My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Rascals Royal Ghost

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Mega Minion Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider Goblin Barrel Sparky
Giant Snowball
Archers Mega Minion Hog Rider Goblin Barrel
Zap
Archers Goblin Barrel Sparky
Barbarian Barrel
Archers Bomb Tower Goblin Barrel Sparky
The Log
Archers Hog Rider Goblin Barrel Sparky
Earthquake
Archers Bomb Tower Hog Rider Goblin Barrel
Arrows
Archers Goblin Barrel
Royal Delivery
Archers Mega Minion Hog Rider Goblin Barrel Sparky
Fireball
Archers Mega Minion Bomb Tower Hog Rider Goblin Barrel Sparky
Poison
Archers Mega Minion Bomb Tower Sparky
Lightning
Mega Minion Bomb Tower Sparky
Rocket
Bomb Tower Hog Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Mega Minion Goblin Barrel Bomb Tower Hog Rider Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Mega Minion

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Hog Rider
Arrows
Hog Rider Sparky Archers Mega Minion Goblin Barrel
Mega Minion
Arrows Sparky
Bomb Tower
Hog Rider
Arrows The Log Archers Goblin Barrel
Goblin Barrel
Arrows Hog Rider Sparky
The Log
Hog Rider Sparky
Sparky
Arrows Mega Minion Goblin Barrel The Log

Defense Synergies 1 10

Archers
Mega Minion Bomb Tower The Log
Arrows
Mega Minion Bomb Tower Sparky
Mega Minion
Archers Arrows Bomb Tower The Log Sparky
Bomb Tower
The Log Archers Arrows Mega Minion
Hog Rider
Goblin Barrel
The Log
Bomb Tower Archers Mega Minion Sparky
Sparky
Arrows Mega Minion The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion The Log Sparky
Bomb Tower Sparky Mega Minion The Log
Bomb Tower Sparky Archers Mega Minion
Bomb Tower Sparky Mega Minion
Arrows Bomb Tower The Log Sparky
Arrows The Log Archers Mega Minion Bomb Tower
Mega Minion Archers Arrows Bomb Tower
Arrows Bomb Tower The Log Sparky
Sparky Bomb Tower
Archers Sparky
Archers Arrows Mega Minion Bomb Tower The Log
Arrows Mega Minion Archers
Bomb Tower Sparky The Log
Bomb Tower Sparky Arrows Mega Minion The Log
Sparky Bomb Tower
Bomb Tower The Log Sparky
Bomb Tower Sparky Arrows
Arrows Bomb Tower Archers Mega Minion The Log
Arrows Bomb Tower The Log Archers Mega Minion
Sparky Bomb Tower
Archers Arrows Bomb Tower The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Sparky
Archers Arrows Mega Minion Bomb Tower The Log
Bomb Tower The Log Sparky
The Log Sparky
Sparky
Arrows Archers Bomb Tower
Sparky Archers Mega Minion Bomb Tower
Bomb Tower Sparky
Mega Minion Bomb Tower The Log Sparky
Mega Minion Sparky
Mega Minion Bomb Tower Sparky
Arrows The Log
Bomb Tower Sparky
Archers Bomb Tower Sparky
Sparky Archers Mega Minion Bomb Tower The Log
Arrows Archers Mega Minion Bomb Tower The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log Sparky
Arrows The Log
Arrows The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Mega Minion
Archers Arrows The Log Sparky
Arrows The Log
Arrows The Log
Sparky
Arrows The Log Sparky
Archers Arrows
The Log Sparky
Arrows
Arrows The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Arrows Sparky
Sparky
Archers Arrows Mega Minion The Log Sparky
Arrows The Log
The Log Sparky
Arrows
The Log Sparky
Arrows The Log
Arrows The Log Sparky
Mega Minion
Arrows The Log Sparky
Arrows The Log Sparky
Arrows The Log Sparky
Archers Arrows Sparky
Mega Minion
Mega Minion Sparky
Arrows The Log Sparky
Arrows Sparky
Sparky
Arrows The Log Sparky
Archers
Archers Arrows Mega Minion
Arrows The Log
Mega Minion Sparky
Arrows The Log
Arrows Sparky
Mega Minion Sparky
The Log Sparky
The Log Sparky

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