby Dragon
Fireball Fire Spirit Wizard Tornado Baby Dragon
Fireball Wizard Tornado
Rocket Fire Spirit Goblin Gang Fireball Tornado
Rocket Fireball Valkyrie Wizard Tornado
Fireball Fire Spirit Wizard Rocket Tornado Baby Dragon
Rocket Fire Spirit Fireball Baby Dragon
Fireball Rocket Baby Dragon
Fireball Baby Dragon
Rocket Fireball Wizard Baby Dragon
Fireball Wizard Rocket Baby Dragon
Fireball Rocket Tornado
Rocket
Rocket Fire Spirit Fireball Wizard Baby Dragon
Rocket Fire Spirit Fireball Valkyrie Wizard Tornado Baby Dragon
Rocket Fireball Baby Dragon
Rocket Fireball Wizard Tornado
Rocket Tornado
Rocket Fireball Baby Dragon
Tornado Fire Spirit Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Tornado Baby Dragon
Fireball Wizard Tornado Baby Dragon
Fireball Rocket Tornado Baby Dragon
Fire Spirit Fireball Wizard Tornado Baby Dragon
Rocket Fireball Wizard
Fireball
Fireball Wizard Rocket
Rocket Fireball
Rocket Fireball Wizard
Fire Spirit Goblin Gang Fireball Rocket
Fireball Rocket Fire Spirit Wizard Tornado Baby Dragon
Fireball
Fireball Goblin Gang Valkyrie Wizard Rocket Baby Dragon
Fireball Wizard Baby Dragon
Rocket Fireball Tornado
Goblin Gang Fireball Rocket Tornado Baby Dragon
Fireball Rocket Tornado
Fireball Rocket Tornado Baby Dragon

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