My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems Why?

Missing cards in your collection

Rascals Barbarian Barrel Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians
Giant Snowball
Minions Goblin Gang Baby Dragon
Zap
Minions Goblin Gang
Barbarian Barrel
Goblin Gang Elite Barbarians Electro Wizard
The Log
Goblin Gang Elite Barbarians
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang
Royal Delivery
Minions Goblin Gang Elite Barbarians Baby Dragon Electro Wizard
Fireball
Minions Goblin Gang Elite Barbarians Baby Dragon Electro Wizard
Poison
Minions Goblin Gang Electro Wizard
Lightning
Elite Barbarians Baby Dragon Electro Wizard
Rocket
Elite Barbarians

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Minions Goblin Gang Baby Dragon Electro Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Minions Goblin Gang

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians
Minions
Elite Barbarians Baby Dragon
Goblin Gang
Baby Dragon
Elite Barbarians
Arrows Minions The Log
Rocket
Baby Dragon
Minions Goblin Gang Electro Wizard
The Log
Elite Barbarians
Electro Wizard
Baby Dragon

Defense Synergies 0 9

Arrows
Minions
Baby Dragon The Log Electro Wizard
Goblin Gang
The Log Electro Wizard
Elite Barbarians
The Log
Rocket
The Log
Baby Dragon
Minions The Log
The Log
Minions Goblin Gang Elite Barbarians Rocket Baby Dragon Electro Wizard
Electro Wizard
Minions Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Baby Dragon The Log Electro Wizard
Elite Barbarians Minions Goblin Gang The Log Electro Wizard
Goblin Gang Rocket Minions Elite Barbarians Electro Wizard
Elite Barbarians Minions Goblin Gang Electro Wizard
Arrows Elite Barbarians Rocket The Log
Arrows Goblin Gang The Log Minions Baby Dragon Electro Wizard
Minions Rocket Electro Wizard Arrows Goblin Gang Baby Dragon
Rocket Arrows Baby Dragon The Log Electro Wizard
Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Electro Wizard
Minions Goblin Gang Electro Wizard Arrows Baby Dragon The Log
Arrows Minions Goblin Gang Baby Dragon Electro Wizard
Minions Goblin Gang Elite Barbarians Rocket The Log Electro Wizard
Rocket Arrows Minions Goblin Gang Baby Dragon The Log Electro Wizard
Elite Barbarians Goblin Gang Electro Wizard
Rocket Goblin Gang Elite Barbarians The Log Electro Wizard
Arrows Minions Goblin Gang Elite Barbarians Electro Wizard
Arrows Minions Goblin Gang Elite Barbarians Baby Dragon The Log Electro Wizard
Arrows Baby Dragon The Log Minions Electro Wizard
Elite Barbarians Electro Wizard
Goblin Gang Arrows Minions Elite Barbarians Baby Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Electro Wizard
Electro Wizard Arrows Goblin Gang Elite Barbarians Rocket Baby Dragon The Log
Goblin Gang Minions Elite Barbarians Rocket The Log Electro Wizard
Goblin Gang Rocket Elite Barbarians The Log Electro Wizard
Goblin Gang Elite Barbarians
Arrows Rocket Minions Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Rocket Minions Elite Barbarians Electro Wizard
Elite Barbarians
Rocket Electro Wizard Minions Elite Barbarians Baby Dragon The Log
Goblin Gang
Minions Elite Barbarians
Rocket Arrows Elite Barbarians The Log Electro Wizard
Elite Barbarians Rocket Goblin Gang
Baby Dragon
Goblin Gang Elite Barbarians Electro Wizard Minions Rocket Baby Dragon The Log
Arrows Minions Elite Barbarians Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket Baby Dragon The Log
Arrows Baby Dragon The Log Electro Wizard
Rocket Arrows Baby Dragon The Log
Arrows Rocket The Log
Rocket Arrows Baby Dragon The Log
Arrows Minions Rocket Baby Dragon
Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log
Rocket Minions Goblin Gang Elite Barbarians Electro Wizard
Rocket Arrows The Log Electro Wizard
Arrows Rocket Baby Dragon
Rocket Elite Barbarians Baby Dragon The Log
Arrows Minions Rocket Baby Dragon
Arrows Elite Barbarians Baby Dragon The Log
Rocket Arrows Baby Dragon The Log
Arrows Rocket Baby Dragon The Log
Arrows Rocket
Minions Rocket
Rocket Arrows Baby Dragon The Log Electro Wizard
Rocket Arrows Baby Dragon The Log
Rocket Minions Baby Dragon The Log
Rocket Arrows
Rocket The Log
Rocket Arrows Baby Dragon The Log
Arrows The Log Baby Dragon
Arrows The Log Baby Dragon Electro Wizard
Arrows Baby Dragon The Log
Rocket Arrows Baby Dragon The Log
Elite Barbarians Arrows Baby Dragon Electro Wizard
Rocket Electro Wizard Minions
Elite Barbarians
Arrows Rocket The Log
Rocket Arrows Electro Wizard
Rocket Arrows The Log
Electro Wizard Minions Goblin Gang Rocket
Rocket Arrows Baby Dragon Electro Wizard
Arrows The Log
Goblin Gang Rocket Baby Dragon Electro Wizard
Arrows The Log Baby Dragon
Rocket Arrows
Elite Barbarians
Minions Goblin Gang Elite Barbarians Rocket Baby Dragon The Log Electro Wizard
Rocket Electro Wizard
Rocket Baby Dragon The Log Electro Wizard

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