My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Hog Rider Furnace Skeleton Army Baby Dragon
Zap
Furnace Skeleton Army
Barbarian Barrel
Elite Barbarians Furnace Wizard Skeleton Army
The Log
Elite Barbarians Hog Rider Furnace Skeleton Army
Earthquake
Hog Rider Furnace Skeleton Army
Arrows
Furnace Skeleton Army
Royal Delivery
Elite Barbarians Hog Rider Wizard Skeleton Army Baby Dragon
Fireball
Elite Barbarians Hog Rider Furnace Wizard Skeleton Army Baby Dragon
Poison
Furnace Wizard Skeleton Army
Lightning
Elite Barbarians Furnace Wizard Baby Dragon
Rocket
Elite Barbarians Hog Rider Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Wizard Baby Dragon The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Fireball Hog Rider Furnace Baby Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Fireball Hog Rider

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Fireball Hog Rider Furnace Wizard The Log
Fireball
Hog Rider Elite Barbarians Baby Dragon The Log
Hog Rider
Fireball The Log Elite Barbarians Furnace Wizard Baby Dragon
Furnace
Elite Barbarians Hog Rider Baby Dragon
Wizard
Elite Barbarians Hog Rider
Skeleton Army
Baby Dragon
Fireball Hog Rider Furnace
The Log
Hog Rider Elite Barbarians Fireball

Defense Synergies 1 8

Elite Barbarians
Wizard The Log
Fireball
The Log
Hog Rider
Furnace
Skeleton Army Baby Dragon
Wizard
Elite Barbarians Skeleton Army The Log
Skeleton Army
Furnace Wizard The Log
Baby Dragon
Furnace The Log
The Log
Fireball Elite Barbarians Wizard Skeleton Army Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon The Log
Elite Barbarians Skeleton Army Furnace The Log
Furnace Skeleton Army Elite Barbarians
Elite Barbarians Skeleton Army Furnace
Elite Barbarians Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Furnace Baby Dragon
Furnace Fireball Wizard Baby Dragon
Fireball Baby Dragon The Log
Elite Barbarians Furnace Skeleton Army
Elite Barbarians Skeleton Army
Skeleton Army Fireball Furnace Wizard Baby Dragon The Log
Fireball Furnace Wizard Baby Dragon
Furnace Skeleton Army Elite Barbarians Fireball Wizard The Log
Fireball Wizard Skeleton Army Furnace Baby Dragon The Log
Elite Barbarians Skeleton Army Furnace
Skeleton Army Elite Barbarians Fireball Furnace The Log
Wizard Elite Barbarians Fireball Furnace Skeleton Army
Fireball Elite Barbarians Furnace Wizard Skeleton Army Baby Dragon The Log
Furnace Wizard Baby Dragon The Log Fireball
Elite Barbarians
Wizard Skeleton Army Elite Barbarians Fireball Furnace Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Elite Barbarians Fireball Furnace
Fireball Elite Barbarians Wizard Baby Dragon The Log
Skeleton Army Elite Barbarians Furnace The Log
Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army
Fireball Furnace Wizard Baby Dragon
Skeleton Army Elite Barbarians Fireball Furnace
Elite Barbarians Skeleton Army
Elite Barbarians Fireball Skeleton Army Baby Dragon The Log
Skeleton Army
Elite Barbarians
Skeleton Army Elite Barbarians Fireball The Log
Elite Barbarians Skeleton Army Fireball Wizard
Wizard Fireball Furnace Skeleton Army Baby Dragon
Elite Barbarians Skeleton Army Fireball Furnace Baby Dragon The Log
Elite Barbarians Fireball Wizard Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball The Log
Fireball Wizard Furnace Baby Dragon The Log
Fireball Wizard Furnace Baby Dragon
Furnace Wizard Baby Dragon The Log
Fireball The Log Wizard Baby Dragon
Fireball The Log Wizard
Elite Barbarians Fireball
Fireball Wizard The Log
Fireball Wizard Baby Dragon
Elite Barbarians Fireball Baby Dragon The Log
Fireball Baby Dragon
Elite Barbarians Fireball Furnace Baby Dragon The Log
Fireball Furnace Wizard Baby Dragon The Log
Fireball Furnace Wizard Baby Dragon The Log
Fireball
Fireball Wizard Baby Dragon The Log
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball Wizard
The Log
Fireball Baby Dragon The Log
The Log Fireball Furnace Wizard Baby Dragon
Fireball The Log Wizard Baby Dragon
Fireball Wizard Baby Dragon The Log
Fireball Baby Dragon The Log
Elite Barbarians Fireball Furnace Wizard Baby Dragon
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard The Log
Fireball
Fireball Wizard The Log
Fireball Skeleton Army
Fireball Wizard Baby Dragon
The Log Fireball
Fireball Wizard Baby Dragon
The Log Fireball Wizard Baby Dragon
Fireball
Elite Barbarians
Elite Barbarians Fireball Baby Dragon The Log
Fireball
Fireball Baby Dragon The Log

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