My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

5 warnings Why?

Missing cards in your collection

Rascals Barbarian Barrel Night Witch

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Barbarian Hut Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Giant Inferno Dragon
Giant Snowball
Minion Horde Witch Inferno Dragon
Zap
Minion Horde Witch Inferno Dragon
Barbarian Barrel
Elite Barbarians Barbarian Hut Witch
The Log
Elite Barbarians Barbarian Hut Witch
Earthquake
Barbarian Hut Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Elite Barbarians Witch Inferno Dragon
Fireball
Minion Horde Elite Barbarians Barbarian Hut Witch Inferno Dragon
Poison
Minion Horde Barbarian Hut Witch
Lightning
Elite Barbarians Barbarian Hut Witch Inferno Dragon
Rocket
Minion Horde Elite Barbarians Barbarian Hut Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Inferno Dragon Minion Horde Giant Witch Elite Barbarians Rocket Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Inferno Dragon Minion Horde Giant

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Giant Barbarian Hut
Elite Barbarians
Fireball
Fireball
Elite Barbarians Giant
Giant
Minion Horde Fireball Rocket Barbarian Hut Witch
Rocket
Giant
Barbarian Hut
Minion Horde Giant
Witch
Giant
Inferno Dragon

Defense Synergies 0 3

Minion Horde
Barbarian Hut
Elite Barbarians
Fireball
Barbarian Hut
Giant
Rocket
Barbarian Hut
Minion Horde Fireball Inferno Dragon
Witch
Inferno Dragon
Barbarian Hut

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Minion Horde Fireball
Minion Horde Elite Barbarians Barbarian Hut Inferno Dragon Witch
Minion Horde Rocket Barbarian Hut Witch Elite Barbarians Inferno Dragon
Minion Horde Elite Barbarians Barbarian Hut Witch Inferno Dragon
Elite Barbarians Fireball Rocket
Fireball
Minion Horde Rocket Inferno Dragon Fireball Barbarian Hut Witch
Rocket Barbarian Hut Fireball
Minion Horde Barbarian Hut Witch Inferno Dragon Elite Barbarians
Elite Barbarians Minion Horde
Minion Horde Witch Fireball
Minion Horde Inferno Dragon Fireball Barbarian Hut Witch
Minion Horde Barbarian Hut Elite Barbarians Fireball Rocket Witch
Fireball Rocket Barbarian Hut Minion Horde Witch
Elite Barbarians Barbarian Hut Inferno Dragon Minion Horde
Minion Horde Rocket Barbarian Hut Elite Barbarians Fireball Inferno Dragon
Minion Horde Barbarian Hut Elite Barbarians Fireball Witch
Fireball Minion Horde Elite Barbarians Barbarian Hut Witch
Witch Fireball Barbarian Hut Inferno Dragon
Barbarian Hut Elite Barbarians Inferno Dragon
Minion Horde Elite Barbarians Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Elite Barbarians Fireball Witch
Fireball Elite Barbarians Rocket Inferno Dragon
Minion Horde Elite Barbarians Rocket Barbarian Hut Witch
Rocket Minion Horde Elite Barbarians Fireball Barbarian Hut
Barbarian Hut Minion Horde Elite Barbarians Witch Inferno Dragon
Fireball Rocket Minion Horde Witch
Rocket Minion Horde Elite Barbarians Fireball Barbarian Hut Witch
Minion Horde Elite Barbarians Barbarian Hut Inferno Dragon
Minion Horde Rocket Elite Barbarians Fireball Barbarian Hut Witch Inferno Dragon
Witch Minion Horde Barbarian Hut Inferno Dragon
Inferno Dragon Minion Horde Elite Barbarians Witch
Rocket Elite Barbarians Fireball
Elite Barbarians Rocket Minion Horde Fireball Barbarian Hut Witch
Minion Horde Fireball Barbarian Hut Witch
Elite Barbarians Witch Minion Horde Fireball Rocket Barbarian Hut Inferno Dragon
Minion Horde Elite Barbarians Fireball Barbarian Hut Witch Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Rocket Barbarian Hut
Fireball
Rocket Minion Horde Fireball Barbarian Hut
Fireball Rocket Barbarian Hut
Fireball Rocket Minion Horde
Fireball Minion Horde Rocket Witch
Minion Horde Witch
Fireball Barbarian Hut
Fireball
Rocket Minion Horde Elite Barbarians Fireball
Rocket Minion Horde Fireball
Fireball Rocket
Rocket Elite Barbarians Fireball Barbarian Hut
Minion Horde Fireball Rocket
Elite Barbarians Fireball Barbarian Hut
Rocket Minion Horde Fireball Barbarian Hut Witch
Minion Horde Fireball Rocket Barbarian Hut
Fireball Rocket
Minion Horde Rocket
Rocket Fireball
Rocket Fireball Witch
Rocket Minion Horde Fireball
Rocket Fireball
Rocket
Rocket Minion Horde Fireball Barbarian Hut
Fireball Witch
Minion Horde Witch Inferno Dragon
Fireball Witch
Fireball Witch
Fireball Rocket
Elite Barbarians Minion Horde Fireball Witch
Rocket Minion Horde Fireball Witch
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball Rocket
Rocket Minion Horde Fireball
Minion Horde
Rocket Fireball
Minion Horde Fireball Rocket Barbarian Hut Witch
Fireball Rocket Witch
Fireball
Fireball Minion Horde Rocket
Fireball
Rocket Fireball
Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Fireball Rocket Witch
Fireball Rocket Witch
Fireball Rocket Witch

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: