My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

Why?

Missing cards in your collection

Rascals Barbarian Barrel

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Elite Barbarians Hog Rider
Giant Snowball
Minions Goblin Gang Musketeer Hog Rider
Zap
Minions Goblin Gang
Barbarian Barrel
Ice Spirit Goblin Gang Elite Barbarians Musketeer
The Log
Ice Spirit Goblin Gang Elite Barbarians Musketeer Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Ice Spirit Minions Goblin Gang
Royal Delivery
Ice Spirit Minions Goblin Gang Elite Barbarians Musketeer Hog Rider
Fireball
Minions Goblin Gang Elite Barbarians Musketeer Hog Rider
Poison
Minions Goblin Gang Musketeer
Lightning
Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Minions Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Minions Goblin Gang Musketeer Hog Rider Elite Barbarians Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Zap Minions Goblin Gang

Attack Synergies 9 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Minions Hog Rider Elite Barbarians Musketeer
Zap
Ice Spirit Elite Barbarians Hog Rider Minions Musketeer
Minions
Ice Spirit Hog Rider Zap Elite Barbarians
Goblin Gang
Hog Rider
Elite Barbarians
Zap Ice Spirit Minions Hog Rider
Musketeer
Hog Rider Ice Spirit Zap
Hog Rider
Ice Spirit Zap Minions Goblin Gang Musketeer Lightning Elite Barbarians
Lightning
Hog Rider

Defense Synergies 4 7

Ice Spirit
Zap Goblin Gang Musketeer Minions Elite Barbarians
Zap
Ice Spirit Minions Goblin Gang Elite Barbarians Musketeer
Minions
Ice Spirit Zap Musketeer
Goblin Gang
Ice Spirit Musketeer Zap
Elite Barbarians
Ice Spirit Zap
Musketeer
Ice Spirit Goblin Gang Zap Minions
Hog Rider
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Musketeer
Elite Barbarians Ice Spirit Zap Minions Goblin Gang Musketeer
Goblin Gang Minions Elite Barbarians Musketeer Lightning
Elite Barbarians Minions Goblin Gang Musketeer
Lightning Elite Barbarians
Goblin Gang Zap Minions Musketeer
Minions Musketeer Lightning Ice Spirit Zap Goblin Gang
Lightning Zap Musketeer
Minions Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Ice Spirit Musketeer
Minions Goblin Gang Zap Musketeer
Minions Musketeer Zap Goblin Gang
Ice Spirit Zap Minions Goblin Gang Elite Barbarians Musketeer Lightning
Ice Spirit Zap Minions Goblin Gang
Elite Barbarians Goblin Gang
Ice Spirit Zap Goblin Gang Elite Barbarians Lightning
Minions Goblin Gang Elite Barbarians Musketeer
Ice Spirit Zap Minions Goblin Gang Elite Barbarians Musketeer
Zap Ice Spirit Minions Musketeer
Elite Barbarians Musketeer
Goblin Gang Minions Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians
Zap Goblin Gang Elite Barbarians Musketeer Lightning
Goblin Gang Ice Spirit Zap Minions Elite Barbarians Musketeer Lightning
Goblin Gang Lightning Zap Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Musketeer
Ice Spirit Zap Minions Goblin Gang Musketeer
Goblin Gang Minions Elite Barbarians Musketeer Lightning
Elite Barbarians
Zap Lightning Ice Spirit Minions Elite Barbarians
Goblin Gang Musketeer
Minions Elite Barbarians Musketeer
Lightning Zap Elite Barbarians
Elite Barbarians Lightning Goblin Gang
Musketeer
Goblin Gang Elite Barbarians Ice Spirit Zap Minions Musketeer Lightning
Minions Zap Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Musketeer
Zap Musketeer
Lightning
Lightning Musketeer
Zap
Ice Spirit Zap Minions Musketeer
Musketeer
Ice Spirit Zap Lightning
Zap Lightning
Lightning Minions Goblin Gang Elite Barbarians Musketeer
Lightning Zap Musketeer
Lightning Zap Musketeer
Lightning Elite Barbarians Musketeer
Lightning Minions Musketeer
Lightning Zap Elite Barbarians Musketeer
Lightning Zap Musketeer
Lightning Musketeer
Lightning
Minions Lightning
Lightning Zap Musketeer
Lightning Zap
Lightning Minions Musketeer
Lightning
Musketeer Lightning
Lightning Zap Musketeer
Zap Ice Spirit
Zap Musketeer Lightning
Lightning Zap Musketeer
Lightning Zap Musketeer
Elite Barbarians Lightning Zap Musketeer
Zap Lightning Ice Spirit Minions Musketeer
Lightning Elite Barbarians
Lightning Zap Musketeer
Zap Lightning Ice Spirit
Lightning
Zap Lightning Ice Spirit Minions Goblin Gang Musketeer
Lightning Zap Musketeer
Lightning Goblin Gang Musketeer
Zap Musketeer Lightning
Lightning Zap
Elite Barbarians Musketeer
Zap Ice Spirit Minions Goblin Gang Elite Barbarians Musketeer Lightning
Zap Musketeer Lightning
Lightning Zap Musketeer

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