My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Rascals Barbarian Barrel

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Ice Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Ice Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Miner Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Barrel Miner Inferno Dragon
Giant Snowball
Spear Goblins Bats Goblin Barrel Miner Inferno Dragon
Zap
Spear Goblins Bats Goblin Barrel Inferno Dragon
Barbarian Barrel
Spear Goblins Goblin Barrel Ice Wizard
The Log
Spear Goblins Goblin Barrel
Earthquake
Spear Goblins Goblin Barrel
Arrows
Spear Goblins Bats Goblin Barrel
Royal Delivery
Spear Goblins Bats Goblin Barrel Miner Ice Wizard Inferno Dragon
Fireball
Goblin Barrel Ice Wizard Inferno Dragon
Poison
Spear Goblins Bats Ice Wizard
Lightning
Ice Wizard Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Poison Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Poison Miner Ice Wizard Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Goblin Barrel Miner Ice Wizard Poison Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bats Goblin Barrel Miner

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Miner Inferno Dragon Mega Knight
Bats
Miner Mega Knight Goblin Barrel Inferno Dragon
Goblin Barrel
Spear Goblins Bats Miner Ice Wizard Mega Knight
Poison
Miner Mega Knight
Miner
Spear Goblins Bats Poison Goblin Barrel Inferno Dragon Mega Knight
Ice Wizard
Goblin Barrel
Inferno Dragon
Mega Knight Spear Goblins Bats Miner
Mega Knight
Bats Inferno Dragon Spear Goblins Goblin Barrel Poison Miner

Defense Synergies 0 14

Spear Goblins
Bats Poison Ice Wizard Inferno Dragon Mega Knight
Bats
Spear Goblins Ice Wizard Inferno Dragon Mega Knight
Goblin Barrel
Poison
Spear Goblins Ice Wizard Mega Knight
Miner
Mega Knight
Ice Wizard
Spear Goblins Bats Poison Inferno Dragon Mega Knight
Inferno Dragon
Spear Goblins Bats Ice Wizard Mega Knight
Mega Knight
Spear Goblins Bats Poison Miner Ice Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins
Inferno Dragon Bats Ice Wizard Mega Knight
Mega Knight Bats Ice Wizard Inferno Dragon
Inferno Dragon Bats Ice Wizard Mega Knight
Poison Mega Knight
Spear Goblins Bats Ice Wizard Mega Knight
Bats Inferno Dragon Spear Goblins Poison Ice Wizard
Poison Mega Knight
Inferno Dragon Ice Wizard
Spear Goblins Miner Ice Wizard Mega Knight
Bats Poison Ice Wizard Spear Goblins Mega Knight
Inferno Dragon Spear Goblins Bats Poison Ice Wizard
Mega Knight Bats Ice Wizard
Mega Knight Bats Poison
Inferno Dragon Mega Knight
Inferno Dragon Mega Knight
Mega Knight Bats Poison
Mega Knight Spear Goblins Bats Ice Wizard
Poison Spear Goblins Bats Ice Wizard Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Spear Goblins Bats Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins
Poison Miner Inferno Dragon Mega Knight
Mega Knight Spear Goblins Bats
Mega Knight Bats
Inferno Dragon Mega Knight
Poison Bats Ice Wizard
Spear Goblins Bats Ice Wizard
Mega Knight Inferno Dragon
Mega Knight Spear Goblins Bats Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Mega Knight Bats
Mega Knight Poison
Mega Knight
Mega Knight
Spear Goblins Bats Poison Inferno Dragon
Bats Poison Mega Knight Ice Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Miner Ice Wizard
Poison Miner
Poison
Poison Mega Knight
Poison Spear Goblins Bats Ice Wizard
Poison
Poison Ice Wizard
Poison Miner
Bats Poison
Poison Miner
Poison
Poison Miner
Poison
Poison
Spear Goblins Poison
Poison Mega Knight
Poison
Bats
Poison Mega Knight
Poison Miner Mega Knight
Poison Mega Knight
Poison
Poison
Poison Ice Wizard Mega Knight
Inferno Dragon
Poison Miner Ice Wizard
Poison Miner Mega Knight
Poison Miner
Poison Bats Ice Wizard
Bats Poison
Poison Miner Mega Knight
Poison
Mega Knight
Poison
Spear Goblins Bats
Poison Ice Wizard
Poison Miner Mega Knight
Poison
Poison
Mega Knight
Bats Poison
Bats Poison
Poison Miner Mega Knight

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