My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Rascals Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Furnace Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Furnace Wizard P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions
Giant Snowball
Minions Furnace Princess
Zap
Minions Furnace Princess
Barbarian Barrel
Furnace Wizard Princess
The Log
Furnace Princess
Earthquake
Furnace
Arrows
Minions Furnace Princess
Royal Delivery
Minions Wizard P.E.K.K.A Princess
Fireball
Minions Furnace Wizard Princess
Poison
Minions Furnace Wizard Princess
Lightning
Furnace Wizard
Rocket
Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Furnace Wizard Tornado Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Furnace Wizard Tornado Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Minions Tornado Princess Furnace Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Minions Tornado

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Tornado P.E.K.K.A Minions Furnace Princess
Minions
Zap P.E.K.K.A
Furnace
Zap Mirror P.E.K.K.A Princess
Wizard
Tornado P.E.K.K.A
Mirror
Zap Furnace Tornado Princess
Tornado
Zap Wizard P.E.K.K.A Mirror Princess
P.E.K.K.A
Zap Tornado Minions Furnace Wizard Princess
Princess
Zap Furnace Mirror Tornado P.E.K.K.A

Defense Synergies 5 11

Zap
Mirror Minions Furnace Tornado P.E.K.K.A Princess
Minions
Zap P.E.K.K.A
Furnace
Mirror Zap Tornado
Wizard
Tornado P.E.K.K.A
Mirror
Zap Furnace Tornado Princess
Tornado
Wizard Mirror P.E.K.K.A Zap Furnace Princess
P.E.K.K.A
Tornado Zap Minions Wizard Princess
Princess
Zap Mirror Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Wizard
P.E.K.K.A Zap Minions Furnace
Furnace Tornado P.E.K.K.A Minions
P.E.K.K.A Minions Furnace
Tornado P.E.K.K.A Princess
Tornado Zap Minions Furnace
Minions Furnace Tornado Zap Wizard Princess
Zap P.E.K.K.A
P.E.K.K.A Minions Furnace Tornado Princess
Tornado
Minions Zap Furnace Wizard Tornado Princess
Minions Zap Furnace Wizard Tornado Princess
Furnace P.E.K.K.A Zap Minions Wizard
Wizard Zap Minions Furnace Tornado P.E.K.K.A Princess
P.E.K.K.A Furnace
Tornado Zap Furnace P.E.K.K.A
Wizard Minions Furnace Tornado P.E.K.K.A
Zap Minions Furnace Wizard Tornado
Zap Furnace Wizard Tornado Minions Princess
P.E.K.K.A Tornado
Wizard Minions Furnace P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Furnace P.E.K.K.A
Zap Wizard
P.E.K.K.A Zap Minions Furnace
P.E.K.K.A Zap Tornado
P.E.K.K.A
Furnace Wizard Zap Minions Tornado Princess
P.E.K.K.A Minions Furnace
P.E.K.K.A
Zap P.E.K.K.A Minions Tornado
P.E.K.K.A
P.E.K.K.A Minions
P.E.K.K.A Zap Tornado
P.E.K.K.A Wizard
Wizard Furnace Princess
Zap Minions Furnace Tornado P.E.K.K.A
Minions Zap Wizard P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Tornado Princess
Wizard Zap Furnace
Wizard Zap Minions Furnace Tornado Princess
Furnace Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado
Minions Tornado
Zap Wizard Tornado Princess
Zap Wizard Tornado Princess
Princess
Minions Princess
Princess Zap Furnace
Zap Furnace Wizard Princess
Furnace Wizard Princess
Tornado
Minions
Zap Wizard Princess
Zap Wizard Tornado Princess
Minions
Wizard Tornado Princess
Tornado
Zap
Zap Tornado Furnace Wizard Princess
Zap Wizard Tornado Princess
Zap Wizard Tornado Princess
Zap Tornado
Zap Furnace Wizard Tornado Princess
Zap Minions Wizard
Zap Wizard
Zap Princess
P.E.K.K.A
Wizard Princess
Zap Minions Princess
Zap Wizard Tornado Princess
Wizard Princess
Zap Wizard Princess
Zap Tornado
P.E.K.K.A
Zap Minions Tornado Princess
Zap Tornado Princess
Zap Tornado Princess

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